If you play at least 4 secrets in a mage deck, it is already a must. You just need 2 secrets to trigger to be very good
If you play a full secret mage this is very insame, it will not be rare to draw 6 cards with this boy
2
If you play at least 4 secrets in a mage deck, it is already a must. You just need 2 secrets to trigger to be very good
If you play a full secret mage this is very insame, it will not be rare to draw 6 cards with this boy
2
Wow that's awesome haha. It would probably depend on the cards you're missing but I'd wait since the new expansion is coming out in less then 2 weeks. I'll update the deck if there are any new cards that fit into the list.
3
If you want to focus more on the combo game plan, you could opt to run more draw tools. Cards like Blessing of Wisdom, Acolyte of Pain, Coldlight Oracle, Divine Favor and Hidden Wisdom are odd cost and could be included into the deck. Even a card like Sphere of Sapience could help dig at a cheap price and is even a card I tried in the early iterations however cut due to its anti synergy with Muster for Battle. I chose not to include those cards in the deck due to their limitations or anti synergy. I perceive this deck as a flexible midrange list capable of ending games quickly through quartermaster, drawing them out with Librams as control tools or finishing with a combo. 80% of my matchups I'm winning off the value of my hero power and the synergies it ties with the deck. Decks that I fail to beat down (the most prominent being odd warrior) I end up beating through the combo after applying pressure the entire match.
The issue that I see with cutting existing cards to include more draw is that it will either take necessary pieces out of the combo or will take out cards that already have synergy with the existing draw in the deck. An example being cutting any of the cheaper minions would ruin the drawing power of Crystology and Salhet's Pride and cutting a card like Animated Broomstick would greatly weaken the strength of Lord Barov, Libram of Justice and Solemn Vigil. While you could cut down on cards such as Quartermaster, Muster for Battle ECT for more draw/survivability, I feel doing so would ruin the spirit of the deck and would null the reason to even play it over a normal Uther OTK list. These cards are the glue that keeps the deck's purpose alive through a flexibility of game plans and non linear matches.
I guess to conclude, I believe it's a difficult task finding space to add more draw and to answer your question. I would probably cut 1x Muster for Battle to include a Sphere of Sapience as this is the easiest tool to include to dig through the deck towards the combo and Muster for Battle is the card that has the most anti synergy with it in the deck.
3
Turns out that Cataclysm is pretty good in a Mecha'thun deck (although it's still inferior to the Druid version).
I'm not laughing now.
11
He's why I will never touch wild
-2
So glad that this is gone... It made all sorts of greedy decks viable that had no business winning games. Now at least I know my opponent can't heal to full and clear my board in the same turn. Also no Kazakus bullshit completely dominating mid-range decks.
4
Your hand might have been full. Best explanation I could guess.
5
If a Shaman wasted an Earth Shock on my Clockwork Gnome, I'd generally be happy.
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2
Play wild and enjoy the fun every season.
1
which rank are you at?
I'm at legend wild and platinum standard and barely see any hunter :-?
in standard I'm enjoying big beast hunter now, eat quest hunter most of time.
1
I played WL to Legend just half day after the neft, feels good man :D
5
totally agree with you, so we have to pay 10$ to get a... GIF picture. WTFFFFFF Blizzards.
1
Malfurion and Gul'dan look sick... wonder if these skins will come with custom effect
1
Nice deck. I really have fun with this :D
2
Deck quá ngon luôn b ơi :)) ngon bổ rẻ
2
Agreed. This card is useful, however I don't see how it's a legend card...