I wanna make it work. But the problem is There is no good win condition. Just rolling the deck for 2 mana isn't good. The combo with two new legendaries is too exp. I tried to make a combo-braker version but there are no combo decks))) I`ll try to make it at least antiaggro.
Stellar entrance animation. This isn't going to make Heal Pally work, but it's great in any kind of OTK deck utilizing Uther of the Ebon Blade or Holy Wrath. The issue is that other OTK decks don't really care about your health total, and if you've reached turn 10 against aggro, you've probably won the game already.
I guess this is straight control vs control card.
Its clear that against aggro there are another tools against combo decks you have combo-breakers
Now I've got to say, with Kalecgos, Emeriss and Nozari in the standard pool, + the 5 big classic dragons + some tiny dragons rotating out, I feel like Dragon Roar is going to be a very dangerous card.
*The biggest mistake is to play this on turn 4, with no plan or idea of how to get rid of the summoned minion if it is a late game bomb. That's a dirty rat rookie mistake.*
good point!
But if you are suddenly against aggro you can play it on turn 4 for value
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if you have vargot for 2 turns you already win. Played 10 games and didn't have him even in hand lol
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I wanna make it work. But the problem is There is no good win condition. Just rolling the deck for 2 mana isn't good. The combo with two new legendaries is too exp. I tried to make a combo-braker version but there are no combo decks))) I`ll try to make it at least antiaggro.
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Ladder FeelsGoodMan
And new arena is great!
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BOOOOOM!
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kinda silence priest without priest. I don't like it. This deck has no sence.
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don't you wanna play some POGO again??))
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You all just don't give a f what is going on:
WINNERS;
1. Rogue. A lot of value cards. insane battlecry synergies.
2. Shaman. Yeah its not a control sham but still very strong aggro murlock.
3. Warrior. If you think warrior is a loser you better uninstall the game.
4. Warlock. Huge zoo and control posabilities.
big LOSERS:
1. Palladin. not enough dragon synergies or aggro cards
2. Priest. Silence priest is pushed once again but I don't like it. if u do so he`s a winner. I would like thief or control priest.
Druid & Hunter are in the middle.
Screen THIS.
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pyro+blessing is nice vs agro
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O M F G ! ! !
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I guess this is straight control vs control card.
Its clear that against aggro there are another tools
against combo decks you have combo-breakers
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only dragon eggs left I guess
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& what about dragon eggs? are they rotating?))
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Not only pal can play it. everybody can...
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5 mana It has no sence with low-cost cards. Big shaman or any OTK combo maybe.
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*The biggest mistake is to play this on turn 4, with no plan or idea of how to get rid of the summoned minion if it is a late game bomb. That's a dirty rat rookie mistake.*
good point!
But if you are suddenly against aggro you can play it on turn 4 for value