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- Kha0z
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Member for 7 years and 11 days
Last active Mon, Jul, 1 2019 02:33:57 -
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MartoBesnoto posted a message on Easy Legend Mid HunterPosted in: Easy Legend Mid Hunter -
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Rob_the_rogue posted a message on Legend (EU) Anti-control roguePosted in: Legend (EU) Anti-control rogueIf the deck gains enough popularity I’ll edit in a mulligan guide, advice on which win condition to aim for in different matchups and some example clips from games. I’m currently working on a cheaper, more old school miracle rogue list. I finished top 2000 legend with this deck when I switched. I went 30-17 with this deck in the end and intend to come back to it as I now have a better idea of how to optimise it.
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Atramentar posted a message on [Legend] Meta Control Warrior (80%+ winrate)Posted in: [Legend] Meta Control Warrior (80%+ winrate)For the most part in Hearthstone, you want minions that are good in the turn they can be played. Playing a 1 mana 1/3 on turn 1 is far superior than playing a 2 mana 2/2 in turn 2. Waiting to magnetize it means it sits in your hand forever, which is not good.
It's more about the body than it is about the armor. For instance, rogue can't properly deal with a 1/3 in turn 1, whereas they can easily remove any 2 health minion without even spending mana.
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Trandorio posted a message on Rank 4 to legend in 4 hours with Mr. Locks!Posted in: Rank 4 to legend in 4 hours with Mr. Locks!I decided to try this deck starting from Rank 9 and went incredibly quickly from Rank 9 to 3. There I had somewhat of a stall and was unable to climb any higher, so I started to tweak some things. Here's what went down:
The main opponents that I was facing were:
- Token druids: were usually no problem at all due to knife juggler juggling everything away.
- Hunters: as long as you keep the board free of mechs, they cannot Magnetify anything, so they will not pose a threat.
- Bomb Warriors: If they get out their Dr. Boom before turn 10 and you did not draw really well beforehand, you will not win this game.
- Rogues: They are simply too quick, especially if they get Raiding party and that stupid Pick.
- Very rarely Mage: They were usually to slow against the board I was piling up, and therefore could not use their combos quickly enough.
So basically, I steamrolled Hunters and usually druids, but lost quite a bit against Warriors and Rogues. So I tried to improve the deck by removing the weakest cards (imo).
So I removed Swampqueen Hagatha and Hagatha the Witch The reason being that usually when I got to turn 8 and needed to play (either) Hagatha, the game was basically already lost, since I only ever played those when out of better options. and removing their board usually wouldn't help me getting the board back. I replaced both of these with copies of Bloodlust.
I also cut both copies Knife Juggler and one of the Hench-Clan Hogsteed. Knife Juggler work great when you can dominate the board and summon stuff, but they will not bring you back in the game when you have fallen behind. and the Hench-Clan Hogsteed is too slow in my opinion, as it does not get any of the Murloc Buffs. I replaced both copies of Knife Juggler with Bluegill Warrior and exchanged the Hench-Clan Hogsteed with a second copy of Soul of the Murloc.This results in a much greedier build, that is able to persist on the board due to Soul of the Murloc much more easily, then Bloodlust will usually end the game quite easily. In my experience, I was able to turn many games using Bluegill Warrior when I already had Murloc Warleader for a surprise 4 damage, or even Turn 5 Bloodlust despite having only 3 Minions on the Board to bring the opponent down to below 15 HP to just force him to make more unfavourable trades to stay alive.
How did that change the matchups, you may ask? I went form Rank 3 to Legend earler today. Especially Rank 1 was a breeze with 10-2 to Legend. :)
- Token druids: still the same, as long as you can keep their board under control you will always outvalue them, as Underbelly Angler can create infinite value for you. Scargil and Coldlight Seer are the MVPs here though, especially in combination.
- Hunters: as long as you keep the board free of mechs, they cannot Magnetify anything, so they will still not pose a threat.
- Bomb Warriors: Won more than 50% of my games against Warriors, especially with the increased pressure from Bloodlust to close games early.
- Rogues: Managed to win quite a few games against Rogues with the new setup, especially with Bluegill Warrior into Toxfin. To remove their early threats. Always keep Toxfin against Rogues!
- Very rarely Mage:Mages were still too slow with the new setup.
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UNC4NNY posted a message on KRIPP Bomb Midrange WarriorPosted in: KRIPP Bomb Midrange WarriorWhen Tracking got your back. :-)
http://i67.tinypic.com/2m61z02.png -
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Amalgama posted a message on [#4 Legend] Maximal's Secret Paladin (74% Winrate)Posted in: [#4 Legend] Maximal's Secret Paladin (74% Winrate)You will do updated version after new rotation in april-may?
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Maximal_HS posted a message on [#4 Legend] Maximal's Secret Paladin (74% Winrate)Posted in: [#4 Legend] Maximal's Secret Paladin (74% Winrate)Probably you are just a bad player. I'm still sitting in top 25 with this deck. Most popular matchups? It beats hunters and priests, there is a reason HSReplay has this deck as one of the best performing decks currently. Weak to boardclears? With Redemption and all the divine shield minions? With BoK and Fungalmancer to play around boardclears? With Call to Arms to refill after boardclear?
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Vodde posted a message on [Top 200] Aggro Beast HunterPosted in: [Top 200] Aggro Beast Huntergo face?
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sDI posted a message on NEW Pirates of the Frozen ThronePosted in: NEW Pirates of the Frozen ThroneHardly = don't recommend
Strongly = Highly recommended.
No need to say thx. -
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Stir_fry posted a message on Warlock is back boys [Rank 5 -> Legend,68% win ratio]Posted in: Warlock is back boys [Rank 5 -> Legend,68% win ratio]you know how gul'dan is a masochist, hurting himself to gain value? well its the same for players trying to make warlock work. they are masochists.
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Can you make a guide on how to play vs different decks with your deck here ?