I appreciate the effort you're putting into this.
- BHTrix
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Member for 9 years, 8 months, and 23 days
Last active Tue, Jan, 15 2019 06:48:03 -
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iMPose posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)Posted in: General Discussion -
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krinax posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)Posted in: General DiscussionVery nice, thanks.
Im surprised somehow i still have a 20% chance to get a new card in the expert set considering i only miss around 20 epics and 17 legendaries. Also 12 rares, 4 of which are the flares and auctioners i disenchanted. I guess after those rares are gone the probability will be dramatically reduced?
Edit: After the rares are gone, the probability goes to 11%. 1 new card every 10 packs, ouch!
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Vinotan posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)Posted in: General Discussionabout the pack propabilities: I have in mind: epic: ~20% per pack, legendary ~5% per pack, rare ~80% per pack.
lots of math done here:
http://www.reddit.com/r/hearthstone/comments/23mxqq/calculations_for_exact_pack_probabilities_and/
"Want to know more?
Using Californ1a's collected data from opening 1143 packs when I crunched the numbers and a post that apparently states from Blizzard how packs are (mostly) generated, this happens for every pack you open:
- Randomly generate a non-gold common
- Give it a 1 in 5 chance of being turned instead into a non-gold rare
- If now a rare, give it a 1 in 5 chance of being turned instead into a non-gold epic
- If now an epic, give it a 1 in 5 chance of being turned instead into a non-gold legendary
- Now determine if it should be turned into a gold version of the card, using this chart:
Odds of being promoted to golden:
Common: 1 in 50
Rare: 1 in 20
Epic: 1 in 15
Legendary: 1 in 10 - Repeat steps 1-6 four more times to make 5 cards in a pack. If, after doing this, all cards are common, turn a random card into a rare and go to step 3) for it."
Here are some statistics of 15.000 cards
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Vinotan posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)Posted in: General Discussion+ a propability "you have a xx% chance to get sth useful on you next pack" statistic would be awesome
+ maybe, but I dont know if you can do this in excel:
if I highlight some cards with green (cards that I really want, like say Dr Boom) or
if I highlight some cards in red (cards I dont need, say Whisp), show me all the same statistics, but only about cards with greens, or all but without red, etc -
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Vinotan posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)Posted in: General Discussionmaybe at the end write how many cards total (legendarys, epics, rare and commons) you miss in total, not only in % and dust (gvg + classic)
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Vinotan posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)Posted in: General Discussion"Hence: if you wish to maximize the chances on new cards when buying packs, buy the packs of which you miss the highest % of cards!"
is just wrong I guess?
If I miss 10% of classic set,but they are all common and miss 10% of GvG but they are all legendary, that aint the same, right? The chance of a new card is way higher with classic packs, since there are ~3,5 commons per pack, but only 1/20 legendary per pack.
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Vinotan posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)Posted in: General Discussionthank you very much for this !
maybe note what the numbers mean. I needed quite some time to get that the last (green) column is classic + gvg.
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Karot posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)Posted in: General DiscussionVery daunting indeed! Thanks for this!
I figure to be as dust efficient as possible, I'll only craft golden Naxxramas cards for the time being. Since there's always the chance of getting non-Naxx golden cards through other means, this is probably the best route.
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Amok303 posted a message on Reynad's High Legend Mech RoarPosted in: Reynad's High Legend Mech RoarRunning Troggzor instead of Sylvannas, good deck so far
EDIT: this is insane! 9 win winstreak from rank 9 to 7 atm
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Nikos_the_great posted a message on Hearthstone Collector's Spreadsheet (Taken over by Rayman001)Posted in: General DiscussionThank you very much for this, I actually wrote my data from the classic packs down two days ago and thought how great it would be to have it all in excel. I assume "golden dust" is there for people who make a second version of this about their golden cards?
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Great feedback, I think dust might be a better way to calculate how much you really still need. So I added a dust line below the total card line calculating the amount of dust required per rarity, total and a percentage of total dust for both classic and gvg.
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Great to hear :) Glad I could help!
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I really like the Feug & Stalag idea. Works great obviously with Duplicates, thanks, I'll add it to the guide!
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As per your question,
Simple, you can't. It's like trying to beat an athlete in the 100 meter sprint. He trained for it all his life, all his waking moments. You simply can't beat all that practice and experience.
Sure you can build a good deck but that's not really what hearthstone is about. Hearthstone is about the meta, and knowing what works against the meta, learning to identify the meta you're in and adjusting. There's a lot of experience required to really understand how this works. And that's just for laddering, after laddering there's tournaments and that's just an entire different ballgame. There you do not fight the meta anymore but individual opponents that tweak there decks to defeat YOU personally, which you have to counter tweak and... wooooo :D
Personally I'm not too bothered anymore with getting to the highest rank, I wanted to be a legendary starcraft 2 player years ago, but it had nothing to do with my passion for the game, I like starcraft but not that much. I just wanted to be one of the best. I can't imagine myself growing old as a starcraft 2 pro, I personally don't think that would make me very happy.
I have other dreams though and I'm doing my best to follow them, to unwind I love playing a videogame or two,
but knowing I'm not doing it to become the best anymore shifts the focus from competetive long term play to being competetive in the moment verus my current opponent, and just enjoy that. I think that's where true satisfaction in gaming lies.
edit: so yeh, just try to become competetive at the level that you're at and don't worry about the immediate future. When your experience and card collection grows so will your level of competiveness, just try to enjoy the experience.
That's all I can say from my perspective and I hope it helps you in some way.
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You're welcome to do it better.
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You sure you weren't playing against a friend testing it out? ;)