Anyone else came across mages botting hard? I had 3 back to back similiar experiences:
Mage player playing ULTRA fast with card sequence that dont make sense but as long as they're spending their max mana. And when I mean ultra fast is that the cards are played as soon as I hit the end turn button.
The odd part is when I open last opponent these players do not show, i thought its my UI bugged but as soon as I played other players it was fine again.
edit: just ran into another Shaman, using the weapon (reduce cost of spells) and going face then having no spells to cast with its proc, killing my board with minions active instead of the summoned rush 5/4 ones, used Criminal Lineup on turn 8 on a 2/1 to copy it 3 times (back to back btw) like HELLO?.... cant be legitimate gameplay (and cant report him either)
DK who played amalgam on turn 6 without using hero power first, then playing Yelling Yonder (trigger deathrattle) BEFORE playing his egg? Using obliterate on my 4/2 instead of 7/7
wtf is wrong with this bullshit and how are they bypassing the report function? i dont mind misplays but clearly its botting (and im getting free wins) but this is sad
"Titans can’t be created as a result of a random evolution. Titans can’t be randomly discovered and won’t be randomly generated from cards with random generation effects."
If they can limit this, which isnt rocket science, I pray for the day card discoveries are based on the card rarity as well. Example, a legendary card is 1% to be found while a common should be well common....
Discover is a great evergreen keyword but it ruins the game so much when you are getting cards that should only be a 1 of in your deck (legendary). And lets be serious card rarity means NOTHING, its just for crafting purposes (and legend limitation). If they move to this model for both arena and discover mechanics, the game will be much much different and card balance easier.
I wish I read that comment before making the deck in heroic brawl! exactly my thought when I faced a deathrattle board and was like how the hell do I deal with that.... Zola and Doomsayer are very very weak and pointless to an already greedy deck.
I wish one day discover and random generation is based on card rarity! atm it has no value at all other than how much dust it costs to craft. But imagine just like in packs the odds of finding a legendary from a discover or random generation is 1 in 40, while rare is 1 in 5 , etc....
I think card rarity only kicks in Arena draft (or is that not a thing as well?) but it should be ! It will make the game less random and meaningful, and lazy card designer team will actually have to use some brain cells before deciding which gem to give each card.
I dont like shadow nerfs either but I disagree with you on one point. Discover not being able to discover themselves is one of the good things they have introduced. While DK change is a nerf to one class, I wish they coded it in a way that you cannot discover from runes you dont own which would make more sense, but why shouldnt u discover a triple rune if thats your gameplan when you built the deck with triple rune? its powerful but again if they introduced legendary being 1 out of 40, well if you're lucky to find another copy of ur triple rune legendary good for you
mate never take decks from this guy, his a click bait andy, just posts "BEST / TOP" deck omg must try.... never any description or anything , hunting for click baits , the moment you see its a deck by him just avoid.
No disrespect to this deck builder but he thinks this is youtube and always clickbaits people with his deck titles its very triggering and tilting. If you want to grow your audience base just be original and refrain from cheap tricks.
Never provides detailed description just copy paste stuff on all his decks.
I rarely post here or care for "nerf this" posts, but Thaddius on turn 4 and then Brukan Hero + more 10 drops on turn 5 was not fun.... seriously the designers on HS are incompetent retards (yes that toxic) , they never test their cards or how soon "busted" cards can come into play sooner than they should. The fact blazing evolution lets you discover is just stupid, increase the cost or make it enemy only... think when rotation happens and the pool of 10 mana minions is even less....
I haven't watch this tour, but anytime I hear poster child (pun intended) got knocked out and threw a tantrum I just shed tears of joy. Probably the worst professional player out there, lack of respect for the opponent, no sportsmanship, taunts, trying to act cool then throws a tantrum when he's out. Despicable player no matter if he's talented.
tbh i stopped playing bgs after buddies were removed, so often I would choose a sub-par hero but thinking ya but the buddy will balance it out in later turns then I forget they're no longer there.
yes but the point is it got nerfed when there were lots of cards to support the archtype and play it early? Now its a new year and it a bit "harder" to get it active early, so what happens with next expansion or the next? It will be nerfed again?
Just shows you they have no idea the direction the game is going and just thinking of it on the fly, its not a "balance" team its just some guys behind a desk adding/subtracting 1-2 from each card. Their obsession with maintaining 50% win for ALL classes is just idiotic.
The whole team showed its incompetency when they released Mr.Smite when they said charge is not healthy for the game, sure whatever BUT now guess what 1mana Mr.Smite from the collosal with 2 other charging pirates is a thing as well.
Its a "fun" game to play but you just cant take it seriously anymore.
4
what is this terrible art
5
why not a shaman spell, first priest spell that transforms minions ?
