These nerfs are fucken garbage, most of the cards that were disgustingly terrible are still playable but people are ignoring that because "Oh level up can't be played in ODD anymore, it's bearable now" yeah nice, meanwhile entire decks aren't playable now, they removed the only reliable source of healing rogue had, in a deck that wasn't even tier one. They removed the entire shudderwock deck as well. Just because so many people were bitching about kingsbane having infinite sustain in a meta where everyone was playing fucken OTK decks. As for the chain gang nerf that nerf is about 6 months too late, it needed to be nerfed in witchwood.
Oh boo hoo druid can't ramp on turn 2 again, guess what fuckos that means they can play keleseth now. When blizzard closes a door, some shitty aggro deck throws a rock through a window, what a shit game.
And hunter goes by unscathed because blizzard won't even think about nerfing deathstalker rexxar or anything near the deathrattle cards they've been abusing all year round.
Yeah exactly - I stated precisely that; Wild Growth was class identity for druid, and now also makes prince K an auto-include, and Level Up! is now openly available to Even decks. Response: omegaderp responses and instant downvotes. It's insane. I know other decks will be figured out and eventually fill the void, but why the hell do people have to respond like twats to valid statements? Some people need to knock one out and chill (I'd say get laid, but likely all neckbeard trolls/8 year-old nerd ragers).
1
"Lots of decisions". Sure mate. I try every deck and this was the second most boring deck after taunt druid that I have played.
1
if you are a new player, ranking should not be your priority. Try to experiment with the cards to see the strengths and weaknesses. I would not recommend a decktracker at your first steps. Try to memorize your deck and play towards your win condition.
One important thing is not only to know your deck, but be able to forsee the pros and cons of any play you make when you face another deck.
These are the things that I see my brother does wrong when he plays and cant rank beyond 15. When we play together with the same decks ranking is easier for him. So if you have a friend that is more experienced player ask him to spectate some of your games to see and explain your mistakes to you.
1
Yes spell hunter can get wins easily if they have perfect hands and curves. But the deck is very susceptible to any minion that needs interaction such as Silence. Plus they cant deal easily with wide boards. So this is a deck I m very happy to face on ladder, and pretty balanced too.
1
You should do as you like.
In general though, I find the game boring after one point. I imagine that if I had the 1/9 options, it would be more dull and unfun, to a point that I would have to quit. So disenchanting whole classes or wild collection is something that I m against to.
But then again these are just my personal opinions and tastes.
1
I agree. UI is the problem not the ramp. Ramping without having what to do with the mana is not a problem. Look back (even at the competitive scene), where they had to use Nourish for card draw every time, because there was no UI and the Ancient of Lore was nerfed. I mean ok, you nerf Ancient of Lore (Classic Set btw) and then you print by far a strictly better version of it? And again the classic set is to blame? I don't see the logic.
Instead of nerfing the whole classic set they could simply do rotation of classic/basic set.
I agree to that too. Not only Saronite, but leeching potion too. They try to get away with the bad designing of cards/mechanics- Shudderwock, Keleseth, Kingsbane, Even/odd mechanics, Quest rogue (via Giggling)- by nerfing other cards to the ground. Instead of that they should not have printed these BS cards or nerf them later and get rid of them.
There are positives for sure. I will not see again a game decided by turn 4 by buffed saronite chain gang by keleseth, or see the 1 million shudderwocks being played without being able to do sth to prevent it, or a whole format being infested by mindless kingsbane rogue decks, but overall I don't know if I m excited by the nerfs or not.
1
Every playable Druid classic set card is getting nerfed.
Innervate, Wild growth, Nourish, Force of Nature, Ancient of Lore, Keeper of the grove
On the other hand they print bs cards like Ui and plague and idol. I guess money...
I like the indirect nerf to keleseth through saronite. We had enough already
3
^ That
3
Nice Brawl after 2-3 weeks? It must be a dream...
1
Dear Santa Claus,
I know I was not the perfect kid this year, so I won't ask for much. The only thing I want for Christmas is to queue 1 opponent that does not draw Kingsbane in his first 3 cards.
Thanks Santa! I hope I did not cause much trouble.
6
I like that no card feels overpowered and all, but I hate the rotation waiting room and stale meta thing all over again...