• 0

    posted a message on worst expansion launch ever

    As many have mentioned there is no board interactions with any of  the quests that are popular now. Hunter/Mage/Warlock just want to nuke you from hand.  The power level is very close to KotFT 

    Posted in: General Discussion
  • 8

    posted a message on Patch 20.2.2 - Balance Changes, Quilboars In Battlegrounds Nerfed & More

    totally agree !! Makes no sense to play him a turn earlier, and all other gods are 10 mana ! He was psuedo buffed with Quilboar family tag anyway

    Posted in: News
  • 2

    posted a message on If Mankrik gets a change it only needs one

    they wont do that change because its a coding thing that they are too lazy to do, but at the same since when does the game make sense? You can have two Ragnaros at the same time, 3 different Deathwings. So no  this change wont happen, if anything from 3/10 to 3/7 

    Posted in: Card Discussion
  • 9

    posted a message on Balance Changes Coming Next Week - 5 Nerfs, 10 Buffs!

    you're so mistaken if you think nobody plays wild. I level there for diamond 5 monthly for the epic card. And yes cards that let you spam stuff for 0 is not interactive even in wild. At the moment APM mage can kill you on turn 4-5 with nothing that you can do. Mana cheating is very broken in wild and if they fix Sorcerer's Apprentice its not that mage will die, secret mage is fine and at least you can counter/tech for it.  

    If you don't play Wild yourself please do not give opinion on a game mode that doesn't concern you, specially on a card that is not even in Standard and probably wont become part of core for anytime soon.

    Posted in: News
  • 5

    posted a message on Mysteries of the Phoenix - Warrior and Rogue Puzzles Solved! - Instructions and Example Decks!

    Flavor Text

    "Tread carefully, but stand tall, and stand together. For strength and honor!" —Rokara

    Flavor Text

    "By the twins above and twins below, our companions will lead us through." —Guff Runetotem

    Flavor Text

    "Hurry up, laddie, we're getting overrun! Serpents everywhere! They may look cute, but do ye see the fury in their eyes?!" —Tavish Stormpike

    Flavor Text

    "Never lie, steal, cheat, or drink. Unless you're compelled to, that is…" —Scabbs Cutterbutter

     

    Unless you are a fortune teller, I have no clue how people derive the exact cards, let alone play against AI and then use them on turn 10! 

    And then the puzzles, like with a ???? over all text and hero power its just mysterious to me, some may be reasonable like the rogue one or warrior. But the hunter? seriously how did people assume what we're trying to do?  Good job nonetheless !

    Posted in: News
  • 2

    posted a message on A New Mystery Card Back Has Been Added To The Game

    if people solved the correct class combination with cards required to reach the puzzle then the CIA/FBI better hire those folks, they can take a "hint/clue" to solve mysteries !

    Posted in: News
  • 4

    posted a message on A New Mystery Card Back Has Been Added To The Game

    Honestly did people "discover" these mysteries or was there an inside tip. Like you decided to play against AI with these cards and play them in those sequence? 

    The puzzle solving sure you can "trial and error" but I am questioning how did we get to the puzzle part to begin with.

    All in all good job to all those involved.

    Posted in: News
  • 0

    posted a message on Too many nerfs?
    Quote from Tyk3 >>
    Quote from Neko_Tamo >>
    Quote from Tyk3 >>

    I would say if you averaged out nerfs over the last 6 expansions it’s more like nerfs every 6 weeks / 2 months (ive not done the math so might be wrong.)

    I’d say the problem is more why aren’t blizzard spotting problematic cards before they’re even printed. Are you telling me no one saw Crabrider with 4 hp at 2 mana being a problem at any point? Or none of their testers were big brain enough to work out lunacy could get you all the best spells from other classes on turn 2?

    From bronze 10 to legend all you see is the most efficient T1 decks so even after nerfs it’s of no consequence really, and as blizzard don’t seem to be able get a balance where more than 3 decks are playable you’ll just be queueing into the same decks within a week of nerfs landing  

     1. Is six expansions ago when this supposed quicker moderation policy came to be? I feel it is a more recent thing but not sure, as i've said I've just come back. And it seems that way to me, since now nerfs seem to come about every two weeks, maybe three.

