• 0

    posted a message on Which card to craft?

    you need a lot of epics and legendaries. Piloted Shredder is good also

    Posted in: Wild Format
  • 1

    posted a message on Which cards would you rotate to Wild's Hall of Fame?

    Don't ever suggest to remove Northshire Cleric from this game again. <snip>

    Posted in: Card Discussion
  • 0

    posted a message on Mike Donais and Peter Whalen Talk About Designing Un'Goro Legendaries
    Quote from s3dralius >>

    Look for me it's not that patches is op right now but when introduced to us in pirate package there wasn't any golakka crawler as a counter to it..At that time sure it was much of a must have card..The reason is that you play any pirate which cost 1 or 2 mana and you gain one more with 1/1 charge in your board,plus it takes one card out of your deck..It's like mad scientist power.You must have it in a deck with secrets cause you earn the possibility of gaining advantage in one turn where your opponent has to deal with a 2/2 minion on board plus an unknown secret at the same turn..So for patches you gain 1 mana,one minion with charge and one less card which favor your next topdeck..(in case you don't have it in your hand).If there was a counter to this play everything would be alright but I was too angry where on turn 2 I had to deal with 3 minions on board where in game actually there are so little removals which cost 2 mana...I hope you understand me..And also I still agree with you for quest rogue and jade druid.Exodia mage though it's not that broken imo cause it needs more strategy than the others you mentioned...

    Peace!

     All I remember is Potion of Madness being fucking useless before STB got his nerf. Fucking 3/2 for 1, settle down Blizzard.
    Posted in: News
  • 0

    posted a message on So Mage doesn't use Polymorph anymore

    Not one out of all the Mages I've faced have run Polymorph (or not drawn it) and some games I can see them just digging and digging to try find an answer to my 16/16 Humongous Razorleaf. It's great actually. Some Shamans still run Hex but, Shaman is trash now so...

    Anyway the point of my post is I am no longer scared to buff the shit out of my minions when vsing mage, obviously more noticeable in a buff based deck (Purify Priest)

    Posted in: Standard Format
  • 1

    posted a message on first time rank 10
    Quote from salavatorrosa1 >>

    Good work! I am pushing for rank 10 in wild, just slipped from 11 to 12 though

     Yeah I got stuck at 11 for about 10 matches I think. Was very nerve racking when you get close to the next floor, I lost a game at 10 and 4 stars and realised how close I was, started playing a lot more seriously. My worst match up is Quest Rogue simply because of Vanish but I think I'm around 50/50 so it's not too bad for a worst match up. Pirate Warriors are fun because I can beat them down first. Ever seem a Pirate Warrior NOT go face with Arcanite Reaper? It's a sight to behold
    Posted in: Standard Format
  • 2

    posted a message on Stonehill Defender too strong in Paladin?

    I don't think Hunter needs it. Paladin probably needs this card. This is no different from Priest discovering Drakonid OP. Class cards are more likely to be discovered. It's the way it is and you can't change it without either changing the Discover mechanic (good luck) or nerfing Stonehill... Into... Silverback?

    Posted in: Card Discussion
  • 4

    posted a message on first time rank 10

    hey thanks guys, I honestly wasn't expecting such positive attitudes but I'm glad to see it. Yes 5 is the next step, if I get it, great. If not, eh, I've still got Overwatch to lose rank on as well

    Posted in: Standard Format
  • 0

    posted a message on So, the Druid Quest...

    Same reason I haven't dusted my Priest Quest. Sure it's trash now (actually viable in casual games) but next xpac could bring something to improve it, like I dunno, some decent 2 drop deathrattles? Cheh

    Posted in: Card Discussion
  • 17

    posted a message on first time rank 10

    just wanted to announce this. I realise "pros" are going to comment saying that it's not even good but it's a milestone for me especially since I've peaked at 11-12 the last several seasons. For those curious I'm using Purify Priest

    Posted in: Standard Format
  • 6

    posted a message on Makabi's Aggro Hunter

    Ysera

    Posted in: Makabi's Aggro Hunter
  • 2

    posted a message on Makabi's Aggro Hunter

    Leeeeeeeeeeroy Dankins

    Posted in: Makabi's Aggro Hunter
  • 0

    posted a message on Why did Blizzard lie to their 70 mln HS players?

    Meh, what can you do. Play Silence Priest. Unless they hold Vanish it's a free win

    Posted in: General Discussion
  • 1

    posted a message on This 100th Tavern Brawl has Arrived! Super RNG Fun - Experience Nine Brawls in One!
    Quote from KonstantOut >>

    The most FUN brawl in HS ever! And very casual players friendly: take a hunter - and grind your daily 100 gold for 2 hours, it's definetely what I needed in this game for all these years. 3 components of real FUN all in this brawl Huneters: funny RANDOM, very fast games, and broken winrate about 100% (you loose only to other Hunters and very seldom to smart and very lucky Priest's players or Shaman with gold fish).

     I've beaten every Hunter I've seen as rogue
    Posted in: News
  • 1

    posted a message on Banana Brawl Bugged
    Quote from scout1515 >>

    Yeah I was playing rogue against a warrior and got a bunch of bananas, which then obviously flooded the board with 1 drops. Game was over by turn 4.

     Not surprising though, I feel rogue is easily the strongest class in this brawl
    Posted in: Tavern Brawl
  • 1

    posted a message on Banana Brawl Bugged

    So this week picking Warrior will give you banana brawl. Apparently your opponent also gets TWO bananas every time their minions die, even though they don't have a fucking deathrattle. Moral of the story, don't pick Warrior in this week's Tavern Brawl

    Posted in: Tavern Brawl
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