• 1

    posted a message on Heroes of the Storm beta keys (ALL OUT)

    I was thinking of posting this on the heroes forums, but then I thought, won't there just be people that already play heroes on those forums?

    Therefor, I figured I'd offer my remaining keys here.

    I got 4 beta keys, first to leave their battletags, or pm me their battletags get a key.

    Posted in: Other Games
  • 1

    posted a message on Molten Core Heroic Boss Guides - Garr, Baron Geddon, Majordomo

    Killed him 1st try, refined it a bit 60% winrate no legendary minions, super cheap deck.

    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (15) Ability (15)
    Loading Collection

    Posted in: News
  • 9

    posted a message on [BRM] Resurrection Anti Meta Tempo Priest

    replace with the new 5/6 dragon that's soon released and problem solved

    Posted in: [BRM] Resurrection Anti Meta Tempo Priest
  • 1

    posted a message on I am stuck at rank 7
    Quote from withche07 »

    Hi, I have resources to play midrange hunter but ladder is full of face hunters and I guess midrange is bad against face somekinda.


    eh, midrange > face

    Posted in: General Discussion
  • 1

    posted a message on I am stuck at rank 7

    Try to expand into midrange hunter.

    Posted in: General Discussion
  • 7

    posted a message on my best BRM moment thus far.

    Priest vs Emperor Thaurissan.

    Turn 6, cabal priest his, already 1/5, Moira (shielded it, prooo)

    Turn 7, back to back divine spirit - 1/15 Moira, prooooooo, I'm thinking, bitch can't die now, right? :D

    Inner Fire, go face. End Turn.

    Emperor uses Big Game Hunter on Moira. Hero Power on my face, I lose.

    GG :D

    Posted in: General Discussion
  • 1

    posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)

    Updated for Blackrock Mountain, added all the cards in the golden collector's tab.

    Fixed a few bugs in the golden tab calculations.

    https://docs.google.com/spreadsheets/d/1VZ7ThgAk9_gG_rUtCNRqx9OeDecinkJnZenpYrSW4ec/edit?usp=sharing

    New total for full golden card collection: 759200 dust. Happy Hunting!

    Posted in: General Discussion
  • 2

    posted a message on Potential cards in the Cinematic trailer? (Speculation/Hype!)

    I'll add a few

    HS Cards1

    HS Cards 2

    HS Cards 3

    Posted in: Adventures
  • 1

    posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)

    Well then!

    The spreadsheet should now have the "exact" percentage chance you have on obtaining a card you do not yet have when opening a card pack.

    These numbers are based on a pretty big pool, but, without confirmation from blizzard on the -exact numbers- are sure to not be 100% accurate. However, they should be pretty accurate and therefor a decent measure.

    Now there's a small thing I did, simply because in my opinion it makes more sense.

    As you can see in the Normal Sheet, you have a 499.99% chance when you open your first pack to get a card you're missing (so yep, you'll probably get 5 cards you are missing) and (Yep, you have a 0.01% chance to get 3 the same or more common's and actually get doubles on your first pack, hahaha:D) This number is a COMBINATION of the chance you have to get a normal AND a golden version of the card. If I would have only used the chance you have to get a normal version, the chance would be somewhere at 483%, and you'll also have a 17% chance to get a golden card.
    Now In my opinion, if I get a golden version of the card, but I do not have a normal version of the card, for me, that still counts towards my normal progression also, because for me, my normal collection is mainly just about getting all the cards, and I'm not going to be very sad if I have a card in my collection that's golden instead of normal. (I really hope I'm still making sense for everyone :P) hence: the normal sheet % chance is a combination of the chances you have to get normal AND golden cards. Whereas the golden sheet page has only the % chance on golden cards.

    So without further ado,

    Happy collecting everyone!

    Posted in: General Discussion
  • 2

    posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)

    You're welcome Apple_Of_Sodom.

    Vinotan, that's a lot of replies :P
    Glad that you are thinking with me.

    I added a legend, which I hope is sufficient.

    As for your second suggestion, adding a way that if you highlight cards, you know the chance to get them in a pack: I have no idea if that is possible in Excel. I do know that those calculations are going to be pretty immense to put in :P I do not have the know how to do so. If you find someone that does, or figure it out yourself I would be happy to update the sheet with those neat features.

    As for the %'something useful' in next pack, it's pretty accurate if you look at it the right way. I agree that the total combined numbers, i.e. you only need 53% more of the cards for full collection are a bit misleading, however below each column, legendary, epic, rare, uncommon is a % also. These are the percentages you want to be looking at.

    If you are missing 75% of the legendary cards, you have infact a 75/100*1.25 =  0.9375% chance to get a legendary card that you are missing when opening a pack (and 0.3125% chance that it's one you already have). I wish I could add these numbers correctly, but I do not have the information required.
    I need to know what the exact chance of a legendary card per pack is, and the exact chance of an epic card per pack. I believe legendary is 1.25% chance, but I'm not sure. Epic I have no idea. It get's even harder for rare and uncommon. I believe it works like this: You are guaranteed at least 1 rare, BUT this 1 rare could also be of higher quality.. so you can get a pack with 1 legendary and 4 uncommon, for example, which means that you do not get a rare card 100% of the time, same for uncommon, but I could be wrong.

     

    I will add a total number at the end calculating the exact numbers you require, of total legendary, underneath both classic, gvg, and 1 table that combines the two at the bottom.

    Posted in: General Discussion
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