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    posted a message on How much is the ''Legend'' cardback still worth?

    Getting to legend requires a lot of effort no matter what people say. If you look at it statistically it takes about 150 games from rank 5 to legend even with a 60% win-rate. From my experience everyone saying "deck X makes it an easy task" or "I could get to legend if I had no life" have no clue what they are talking about.

    When you reach the high ranks (3 through legend) your opponents are almost certainly net-decking and they make very few - if any - mistakes. This means you have to play flawlessly also; and believe me: If there was one OP deck to rule them all then all people would play that deck. As it is I meet tons of different variations of decks on those ranks so the single OP deck is a myth. All decks have counters and sometimes you just meet a lot of counter decks and draw horribly. If we go back to the 60% win-rate deck you will still encounter 5-6 or even 7 game lose streaks on your way to legend (statistically speaking - thankfully it is not guaranteed). Now try going from early rank 2 to late rank 4 over 10 games and keep your concentration. Now that is a task that takes focus - and it is a task you must endure to reach legend rank.

    People can use whichever cardback they desire, but the whole "getting to legend is actually easy" thing I find is a load of BS. Put your cards where your mouth is :-)

    Posted in: General Discussion
  • 1

    posted a message on Whispers of the Old Gods Compendium - The Expansion as Rated by the Community

    Hmm... I disagree with most of the ratings. I am not saying that the ratings are that poor, but people seem to forget that specific cards that seem really bad can actually work really well in specific decks :-) Take the corrupted Pagle: Is it a bad card? In some ways yes, but what if you are playing a mill deck? Or what if the mechanic does not trigger, and you win board control? Etc.

    Posted in: News
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    posted a message on Tier 1 Decks ( your suggestions)

    Looking at tier lists etc. can be a good idea, but honestly it really depends on your play-style and how much time you wish to invest in the game.

    If your goal - for example - is to reach legend rank you have to find a deck which you find it SO much fun to play! Going from rank 5 to legend with a 60% win rate statistically means having to play about 150 games. This is only possible to do for a person who finds the deck generally fun to play. Looking at tier lists says nothing about the entertainment value of each deck, and this depends 100% on what type of player you are.

    Another point is about difficulty and speed. Some decks in that list - especially control warrior - take A LOT of skill and practice to play properly. There are SO many people who play control warrior very badly (even at rank 4/5) - and then they complain about deck quality etc. Once you have found your favorite deck be prepared to invest the 200-300 games it takes for the average player to master that deck. I kid you not! You need to learn how to play against each match-up, how to avoid certain "traps" (not talking about actual traps in the game), which deck-lists are popular and which mistakes other players typically make.

    Looking at speed: Which is faster: Reaching legend with a 65% win-rate control warrior deck or a 60% aggro-shaman deck? Numbers would have you pick the 65% win-rate deck, but when you consider the average playtime for those to decks in actuality the aggro deck climbs faster due to the lower game times. If you are heading for top 100 legend however - looking at win % does become relevant.

    In general: Do not forget that Hearthstone is about having fun, so you should pick a fun deck and master it if climbing the ranks is your goal. Looking at a tier list says nothing about the type of deck which will accommodate you as a player - and therefore I will NEVER recommend that in itself.

    All in all: look at the different decks and try them out. Even if you are missing a few cards playing 5-10 matches in casual can give you an idea about your level of enthusiasm with each deck. Once you find your favorite go ahead and craft the cards you are missing - and then begin the grind.

    *A final note: Even 65+% win-rate decks experience losing-streaks. Losing 5-6 games in a row does happen even with such decks. Keeping a cool mind in such situations is also crucial if you wish to succeed in the end.

    This was a long answer to a short question. I wish you best of luck with whichever deck you choose. Just remember to have fun!

    Posted in: General Deck Building
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    posted a message on New Card Reveal - Call of the Wild, BlizzCon 2016 - November 4th & 5th

    Sweet card for arena! Decent for control hunter - if that becomes a bigger thing in the new meta :-)

    Posted in: News
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    posted a message on New Warrior Card Reveal - Ravaging Ghoul, Druid Card - Mire Keeper, Shaman Weapon - Hammer of Twilight

    Great card! I really like it. The power level is very adequate - it will probably see both arena and constructed play, but at the same time it is not OP at all. It probably works best in decks where you need the 1 damage to trigger your own minions - otherwise I would probably prefer the 3/4 taunt.

    Posted in: News
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    posted a message on New Priest Card Reveal - Shadow Word: Horror, Druid Reveal - Mark of Y'Shaarj

    Wow! Those are really interesting. Both may see some use - unlike most of the other cards presented so far :-)

    Posted in: News
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    posted a message on New Rare Hunter Card Reveal - Infest, Legendary Paladin Minion - Ragnaros, Lightlord

    Hmm... many of the new legendaries seem really "meh" :(

    Posted in: News
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    posted a message on Modified Face Shaman (Legend)

    If you are certain that you want to play this deck you should definitely craft it as there are no real replacements for the Doomhammers. They are your best friends in longer match-ups. Like I wrote earlier to another person one Doomhammer is basically 16 damage (and 24 if you have the druid hero power) so you can sometimes win against control priests/warriors by simply maintaining a constant damage output throughout the game. Also they double the damage-output when you use Rockbiter Weapon on your character (Allowing crazy burst damage and sometimes very salty opponents).

    That was a long answer to a short question. Sorry! Best of luck with the climb :-)

    Posted in: Modified Face Shaman (Legend)
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    posted a message on Modified Face Shaman (Legend)

    Hi there,

    Absolutely not I'm afraid. Doomhammer is the number one damage card in the deck (1 Doomhammer deals 16 damage in itself - and 24 if you have the druid hero power. It also doubles the damage output of using Rockbiter Weapon). The Doomhammers are crucial against control warriors / control priests where you can easily go to the late-game and sometimes still win with this deck simply because you deal a steady 4 damage each turn at minimum. Leeroy is a pure burst card - and this deck does not need any more burst.

    Posted in: Modified Face Shaman (Legend)
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    posted a message on HANDLOCK DOESN'T MATTER - NEW GIANT PALADIN

    Seems like an original and interesting deck. I will play it for a bit at high ranks. If nothing else it seems fun! :-)

    Posted in: HANDLOCK DOESN'T MATTER - NEW GIANT PALADIN
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