To play the shitty games that suck ass....
- DaveTheGnome
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Member for 7 years and 9 months
Last active Fri, Nov, 20 2020 19:44:23 -
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Demonxz95 posted a message on A Peek to the Past is This Week's Brawl! Only Basic and Classic Cards are Allowed!Posted in: News -
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Zerglingz posted a message on New Rogue Quest - The Caverns Below (Crystal Core)Posted in: Card DiscussionI'm a fairly new player(played for a couple weeks last year, been playing since early May this year) and I have to say...Quest rogue is extremely toxic. It's the only deck I've faced that makes me feel like I "have" to switch decks if I see a couple during any given play session. No other deck I've faced makes me feel like that. It's an extremely anti-fun deck. The deck literally plays by itself for the first 4 turns before even caring about the other player. I understand that it's considered "T2-3" but that doesn't change the nature of the deck and that it HARD counters some decks without any chance for counter-play.
As I said, I'm fairly new so maybe I'm misunderstanding these match-ups. Let's say I'm playing as a dragon priest(my favorite deck right now). I face a mage and it's a 50/50 MU. I face an aggro deck such as pirate warr, token druid, murlocadin and I'm probably going to lose, BUT I can win if I draw/play very well. I face a midrange deck and I'll usually win. But then I face that quest rogue and lose 100% except for if he draws terribly and can't complete his quest until turn 6 when I have dragonfire potion ready. Let's just be honest though, what rogue doesn't have 4-5 5/5 charge minions on the board by turn 5? I've played a couple games with absolute perfection vs quest rogues and still lost.
Due to the "quest rogue" existing, I've preferred climbing with my face hunter deck because at least I feel like I have a chance vs any deck. Are priests/mages difficult while I'm playing face hunter? Yes, they're difficult to face but I can still beat them given good card draw.
Anyways, I go back to one of my first points. My biggest issue with quest rogue is that it doesn't even interact with the opposition until it completes the quest. Extremely anti-fun IMO, regardless of the deck's winrate. It's a flawed design that I don't think was intended when blizzard developed the card. Just my 2 cents ^_^
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The_Giratina posted a message on Lyra the SunshardPosted in: Lyra the SunshardPRAISE THE NEW SUN \[T]/
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Posted in: BrawlSeriously, this card can create scenarios that feel super unfair.
Today I was against Taunt Warrior with my Midrange Hunter. I had 3 Cats, a Houndmaster and a taunted up Leokk. He only had an Alley Armorsmith. He played Brawl and guess who survived. Thanks goodness he attacked Leokk before brawling, but even with that, that diceroll completely destroyed my chances of winning. As if Hunter hadn't an already hard time against Taunt Warrior.
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Maukiepaukie posted a message on Heroes You Don't PlayPosted in: General ChatI refuse to play Uther because it reminds me of secret paladin and gives me PTSD everytime. The same will apply to Garrosh after pirate warrior is (finally) dead.
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Murkeye posted a message on Lyra the SunshardPosted in: Lyra the Sunsharddo i craft lyra or elise?
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antoniocmf posted a message on Tirion FordringPosted in: Tirion FordringTroca pro Giraffas
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lazy_BASTARD posted a message on Tirion FordringPosted in: Tirion FordringAdeus Mac
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Macaco_Alado posted a message on Tirion FordringPosted in: Tirion Fordringtroca pro BK que é melhor.
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lazy_BASTARD posted a message on Tirion FordringPosted in: Tirion FordringSe alguém me entender nessa página dessa carta faustópica, eu paro de comer McDonalds.
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you dont need to spend mana casting the candle, it autocasts itself when draw, like Beneath the Grounds or the new rouge card Fal'dorei Strider, i think the mana in the card is just there in case you draw it via Raven Familiar etc
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hate this card so much in arena, it always gets my best card on board :(
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wtf
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haha priest
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but the chance of getting a doomsayer or a 1/1 can make this card really bad
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what warrior deck this doesn't fit well ?
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turn one in paladin: Arcane Anomaly + Coin + Divine Strength =3/5