I definitely considered Twisting Nether for it is the same class and Hellfire as well for its low cost global effect. At the end of the day, I wondered the situations where this card would be useful and I came to the conclusion that it's not decisive enough for it to have a solid, consistent impact on the board. Thanks for the awesome suggestions :)
But in comparison with Fire Elemental, the Orc Guardian can be a 5/5 FE, a 6/5 FE, or a 7/5 FE which for me is pretty balanced.
Unruly Chaos on the other hand, I was considering 5 mana but decided against it seeing as playing it while you're ahead or tied with your opponent is risky and playing it behind might not have a strong enough effect.
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Yeah the idea is awesome of adding a Bizarre of sorts
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There was a time when there where people made decks to completely kill hunter
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Orc Guardian - A Fire Elemental with a twist
Vakeron - Takes both your turns to attack
Unruly Chaos - A Betrayal of sorts except the minion who attacks also takes damage as well although no minions can die until the end of the spell.
Update 9:23: Created Demon Orc - A crazy legendary 6-mana card that can be relatable to Foe Reaper 4000 and Tauren Warrior
Update 9:23: Created Warbringer Arix'Amal - An extremely strong card with an extremely bad drawback; your opponent gets one too!
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Well Blizzard wants you to make a Shamurloc deck
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I definitely considered Twisting Nether for it is the same class and Hellfire as well for its low cost global effect. At the end of the day, I wondered the situations where this card would be useful and I came to the conclusion that it's not decisive enough for it to have a solid, consistent impact on the board. Thanks for the awesome suggestions :)
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Thanks that's good advice.
But in comparison with Fire Elemental, the Orc Guardian can be a 5/5 FE, a 6/5 FE, or a 7/5 FE which for me is pretty balanced.
Unruly Chaos on the other hand, I was considering 5 mana but decided against it seeing as playing it while you're ahead or tied with your opponent is risky and playing it behind might not have a strong enough effect.
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Arena is very sketchy for me. My drafts have always been decent but it depends on the decks YOU play against.
That said, I've had some impressive 12 win runs myself but I've also had 0 win runs. Do it if you feel lucky
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I did not specify that it was random as it can target any minion.
I would compare it to Fire Elemental for its 3 damage and 6/5 body as this has the potential downside of being only a 5/5.
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Orc Guardian - A Fire Elemental with a twist
Vakeron - Takes both your turns to attack
Unruly Chaos - A Betrayal of sorts except the minion who attacks also takes damage as well although no minions can die until the end of the spell.
Update 9:23: Created Demon Orc - A crazy legendary 6-mana card that can be relatable to Foe Reaper 4000 and Tauren Warrior
Update 9:23: Created Warbringer Arix'Amal - An extremely strong card with an extremely bad drawback; your opponent gets one too!