OK, kinda slow and the stats can be compared to a 7 mana 6/6 minion,
but this does answer shaman's biggest weakness and that's something. For a long time people mentioned Hagatha in elemental shaman, so this can fit there. Even if you get worthless spells like Totemic Might, this can cycle them.
For now I'm rating it playable, I want to see the rest of shaman's set in order to evaluate this correctly. Good thing, that shamans get some love. We don;t get OP cards, but still some decent ones.
[edit] not to mention, that the stat distribution is made so, that the minion will survive a lot of trades or single target-removals, so this is also nice
2
How does this work when 6 mana spells like Blizzard or Meteor are discounted by Primordial Glyph or the new Leyline Manipulator?
1
Iron Hide has the best artwork, but is also the most forgetable card IMO.
3
Is the only point for the silverhand recruit-cards to get buffed by the one Steward of Darkshire and the other way around? To me that seems like a pretty useless combo. Wild Pyromancer would be a great replacement for the equality and (inconsistent) poisonous value.
EDIT: Woops! Forgot to notice the Lightfused Stegodon. The recruits seem a lot better but I still recommend the additon of Wild Pyromancer if a card would be removed.
2
Is it possible to cut either flame imp or voidwalker? I know it's zoo's legacy but it's overkill on the one-drops in my opinion. I suggest cutting flame imp in an aggro-heavy meta and voidwalker in other circumstances (lakkari fellhound is already a big 'early' soaker). Lakkari sacrifice will prevent you from playing these one-drops anyways. So you won't gain tempo off of flame imp.
It's a shame that fist of jaraxxus won't be around for the deathwing + 8 face damage burst. Maybe an unreleased card can fill the gap.