Where is the "No, I don't have that much dust to just craft cards for studying purpose..." ?
- Eqsilon
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Member for 9 years, 5 months, and 7 days
Last active Mon, Aug, 17 2020 15:04:48 -
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Krezione posted a message on Do you create/play with decks just to "study" them?Posted in: General Discussion -
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Zanzi69 posted a message on New Card - Flame LancePosted in: Card DiscussionGood if you don't have Polymorph unlocked.
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Kill_Dash_Nine posted a message on Weekly Card Design Competition #25 - Submission Topic [Closed]Posted in: Fan Creations -
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Endothermal posted a message on Weekly Design Competition #18 - [Ended]Furious Defender: 4 Cost, 3/4 Warrior Minion
Fatality: Gain +2 Health and Taunt.A replacement Warrior 4-drop that's more on the defensive side. The ultimate in stalling token decks, once this lady gets going she's going to have plenty of health to chew down. Kill her fast and decisively or try to avoid triggering her effect and wait for removal.
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Red_G posted a message on Weekly Design Competition #18 - [Ended]This is a very powerful early game card for Shaman, that costs you extra mana for each minion it removes. Remember your opponent can decide when to trigger the overload by trading his minions into it, potentially messing up your plans for future turns. It's a powerful anti-aggro card, but the drawback can be severe!
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JanwaTheRebel posted a message on Weekly Design Competition #18 - [Ended]EDIT: picture resolution and stats
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clayh7 posted a message on Weekly Design Competition #18 - [Ended]Fatality - Whenever this kills a minion, do something.
While this minion is on the battlefield, your weapon will not lose durability when used to trade with minions. -
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YahOkay posted a message on Weekly Design Competition #18 - [Ended]The Fatality mechanic on this minion simultaneously increases your current and maximum health, similar in effect to minion Health boosting cards like Power Word: Shield. For example, if you current health was 26 and your maximum health was 30, your current health would become 28 and your maximum health would become 32.
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Vonrith posted a message on Weekly Design Competition #16 - [Ended]Even with a Coldlight you'd still lose a draw on it.
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user-12136054 posted a message on Weekly Design Competition #11 - [Ended]Posted in: Fan Creations - To post a comment, please login or register a new account.
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"Hey, where is my gun? And who put a banana here?"
P.S. Bananas is required for this battlecry to work.
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"Let the chickens rain down on them!"
Comparable to Arcane Explosion and Consecration .
P.S. It will not launch itself btw, but it will launch other "Chicken Launcher" (for fun).
Credit artwork : https://www.deviantart.com/suarezsergio26/art/Chicken-Launcher-3000-499337554
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More spell damage synergy but comes with high mana cost for slower decks. Hope you guys like it :)
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Ysera is one of my favorite card, and my first crafted legendary, so I hope you like my idea for a new Dream card.
I would love to have a defensive option from Ysera , but also a weapon Dream card for more variety. So I took an idea from the 0-attack legendary weapons, but decided to make this lose a durability to make each heal more impactful while keeping the mana cost low.
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Let's take Gnomeferatu to the next level, with a (very) serious drawback on your tempo. It can be used to both destroy their combo and bring them closer to fatique. Be careful though, as you can still die from a major tempo lost.
Good luck everyone!
Awesome artwork credit to: https://breath-art.deviantart.com/
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To clarify, the charge minions are frozen as long as this card is in play, and only start unfreeze after it died. So it's great against Pirate warrior and Hunter, plus a very cool interaction with Tundra Rhino.
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Hunter needs some love right now, so I want to make a value card for hunter to better deal with other Aggro decks out there. Not sure if the stats are balanced, but I hope the concept inspires some of you guys (pun intended :D). Good luck everyone!
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A giant tag-along. Works well with Giants and other big legendaries like Ragnaros the Firelord or Alexstrasza, for better tempo swing against faster decks. This effect can be abused by buffing your other minions as well, but the attack must become exactly 8.
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Fun but playable. Great for new players to get a chance to play around with some legendary minions.
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Flavour text : What happens when Call Pet meets Unstable Portal?
Great ramping card for Beast druid, but also usable in other druid decks with Druid of the Claw.
Edit : minor artwork change