6
Why call it razorscale !! just any random proto drake name, its legit an Ulduar BOSS and its an Epic? shame and doesnt match the flavour
0
Anyone else came across mages botting hard? I had 3 back to back similiar experiences:
Mage player playing ULTRA fast with card sequence that dont make sense but as long as they're spending their max mana. And when I mean ultra fast is that the cards are played as soon as I hit the end turn button.
The odd part is when I open last opponent these players do not show, i thought its my UI bugged but as soon as I played other players it was fine again.
edit: just ran into another Shaman, using the weapon (reduce cost of spells) and going face then having no spells to cast with its proc, killing my board with minions active instead of the summoned rush 5/4 ones, used Criminal Lineup on turn 8 on a 2/1 to copy it 3 times (back to back btw) like HELLO?.... cant be legitimate gameplay (and cant report him either)
DK who played amalgam on turn 6 without using hero power first, then playing Yelling Yonder (trigger deathrattle) BEFORE playing his egg? Using obliterate on my 4/2 instead of 7/7
wtf is wrong with this bullshit and how are they bypassing the report function? i dont mind misplays but clearly its botting (and im getting free wins) but this is sad
0
"Titans can’t be created as a result of a random evolution. Titans can’t be randomly discovered and won’t be randomly generated from cards with random generation effects."
If they can limit this, which isnt rocket science, I pray for the day card discoveries are based on the card rarity as well. Example, a legendary card is 1% to be found while a common should be well common....
Discover is a great evergreen keyword but it ruins the game so much when you are getting cards that should only be a 1 of in your deck (legendary). And lets be serious card rarity means NOTHING, its just for crafting purposes (and legend limitation). If they move to this model for both arena and discover mechanics, the game will be much much different and card balance easier.
3
I wish I read that comment before making the deck in heroic brawl! exactly my thought when I faced a deathrattle board and was like how the hell do I deal with that.... Zola and Doomsayer are very very weak and pointless to an already greedy deck.
2
I wish one day discover and random generation is based on card rarity! atm it has no value at all other than how much dust it costs to craft. But imagine just like in packs the odds of finding a legendary from a discover or random generation is 1 in 40, while rare is 1 in 5 , etc....
I think card rarity only kicks in Arena draft (or is that not a thing as well?) but it should be ! It will make the game less random and meaningful, and lazy card designer team will actually have to use some brain cells before deciding which gem to give each card.
I dont like shadow nerfs either but I disagree with you on one point. Discover not being able to discover themselves is one of the good things they have introduced. While DK change is a nerf to one class, I wish they coded it in a way that you cannot discover from runes you dont own which would make more sense, but why shouldnt u discover a triple rune if thats your gameplan when you built the deck with triple rune? its powerful but again if they introduced legendary being 1 out of 40, well if you're lucky to find another copy of ur triple rune legendary good for you
0
mate never take decks from this guy, his a click bait andy, just posts "BEST / TOP" deck omg must try.... never any description or anything , hunting for click baits , the moment you see its a deck by him just avoid.
2
No disrespect to this deck builder but he thinks this is youtube and always clickbaits people with his deck titles its very triggering and tilting. If you want to grow your audience base just be original and refrain from cheap tricks.
Never provides detailed description just copy paste stuff on all his decks.
0
I rarely post here or care for "nerf this" posts, but Thaddius on turn 4 and then Brukan Hero + more 10 drops on turn 5 was not fun.... seriously the designers on HS are incompetent retards (yes that toxic) , they never test their cards or how soon "busted" cards can come into play sooner than they should. The fact blazing evolution lets you discover is just stupid, increase the cost or make it enemy only... think when rotation happens and the pool of 10 mana minions is even less....
2
why are u commenting on a forum of a retarded game then? empty life? no fulfillment? typical internet troll in mommy's basement
2
I haven't watch this tour, but anytime I hear poster child (pun intended) got knocked out and threw a tantrum I just shed tears of joy. Probably the worst professional player out there, lack of respect for the opponent, no sportsmanship, taunts, trying to act cool then throws a tantrum when he's out. Despicable player no matter if he's talented.
0
tbh i stopped playing bgs after buddies were removed, so often I would choose a sub-par hero but thinking ya but the buddy will balance it out in later turns then I forget they're no longer there.
-1
ya but seems mr.wild fryfreeee thinks its broken in wild
3
yes but the point is it got nerfed when there were lots of cards to support the archtype and play it early? Now its a new year and it a bit "harder" to get it active early, so what happens with next expansion or the next? It will be nerfed again?
Just shows you they have no idea the direction the game is going and just thinking of it on the fly, its not a "balance" team its just some guys behind a desk adding/subtracting 1-2 from each card. Their obsession with maintaining 50% win for ALL classes is just idiotic.
The whole team showed its incompetency when they released Mr.Smite when they said charge is not healthy for the game, sure whatever BUT now guess what 1mana Mr.Smite from the collosal with 2 other charging pirates is a thing as well.
Its a "fun" game to play but you just cant take it seriously anymore.