Decided to queue into Standard. 5 hunters with perfect curve up to turn 6 including fully updated Spellstone and DX Rexxar. Hah... Yup, not touching Standard for a long time
- Jaybaseball1
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Member for 6 years and 17 days
Last active Fri, Jun, 12 2020 19:00:52 -
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FirePalyHSplayer posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General Discussion -
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Skyryser posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General DiscussionThese nerfs are fucken garbage, most of the cards that were disgustingly terrible are still playable but people are ignoring that because "Oh level up can't be played in ODD anymore, it's bearable now" yeah nice, meanwhile entire decks aren't playable now, they removed the only reliable source of healing rogue had, in a deck that wasn't even tier one. They removed the entire shudderwock deck as well. Just because so many people were bitching about kingsbane having infinite sustain in a meta where everyone was playing fucken OTK decks. As for the chain gang nerf that nerf is about 6 months too late, it needed to be nerfed in witchwood.
Oh boo hoo druid can't ramp on turn 2 again, guess what fuckos that means they can play keleseth now. When blizzard closes a door, some shitty aggro deck throws a rock through a window, what a shit game.
And hunter goes by unscathed because blizzard won't even think about nerfing deathstalker rexxar or anything near the deathrattle cards they've been abusing all year round.
Yeah exactly - I stated precisely that; Wild Growth was class identity for druid, and now also makes prince K an auto-include, and Level Up! is now openly available to Even decks. Response: omegaderp responses and instant downvotes. It's insane. I know other decks will be figured out and eventually fill the void, but why the hell do people have to respond like twats to valid statements? Some people need to knock one out and chill (I'd say get laid, but likely all neckbeard trolls/8 year-old nerd ragers).
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SoccerBae_HS posted a message on Green buddies are really alive and well!Posted in: DruidI've never played wild as previously mentioned. I'm going to give it a go later tonight.
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SlydE posted a message on Green buddies are really alive and well!Posted in: DruidYou are wrong, but me sure to play your Wild jade druid deck before the nerfs hit, that can be massive!
The latest development for Jade druid is to bring back Jade Spirits and run more of a tempo gameplan that is less vulnerable to Skulking Geist. 2x Naturalize is also important to have a chance vs Even shaman. It still works, and is pretty fun to play (imo...) -
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clawz161 posted a message on Green buddies are really alive and well!Posted in: Druid"You'll lose over and over, we call that fun in wild"
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FrostyFeetEU posted a message on Nerfs!! Meta will change now!!! :DPosted in: General DiscussionQuote from Jaybaseball1 >>^This indeed. We also have individual card nerf threads and the news post for additional comments if needed.
Locked.
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1xbenx1 posted a message on The December 2018 Nerfs Discussion ThreadPosted in: General DiscussionQuote from OverholtNA >>Well isn't this a wonderful Christmas present?
I'm absolutely giddy. Time to play some control!
...Queues into Quest Rogue
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OverholtNA posted a message on The December 2018 Nerfs Discussion ThreadPosted in: General DiscussionWell isn't this a wonderful Christmas present?
I'm absolutely giddy. Time to play some control!
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SCWT_FTW posted a message on Nerfs - The dust refund policy must be changed as it's not fair anymorePosted in: General DiscussionTotally get what you’re saying if it’s in respect to Kingsbane Rogue. The problem with that argument is that anyone who played Kingsbane Rogue was morally bankrupt and is getting what they deserve!
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OneTrickPony posted a message on Card Nerf - NourishPosted in: Card DiscussionClass identity is so hard to come by these days. Sorry to see druid nerfs in this fashion.
Take spreading plague away and the decks are much weaker. Take UI away and nourish will be used for ramp again. Weaken Branching paths, which was crazy for 4 mana and the consistency dies. Instead they nerf the very core of the class. Needlessly.
They created the problem by pushing Maly with Floop, which - surprise - pushed maly to T1+. Same thing with Dreampetal in Togg. Now they created a counter (Zihi), which is now completely useless.
Druid needed a nerf. But these are the wrong cards to target.
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I don't know, I'm never salty about the reveals, sure my favorite classes are warrior and shaman, but I will be a bit pissed if a class is already OP and gets the best legendary. E.g. them giving another card similar to UI to druid in terms of power level.
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I honestly think Tempo mage takes the crown on that one. I'm actually so happy that Mana Wyrm is dead now. I'd rather face 3 PWs in a row than 1 ''tempo" mage.
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BRING OUT YOUR DEAD
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If you looked at the last thread you'd know why it's locked...
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N'Zoth, the Corruptor. Crafted him day 1 when Whispers of the old Gods came out and have never regretted it.
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Exactly!
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That's not Alleycat...
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Sounds like fun! I'd join, but in NA and you said this is EU focused..
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I've been thinking about crafting this deck for a long time. (Not this deck in particular, but even warlock in general). I have all cards but Bloodreaver Gul'dan and the 2 Mountain Giants. I also don't have Mossy Horror, but I think I can replace it after the nerfs. A) Should I just craft this B) What to replace for Mossy Horror
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Mostly there for Spreading Plague, bc you can't use Mossy Horror.
Edit: It's also quite good against shaman in general.