Good question, I don't have an answer but in your case I'd simply try and see. You can do it after you reach a new ranked floor if you are scared of losing.
After this rotation, you will get her for free. After the next rotation, you need to craft her (assuming she leaves the core set, which is unlikely).
Still sucks to have cards available only through crafting, especially with how high the dust cost is. Then again, Im one year early with my concern, they might figure out a better method by then.
A lot of things can beat this. A simple round where the opponent has divine poisonous stuff and goes first to kill your pirate might be gg depending on order. Not a bad board, but far from perfect.
People kill variety and that's what kills all card games. What's the point of having thousands of cards full of flavor / different playstyles etc when people are so focused on winning instead of having fun? You end up with a handful of decks and staleness.
Btw, it is normal to be falling in legend rank as the month progresses. If you are an average legend player in the first week, you might be 2000/4000 players. By the end of the month you will be 5000/10000 which is the same percentile.
I've had this bug happen, it's hard to see sometimes, but there may be 31 cards instead of 30 in a deck. Try to edit the decks and remove a few cards and save.
Yup that was it. I updated my second post but not the OP, will do that now. Thanks!
Check if the patch has been applied correctly (17.0.0.44222). scan and repair/ check updates in options
Delete the deck and make it again
One of these should do the trick
It's for all decks. Granted, this particular deck had Northshires in, who I replaced, but it won't let me play at all. Scanning and repairing to see if it changes anything. Meanwhile, anyone else with such a problem? I was sure it would be a hotfix thing, but I haven't seen anyone else mention something like this.
EDIT: Scanned, repaired, same thing, BUT I started trying decks and I can play at least 1? Guess will have to manually test each one and delete/remake the others and test again.
EDIT2: Apparently most of the decks appeared as having more than 30 cards? 32/30 etc. For some reason the shadows of cards removed seemed to be counted even though they weren't there? I can manually fix it, so will close the thread in a couple hours in case someone else has the same problem.
Getting "your deck isn't valid for this gamemode", for all my decks, wild or standard.
I assumed it's because yesterday I got a quest that had me win 3 games with Demon Hunter, but I rerolled it and still can't play. Any ideas?
EDIT: Added screenshot
EDIT2: Scanned, repaired, same thing, BUT I started trying decks and I can play at least 1? Guess will have to manually test each one and delete/remake the others and test again.
EDIT3: Apparently most of the decks appeared as having more than 30 cards? 32/30 etc. For some reason the shadows of cards removed seemed to be counted even though they weren't there? I can manually fix it, so will close the thread in a couple hours in case someone else has the same problem.
Disenchanted a common from classic (had them all). Opened packs. It cannot be opened. If you disenchant ANYTHING, you cannot open it. Yay. /sarcasm
EDIT: Disenchanted cards don't appear in collection when you type "missing" either, so you can't really know what you are missing unless you keep physical record of what you disenchant. What is this joke?
I thought you were going to bring up the fact that now if you disenchant an epic you don't like or don't have support for, you won't be able to open it again for a long time if you later get the right pieces for it to work.
Say you opened 2 To My Side! and disenchanted them. Then later you got Rhok'delar and Deathstalker Rexxar... you would have to open every other epic to get those original cards back.
Just means we shouldn't disenchant anything unless we absolutely have to.
It's even worse than that. Not only would you have to open every other epic, but what's more, since it would all be considered "collected" then you'd start opening duplicates, hoping you get them among the pool of all epics. Basically DO NOT DISENCHANT EVER.
0
Good question, I don't have an answer but in your case I'd simply try and see. You can do it after you reach a new ranked floor if you are scared of losing.
0
Still sucks to have cards available only through crafting, especially with how high the dust cost is. Then again, Im one year early with my concern, they might figure out a better method by then.
0
What happens with new cards in the core set? How can I acquire i.e. new Alexstrasza to use in wild after rotation?
0
Grave rune copied eggs don't spawn minions. Why? Other copies like shadowy figure work. Any clues?
3
Is there a support group for Anub'Arak too? Really need to join that xD
6
"Our" thoughts? I hate it when people take their own opinion and project it onto the majority of the playerbase.
0
A lot of things can beat this. A simple round where the opponent has divine poisonous stuff and goes first to kill your pirate might be gg depending on order. Not a bad board, but far from perfect.
0
People kill variety and that's what kills all card games. What's the point of having thousands of cards full of flavor / different playstyles etc when people are so focused on winning instead of having fun? You end up with a handful of decks and staleness.
1
Btw, it is normal to be falling in legend rank as the month progresses. If you are an average legend player in the first week, you might be 2000/4000 players. By the end of the month you will be 5000/10000 which is the same percentile.
1
Power word: tentacles. It bothers me more than it should that an expansion card is weaker than a basic card now.
1
Yup that was it. I updated my second post but not the OP, will do that now. Thanks!
0
It's for all decks. Granted, this particular deck had Northshires in, who I replaced, but it won't let me play at all. Scanning and repairing to see if it changes anything. Meanwhile, anyone else with such a problem? I was sure it would be a hotfix thing, but I haven't seen anyone else mention something like this.
EDIT: Scanned, repaired, same thing, BUT I started trying decks and I can play at least 1? Guess will have to manually test each one and delete/remake the others and test again.
EDIT2: Apparently most of the decks appeared as having more than 30 cards? 32/30 etc. For some reason the shadows of cards removed seemed to be counted even though they weren't there? I can manually fix it, so will close the thread in a couple hours in case someone else has the same problem.
0
Getting "your deck isn't valid for this gamemode", for all my decks, wild or standard.
I assumed it's because yesterday I got a quest that had me win 3 games with Demon Hunter, but I rerolled it and still can't play. Any ideas?
EDIT: Added screenshot
EDIT2: Scanned, repaired, same thing, BUT I started trying decks and I can play at least 1? Guess will have to manually test each one and delete/remake the others and test again.
EDIT3: Apparently most of the decks appeared as having more than 30 cards? 32/30 etc. For some reason the shadows of cards removed seemed to be counted even though they weren't there? I can manually fix it, so will close the thread in a couple hours in case someone else has the same problem.
0
We got #^*&ed.
Disenchanted a common from classic (had them all). Opened packs. It cannot be opened. If you disenchant ANYTHING, you cannot open it. Yay. /sarcasm
EDIT: Disenchanted cards don't appear in collection when you type "missing" either, so you can't really know what you are missing unless you keep physical record of what you disenchant. What is this joke?
0
It's even worse than that. Not only would you have to open every other epic, but what's more, since it would all be considered "collected" then you'd start opening duplicates, hoping you get them among the pool of all epics. Basically DO NOT DISENCHANT EVER.