The video is amazing but not sure why the above is downvoted. The analysis is accurate that this card likely won't find its way into a competitive deck and the author makes good points.
I don't think rogue could safely have a cheap board clear unless it wiped both sides like vanish though or aggro would become too much.
If desired, he or she could have conceded right away. So play however you like imho. I think the only bad manners (other than emotes) are when one player can't concede because they may win and the opponent plays slowly or not at all.
I hate this too. Still holding out hope that there will be some sort of turbo mode in the future for those of us that don't need 90 seconds every turn.
"Good update. But I'm not playing it again. There's no incentive to do so other than for fun."
This shit is what's wrong with the new generation of gamers. I do not need such an incentive, I play games for fun.
I’ve been playing computer games since we got a Telstar as a gift in 1980. This is not an age/generational issue. There are simply different kinds of gamers.
Some people enjoy playing the game more for the game itself while others enjoy focusing on the progression aspect. Neither is better than the other but one type of gamer cannot enjoy this mode unless there is some rpg character progression for doing so.
Really enjoying this actually. I prefer to save gold to play only arena runs rather than buying packs (which means a lot of arena runs after a new expansion is released). So it's been nice to have the option to play either way to earn packs.
Keeper of the grove would never happen. This was nerfed from 2/4 because it was too powerful and blizzard has said in the past that they don't want too many silence effects so I think they are happy that this card is rarely used rather than an auto-include. Personally I think Mecha'thun is more in need of a nerf - it's not necessarily overpowered but is un-fun to play against and can only be countered by burning cards or if you are a warlock.
Any useless legendary I would dust for sure when starting out. But Ysera has been a key card in many decks and is a classic so it won't rotate out. Also has been mentioned it generates other golden cards which are all neat. Unless you really don't care about ever having golden legendaries I would keep it because you'll never be able to justify to yourself re-crafting a golden legendary. And whatever you craft now will likely rotate out in a year or 2 and you'll regret not having your golden Ysera.
and the thing is almost every card you want in golden, you will already have in common. And the insanly rare case you get a golden legendary in a pack, it will most likely be some gargbage card, like for me my last one was lorewalker cho.
Ikr, I hate getting bad golden legendaries, it's such a slap in the face. I legit rather just get a regular, good epic than a golden legendary
I don't know if you're being sarcastic or not, because a bad golden legendary is four regular, good epics of your choice in terms of dust value. It is unequicacally better to get a golden legendary because it has the highest dust and thus trade-in value in the game.
The problem with that is that if you disenchant Cho, you could get him again in the next pack. That's how I got Millhouse twice. I'm not disenchanting him again and that's purely to ensure I won't get him in a pack again.
Except that if it's golden you get 1600. If it's regular I agree just keep it.
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Not when they nerf the cards around it. For example Kingsbane when they nerfed leeching poison.
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The video is amazing but not sure why the above is downvoted. The analysis is accurate that this card likely won't find its way into a competitive deck and the author makes good points.
I don't think rogue could safely have a cheap board clear unless it wiped both sides like vanish though or aggro would become too much.
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If desired, he or she could have conceded right away. So play however you like imho. I think the only bad manners (other than emotes) are when one player can't concede because they may win and the opponent plays slowly or not at all.
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I hate this too. Still holding out hope that there will be some sort of turbo mode in the future for those of us that don't need 90 seconds every turn.
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I'm thinking Obsidian Statue - even costs the same as oakheart and would be a great target for eternal servitude or spellstone.
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Great deck! Played about 5 games and went rank 8->7 with only one loss. Really enjoying - thanks!
Edit: played some more and easily dropped from 7->5. Love it!
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Would love to see Trump stream this. Extra points if one of his opponents is "Pelosi".
Edit: He IS playing this! :-)
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I’ve been playing computer games since we got a Telstar as a gift in 1980. This is not an age/generational issue. There are simply different kinds of gamers.
Some people enjoy playing the game more for the game itself while others enjoy focusing on the progression aspect. Neither is better than the other but one type of gamer cannot enjoy this mode unless there is some rpg character progression for doing so.
0
Really enjoying this actually. I prefer to save gold to play only arena runs rather than buying packs (which means a lot of arena runs after a new expansion is released). So it's been nice to have the option to play either way to earn packs.
0
Closed beta. I even made top 100 with frost giant mage before the nerfs.
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Keeper of the grove would never happen. This was nerfed from 2/4 because it was too powerful and blizzard has said in the past that they don't want too many silence effects so I think they are happy that this card is rarely used rather than an auto-include. Personally I think Mecha'thun is more in need of a nerf - it's not necessarily overpowered but is un-fun to play against and can only be countered by burning cards or if you are a warlock.
0
Any useless legendary I would dust for sure when starting out. But Ysera has been a key card in many decks and is a classic so it won't rotate out. Also has been mentioned it generates other golden cards which are all neat. Unless you really don't care about ever having golden legendaries I would keep it because you'll never be able to justify to yourself re-crafting a golden legendary. And whatever you craft now will likely rotate out in a year or 2 and you'll regret not having your golden Ysera.
1
Would be interesting but powerful:
Overkill: Add the minion killed to your hand.
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Could be a good taunt clear with savage roar.
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Except that if it's golden you get 1600. If it's regular I agree just keep it.