    2. I agree that too often cards that are obviously broken get printed. But perhaps that is by design, since such cards get the juices flowing and make people rush to buy packs. Perhaps exactly because they know those will get the nerf and want to have fun/the advantage.

    3. Not sure what you mean by this. If you have one good deck and it gets nerfed you either craft another good one or you drop out for the time being. Either way the outcome is the same, only the most cookie cutter decks can succeed at higher ranks. It doesn't say anything about the nerf policy except maybe that it sucks at promoting many decks. Regardless you will always have the strongest decks dominate the meta since people want to climb, not lose.

     I just meant that if anyone is expecting nerfs to make the game fresh and add more variation they’ll be disappointed because within a week it will just be net decks at every tier of play. I guess what I was trying to say is Nerfs are pointless when there is no incentive to play anything but the strongest decks. 

     I totally agree with you, people will always meta deck to climb "win" or even "fun" (looking at you Rez priests s******s).  But at the same time nerfs open other dead classes for players that like them, at the moment Shaman is 100% dead.

    Posted in: General Discussion
  • -11

    posted a message on Patch Notes 20.2 - New Heroes in BG - Diamond Ragnaros and New Hero Skins & More - Live Today!

    sorry Einstein for not noting what they mean exactly hence the original post, no need to be sassy 

    Posted in: News
  • -1

    posted a message on New Quilboar Minions - Visual Overview

    I dont know why your downvoted but i agree, it was Ben Brode if i recall claiming players get too confused! Yet they made a new tribe. Gets the hopes up for undead becoming a thing maybe someday.

    Posted in: News
  • -12

    posted a message on Patch Notes 20.2 - New Heroes in BG - Diamond Ragnaros and New Hero Skins & More - Live Today!

    Please note that players who have already completed and claimed this achievement must reclaim the achievement to obtain Diamond Ragnaros

     

    What does that even mean? disenchant a legendary and recraft it ? open classic packs till you get a duplicate and counts as "new" to complete the set? Utter greed and lazyness if its any of those cases, like they cant code it to award players with full collection?

    Posted in: News
  • 2

    posted a message on Hunter killing his own minions to deal damage shouldn't be allowed.

    you totally missed his point, the flavour is in the card text, to pierce an enemy minion and rest goes to face. You want to arcane shot your own minion thats your choice. 

    Think before you type

    Posted in: Card Discussion
  • 0

    posted a message on Elemental Handbuff Shaman

    Yo buddy! Awesome deck to be honest, might look silly but it actually works got to Diamond 10 in a breeze. I did however add Loatheb, removed Brann. Added the Elemental that Hexes as well.

    Though my biggest problem is that sometime you cant draw anything, you dont get your Taelan or Claw Machine. What do you think you can fit in there to help that?

    By the way Shuddeerwock with Rush/Lifesteal/Divine copied is just a Secret Mage nightmare, won with that combo like 3 times (rot in hell secret mages) and its funny there Counterspell and Portal secrets are just froze forever :D

    Posted in: Elemental Handbuff Shaman
  • 0

    posted a message on Please more nerfs

    As someone who only achieved legend on both ladders with Tickatus I can confess its very stupid design, the problem is that its corrupt and a demon, meaning 2-3 copies are possible. 

    Nerf suggestions include, making it not a demon (wont happen), making it a higher cost and already with corrupted effect built in (8 mana destroy cards, this way Ysharj wont bring it back, also wont happen), or just nerf the cards destroyed from 5 to 3. 

    Posted in: General Discussion
  • 0

    posted a message on Hunter needs to be nerfed

    The problem isnt hunter, its as someone posted a few days ago, card draw.  If you play aggro you are going all in to win by turn 5-6, but nowadays aggro players have a lot of draw to refill easily. The game plan was to stall and heal until they run out of steam and topdeck, but now tracking, quick shot, discover a beast, draw a beast, etc.... 

    Also there arent much healing currently in the game for classes to survive the onslaught

    Posted in: Standard Format
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