I like many of the new cards, but this and Ice Rager take away a lot of the joy the other cards gave me.
Hearthstone always was different from other games in that there simply were no pure powercreeps at all. That's right, none at all. Even Boom vs Wargolem isn't one, as Boom can be killed by Rend. This is not relevant in play, but it simply is no real powercreep.
TGT now changes this and brings 2 cards, that are nothing but powercreeps, and that makes me sad. They should have at least added SOME kind of irrelevant effect, like Battlecry: 1 Damage to your hero or making these cards a beast, murloc, whatever. Just ANYTHING to avoid powercreeping. :(
2
Control paladin?
Infinite shuffle with Immortal Prelate, taunt this man up with Spikeridged Steed to have taunt for days. You never fatigue and you can play something like Rotten Applebaum or Deranged Doctor with it for up to 12 health back to your hero every time it dies. Playing with Prelate also incentivises playing buffspells which could help with getting the Loa out for free.
And then it gets silenced and your dream is dead F
5
Ah I guess that's why I never made it to legend. I forgot to auto-include Deck of Wonders, Echo of Medivh, Forbidden Flame, Glacial Mysteries, Spellbender and Wee Stellstopper into all of my mage decks.
1
18
Doesn't matter how many 3/3 wolves you play, Duskbreaker is gonna get em all.
2
Could be the token for Zombeasts? I doubt they made new art for every single possible combination.
5
MEGALUL
3
The yogg dream dies with him. F.
2
It's almost like you're supposed to think of a way to let this minion become useful
1
Wow!
4
Don't forget that Warrior, Paladin, Shaman and Hunter can draft weapons.