If they tell us nothing we say we want them to communicate more.
If they communicate more we say we want more content instead of talk.
If we get more content we say the content is shit, because they don't know what we want because they don't communicate with us.
Huray for the Hearthstone community :D
1
I spent a while trying to figure out why people like the effect, and then I remembered back to all those miracle games I've had when you haven't drawn auctioneer and your hand was 2x conceal 2x prep and 2x shadowstep. Hopefully this can help those situations.
9
The sunwell cardback is pretty nice
1
This card seems kinda bad. Let me explain my reasoning:
1. There are very few decks that play high-cost, high-value spells. I'll expand on this a bit more below.
2. How often do people play high-value spells into a mage secret? They don't, not with cards like Counterspell and Spellbender. You'll be getting the scraps that people will use to proc your spell: Things like Mortal Coil or Upgrade!. Doesn't a 3-mana 1/3 weapon seem good? Tack an extra mana on there and Blizzard might just think it's not broken enough for Rogue. (*Cough* Poisoned Blade)
3. Out of the popular decks that run high-value spells (pretty much only Renolock), they have no reason to play a high-cost, high value spell first. Even if you get them to play Twisting Nether, what do you do? Your board is clear and you have a 0-cost Twisting Nether. Yeah, it's a free board clear, but your opponent knows that you have it. They're not going to play into it unless they know they can get minions on afterwards.
4. If they do proc the secret with a low cost spell, you're not gaining any net-value, and you might be losing some. If they use something like Maelstrom Portal to portal to proc your secret, you've lost a turn and 1 mana to get a spell.
I haven't played Hearthstone a lot recently, I haven't payed attention to the card reveals, and I haven't considered any other cards in this set. But from my viewpoint right now, this card seems like it would be easy to play around. I think that's its still worse than Mirror Entity because Mirror Entity plays the minion right away. Of course both are bad when the card you copy is a lower cost then each respective secret, but In the current state of Hearthstone I'd prefer a minion in any incarnation rather than what might potentially be a bad spell, especially some of the common ones that Mages wouldn't even be able to use under most circumstances (Deadly Poison, for example).
That being said, the card is insane if you somehow manage to get something good off of it (Flamestrike, Siphon Soul, etc.,).
2
Probably the most interesting card design so far. May not be good but the effect is really cool!
3
Nice to see that a lot of other people like Rogue
9
Mimic Pod seems like a very good card. It's like Arcane Intellect, but in a very fine tuned deck I think it could actually be better- think getting an extra Evis, or maybe Prep, or even Counterfeit Coin, for that matter. Of course, time will tell if it's good or not, but on paper, I think it'll be at least playable.
The quest seems pretty bad. A rogue deck has never existed where you are concerned with the raw stats on your minions- at least not like Dragon Priest or Handlock ever did. I also feel like the effect isn't enough to warrant losing value by bouncing minions back to your hand, or playing the other cards they made that accomplish the same effect.
It's pretty clear that they're still trying to force us to play Bounce Rogue, but at the very least Mimic Pod might find a spot in Miracle.
10
Capitalismstone®
3
I think they didn't get rid of Gadgetzan because of Rogue, not necessarily because of Jade Druid. If Gadgetzan goes then Rogue does too.
2
I wonder who's going to draft the first 15 flamestrike deck
0
Blizzard is talking to us so much now that it's kind of overwhelming, to be honest