Probably because A FREAKING AMUSEMENT PARK RIDE is a lot harder to change than A SODDING FLASHING EFFECT IN A GAME. Try and god damn think here about how minor of a change it is, how it ACTUALLY will not impact you WHATSOEVER, and how its removal WILL impact those that suffer from it?
Kindly F off if you are so damn entitled that you think garbage like this should stay in the game because "omg don't ever change things to make it accessible to others."
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SpyBoy I think he's talking about the deckbuilder on the website not Hearthstone
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It's definitely fake Aelfscyne
If you look at the card Mana Spawning, it says summon three Mana Wyrms 1/3, which is not anything blizz would do. Plus look at the background icon. It's an icon of Sulfuras, hammer of Ragnaros.
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or monk and demon hunter
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T5 already mentioned that they have no intention to add a death knight class
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Really, Blizzard? This is stupid nerf. They can still get the quest done quick. I say 6 cards with the same name!
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My expansion is based off of the continent of Northrend. This expansion consists of a new minion tribe, more ways to freeze, minions having armor, and even resurrecting enemy minions to fight for you. From the simple Withered Skeleton to the Lich King himself, this expansion will give you the chills.
New Emblem
New Tribe - Undead
Northrend consists of numerous undead creatures, including Frost Wyrms, Abominations, and Flesh Giants. So, what better way to introduce an expansion with a new tribe than to give a glimpse at one of the many cards in this expansion.
When tired, he likes to lay back and look through his spellbook to see what would make him stronger.
Weary Death Knight - Common Neutral Minion
I came up with this a while back when Un'Goro was announced. I really liked the concept of a Taunt minion having more attack on your opponent's turn, so I came up with something that was close to opposite of the Tar Creeper and the other Tar minions. When I made this, I thought, "What can I do to this card to make it feel weak during your opponent's turn." Thus, the -3 attack was born. With the -3 attack, I made the cost of this card to 4 to balance the card out a little because the cost used to be 7 before I put the effect on.
Every class will have at least one interaction with Undead whether it be an Undead minion itself or a spell, minion, or weapon, that interacts with your or your opponent's Undead minions.
More Ways to Freeze
With this exapnsion, I felt that since most creatures in Northrend have to do with frost, I made cards that I think have good synergy with the freeze mechanic.
Do you want to build a snowman?
Only the Lich King's most worthy servants can handle Shadowfrost magic. Others get too overwhelmed.
Raising Enemy Minions for Your Own Good
Death knights have the ability to raise the dead. But the most memorable Death Knight of them all is Arthas, the Lich King. He is able to bring his enemies back to life, only to serve him.
I see... only darkness... before... me...
There is way more that I can show you but, I have only scratched the surface.
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Its been fixed!
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PALADIN
HUNTER
WARRIOR
MAGE
DRUID
ROGUE
PRIEST
SHAMAN
WARLOCK
NEUTRAL
This expansion will introduce three new heroes: 1 for Shaman, 1 for Warlock, and 1 for Druid.
SHAMAN HERO
WARLOCK HERO
DRUID HERO
With the new Undead tribe, some current cards will be getting tagged with this new tribe. Now these are just a few of the many cards that will be getting the Undead tag.
Card Nerfs are sure to happen in every other expansion. Here are the Nerfs with this expansion. This includes cards in the Wild format.
Twilight Whelp
More cards and info SOON!