No longer getting diamond legendary from collecting legendary cards, instead getting 2 rare and 2 common signature cards, eww...
- ChosenOne
- Registered User
-
Member for 8 years and 13 days
Last active Fri, Apr, 26 2024 03:15:17 -
- 7
- 21
- 82
- 1 Follower
- 500 Total Posts
- 364 Thanks
-
7
TicTacTimeHS posted a message on Whizbang's Workshop Rewards Track RefreshPosted in: News -
6
Dunscot posted a message on Whizbang's Workshop Rewards Track RefreshPosted in: NewsI just saw the Achievement thing, then checked out what the new version looks like, and my goodness, this stinks.
Most of the achievements are still tied to specific legendaries and epics, making this even more of a bonus package to people who bought big bundles than before (since your chances of having those specific cards are much slimmer now). And overall a significantly smaller package also, only awarding 700 XP per class instead of 1100 (cannot really compare neutrals).
Fittingly, one of the most rewarding achievements is tied to Corridor Sleeper. Might as well give write on the pre-order "includes a time-exclusive minion that can make you another 1400 XP".
Few people even bothered to do the achievements and Blizzard thought these people need to get a slap on the wrist? For having the audactiy of playing (mostly) really crappy cards and decks, giving free wins to the tryhard ladder junkies, and making loads of XP in the process, that would amount up to... maybe a few hundred gold at most? (Well, technically, though you'd make far more XP just from playing all the games required to complete the achievements. You'll probably have a few thousand XP collected before you can get the 200 for winning 100 games with Reno decks)
Most of the achievements were horribly designed, tedious and time consuming and enforcing suboptimal playstyles. And the tiny fraction of players that even bothered to complete them at least populated the ladder. At a time, when the playerbase is noticably dwindling and bots are getting out of hand (and no, bots do not play achievement-decks, you'd notice). And you want to tell those players that they should play less?
I mean, come on! WTF are their priorities!?
-
12
MatyL112 posted a message on New Death Knight Legendary Card Revealed - Dr. StitchensewPosted in: NewsThere is literally no way to know how this works without the video.
-
1
Nekkro2 posted a message on 28.6.2 Patch Notes - Balance Changes To Underplayed Cards and Meta Outliers - Bug Fixes & MorePosted in: NewsI mean, I don't hate the changes. Tho I had to admit the "non-Titan" changes looks kinda...unprofessional? I kinda rather they add (Once per Game) to all cards they intended to only trigger once per game.
I though that Harth Stonebrew was designed with the idea of improve the desing of powerfull effects in the game, until I understand what is the effect of the card, and that that line of text is only there cause Shudderwock is on the pool. I still think that is a good idea. It could be like its own Keyword, like "Ultimatum: the effect of this card only triggers once per game" specially useful if you want to print cards as Astalor Bloodsworn or Pre-nerfed Yogg-Saron, Unleashed, cards that are pretty good when you play it once, and trully miserable to play against them multiple times per game.
-
5
xuixie posted a message on shadow controlPosted in: shadow controlyou have a holy spell in the deck.
-
10
skymarshall78 posted a message on Account Bans for Duels Exploiting - Tavern Tickets for Impacted Players!Posted in: NewsThis isn't messing a bit of messing around with a bug (e.g. playing a deck that exploits an unintentional card interaction), this is using third party tools to hoodwink the client into doing crazy stuff. Players who show that they're willing to do that need to be gone.
-
3
Zerti86 posted a message on Multiple New Neutral Cards RevealedPosted in: Newsngl this whole expansion looks horrible so far.
-
6
freakin3 posted a message on 27.0.3 Patch Notes - Solid Alibi & Lab Constructor Nerfs - Duels Change - Bug FixesPosted in: NewsCards like Sif and what Shaman can do are just a factor of Blizzard deciding "Why balance? Just make everything more and more unbalanced and that will somehow result in balancing because... balance."
They've gone down a dark road that has made Hearthstone wholly unfun unless you really like painful experiences.
-
-11
Folguy posted a message on Wild Combos of the TitansPosted in: Newsweird dog, why are you stealing oxygen from the world
-
1
bhihiumu posted a message on New Warlock Cards Revealed - 3 CardsPosted in: NewsOkay so this confirms it. The designers are creatively bankrupt. They want us to play IMPS Again for the third expansion in a row? I'm not sure what's worse. Warrior getting nothing for a year or Warlock getting the same cards for almost a year.
- To post a comment, please login or register a new account.
3
have u seen how few achievements there are now? it was the only reason I continue to play the game after reaching D5, they removed card rewards as well you know golden for playing specific cards, and also no more diamond for owning the whole collection, seems like a shitty way to go on about things from my personal perspective, now I'd probably finish all achieves and call it a day till next expansion.
3
dumb question whats point of bots in HS? do people sell their accounts eventually? I am not asking about real people who might do it for easy gold, im talking about those being hit with the ban waves that actually just bot and nothing else
The state of Wild with Even Shaman and Pirate Rogue is just upsetting , you're stuck from Diamond 5 to Legend trying to pass them
2
I have to 100% agree, ive been playing since release and this is the first time i feel "ok I am not enjoying the game anymore" they have no clue waht they're doing, they keep hiring those "ex-has-been-caster-twitch-person" to work on the game balance and new cards development.
I'm totally against ppl who are like the game is dead etc... but this is the most terrible patch/expansion ive ever witnessed and its VERY VERY easy to get frustrated and feel its not worth the time of having "fun"
They need to fix the game engine and discover mechanics to begin with. You shouldnt be able to discover the same card over and over again. Discover should be tied to card rarity. But they're just to dumb and basic that they cant even think of such things but instead want a meme game with "fun" randomness. Discover is a great mechanic but it shouldnt be that "unfair" and easily abused to get the outcome you want or have favorable discoveries
4
what is this terrible art
5
why not a shaman spell, first priest spell that transforms minions ?
6
Why call it razorscale !! just any random proto drake name, its legit an Ulduar BOSS and its an Epic? shame and doesnt match the flavour
3
I wish I read that comment before making the deck in heroic brawl! exactly my thought when I faced a deathrattle board and was like how the hell do I deal with that.... Zola and Doomsayer are very very weak and pointless to an already greedy deck.
2
I wish one day discover and random generation is based on card rarity! atm it has no value at all other than how much dust it costs to craft. But imagine just like in packs the odds of finding a legendary from a discover or random generation is 1 in 40, while rare is 1 in 5 , etc....
I think card rarity only kicks in Arena draft (or is that not a thing as well?) but it should be ! It will make the game less random and meaningful, and lazy card designer team will actually have to use some brain cells before deciding which gem to give each card.
I dont like shadow nerfs either but I disagree with you on one point. Discover not being able to discover themselves is one of the good things they have introduced. While DK change is a nerf to one class, I wish they coded it in a way that you cannot discover from runes you dont own which would make more sense, but why shouldnt u discover a triple rune if thats your gameplan when you built the deck with triple rune? its powerful but again if they introduced legendary being 1 out of 40, well if you're lucky to find another copy of ur triple rune legendary good for you
2
No disrespect to this deck builder but he thinks this is youtube and always clickbaits people with his deck titles its very triggering and tilting. If you want to grow your audience base just be original and refrain from cheap tricks.
Never provides detailed description just copy paste stuff on all his decks.
2
why are u commenting on a forum of a retarded game then? empty life? no fulfillment? typical internet troll in mommy's basement