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    posted a message on Quest hunter is totally broken

    We will see with the nerf, but there is one deck that demolishes them. Quest Druid (the attack one). You slam face with gaining shit ton of armor and don't play any minions. It worked the best, but crumbles on any other deck almost (except Pirate Warrior also).

    Posted in: General Discussion
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    posted a message on Nerf to quest wild hunter and Apprentice when?

    And in the end I died... if you after this post defend this. There is no help to your logic and reasoning. bye

    EDIT: screenshots

    Posted in: General Discussion
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    posted a message on Nerf to quest wild hunter and Apprentice when?

    I will prove to anyone that Apprentice is retarded and mages discounts aswell, something "aggressive" lets take a look on my game. I don't understand how you guys still can defend this shit. You are the one playing it and addicted to it.

    I was able to clear it two times!!!! and still fucking lost!!!! And I had huge ass wide board on turn 4!!!! You can't ignore this argument. Mages do it literally on turn 4!!!!!!!!!! you can't be faster than that.

    Posted in: General Discussion
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    posted a message on Buffing cards (maybe Hero cards?)
    Quote from SinAscendant >>

    NGL your deck looks kinda memey to begin with... Maddest Bomber? Really? And Saboteur? Sneed's is fine IG but come on my guy. You're going way too hard on lategame and that's why you're losing, not because of hero card cost

     Did you read my whole post? I said I refurbished it. It is better now. 

    Quote from TheNameForgotten >>

    Brukan sees play and Garrosh even saw a little play. (for the weapon). Pretty much every hero has been played in a competitive deck at some point.

     Cariel is played in more decks (both wild and standard, according to hsreplay, no premium) and she is hell of a strong hero for 7 mana. Yes she doesn't have kill potential on battlecry like Bru'Kan or infinite value (till you have minions), I don't get why Bru'Kan shouldn't be 7 mana. He has RNG hero power so it is pretty balanced.

    Posted in: General Discussion
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    posted a message on Buffing cards (maybe Hero cards?)

    Yes, that is why I mentioned Bru'kan as he is new and it would be maybe really thankful to help him. For Garrosh that is lost case probably. Way too old of a card.

    Posted in: General Discussion
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    posted a message on Buffing cards (maybe Hero cards?)

    Hi I have thought, I have noticed it few yers back with Scourgelord Garrosh and also with Bru'kan of the Elements. Simply put I always have felt if they would be 7 mana they would be decent cards. It happened actually many times that I was one mana of casting them and it would actually tremendously helped, maybe even won me games in some cases. As you can see in included pictures.

    I would love if they would make them 7 mana, even more for Bru'kan as he is new. Other cards and maybe hero cards would love some care like this too but with Garrosh I noticed it relatively often too.

    Ignore some stupid cards in my hand, I have yet refurbished my decks but still I'm not able to squeeze win because OP decks, ignored by TEAM5 for a nerf but that is not topic of this post.

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Poop game, you put disruption to your deck to be countered by one card. That amplifies your synergy marginally.

     

    Posted in: General Discussion
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    posted a message on Nerf to quest wild hunter and Apprentice when?

    I have noticed you people probably ignore what this post and others are trying to say...

    I have literally used Mutanus! Can't be targeted minions, played them, at the right time and still lost!!! And you still say the same thing. I bet you play these decks. Also the thing you advice me is to play something more aggressive so to spiral to the same degeneracy of playing overtuned decks with no counter that TEAM5 is lazy to counter. No way you have to agree with apprentice and shit that is going in wild. I actually always build decks to be able to defeat these hoards of CTRL+C, CTRL+V opponents.

    On the other note, Pirate warrior is probably the most fair deck from these because they play minions and you actually can outplay them. I also have played quest Druid and humiliated few Warriors and Hunters, but from unknown reason after few games I get offered only Reno decks to counter me. And I'm not making this up, this literally happens.

    Thank God I'm one year free of spending a dime on this game. The moment I drain my hoarded dust and fun in this game I'm out. 

    So to finish it up, the solution is not to join them, solution is in the TEAM5 hands to nerf these cards.

    Posted in: General Discussion
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    posted a message on Nerf to quest wild hunter and Apprentice when?
    Quote from vNihilism >>

    Salt thread word salad

     If you think so.

    Posted in: General Discussion
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    posted a message on Nerf to quest wild hunter and Apprentice when?

    I have added cards to counter these decks STILL LOST, ate one of his elemental with Mutanus, he ran both and he still been able to remove my minions with his stupid tradable minions, I played hand disruption, can't be targeted face and minions still lost. There is no saying "play disruption" it DOESN'T WORK. These infinite turn insta kills on turn 6 must be killed forever. 

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Petition to make Mutanus 6 mana? 6 mana 3/3

    Also this game is a joke, yes Magic has its problems in its mana system but the mana actually restricts you to not always have the colors for your poop combo. In this game you always has 6 crystals on your turn 6 that you cast your combo. 

    Also another game with Paladin, he buffed the shit of his hand, I play Mutanus, he eats topped decked 1/1 Boar and leave the other 3 charge 10/10 minions intact, poop game with not working disruption systems, and they nerf celestial alignment? No Apprentice? Haha yea sure, Team5 is a joke.

    Posted in: General Discussion
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    posted a message on Nazmani Bloodweaver

    I have a question regarding Nazmani Bloodweaver, yes I'm bit salty but hear me out. 

    We already know cards cost can be reduced below 0. So when his text says "random card in hand" why does it always discounts cards with mana cost, and it doesn't hit 0 mana cards already, wasting its potential. It is as much stupid as Apprentice allowing infinite plays.

    Posted in: General Discussion
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    posted a message on Goliath, Sneed's Masterpiece is a good card

    That is why I run it in decks that can disrupt or threaten the opponent. In Shaman I play a lot of disruption (Mutanus, Loatheb and some threats also etc.). In druid deck I seem like a face druid after playing quest but then pull Zephrys out of my pocket anytime.

    Posted in: General Discussion
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    posted a message on Goliath, Sneed's Masterpiece is a good card

    As the title says. Goliath, Sneed's Masterpiece is a good and fun card. I would like to play him in 20 mana druid but don't have the hero. I'm playing him in Corrupt the Waters Reno Shaman and it is powerful card.

    I also run him in Reno, Lost in the Park deck and he is awesome.

    What do you guys think?

    Posted in: General Discussion
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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    This is how you know your game was rigged, I done everything in my power to not let him draw with secrets and go around nooo....

    he had Ice Block, I popped it... he topped decked Ice Block... if this game does to you, you have been selected to lose

    BTW Ice Block is overdue for change anyway.

    Posted in: General Discussion
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