I played Razakus from 15 to legend last month with about a 70% WR. Went from just over 300 wins to golden. That said, I don't think a nerf is appropriate. Look at the pie chart for deck popularity. It's almost even ninths. Do you have any idea how much that says for the healthiness of the meta? Need I remind you that in its prime, Secret Paladin alone took up almost 40% of that chart? Before the recent patch, Druid was in the same boat. Now everyone is playing a bit of everything. While certain decks can seem oppressive, the fact is that every deck has weaknesses and strengths right now, and that is about all we as players can ask for. A rock-paper-scissors matchup might seem like a lottery, but it's much better than knowing you should just concede as soon as you hear "I will fight with honor."
The only reason that priest didnt took up that %40 chart is because the deck is bloody expensive.
So true! There will always be a top deck of sorts, but it doesn't have to be one that is this expensive - even Wallet Warrior was cheaper.
a good curve is realy important, also take Every board clear that you can get, if you have not played arena in a while try to go more for tempo (value if you know you can handle it), a good excample is warlock; make a zoo deck and i promisse you if you have a realy low kurve (15 cards 3 or less mana) you go easy 5 wins synergie picks snowballs so hard (so keep that in mind)
Thanks, I did try this once recently and it worked well, I will try it again when presented with warlock. But I feel like I should evolve beyond the easy low curve strategy, eventually you hit a few board clears :)
Great advice, that is exactly what I have a lot of trouble with all the time: 'Good Curve + Some "Bombs" rather than "Value"+"decent curve"'. It's just hard to gauge the moment when i need to switch from picking for value to picking for curve. I mean when I see this: https://hsreplay.net/cards/#gameType=ARENA it really does look like Bonemare owns Arena, but you are right, the variance in value matters less and less at some point.
There is one aspect of the current meta that will drive players away though - too much Priest. There are many people who absolutely HATE playing against priest (multiple reasons: win or lose the game is long; it is basically the 'counter' class so it feels frustrating to be countered at every turn; too much heal built-in). Other than that I agree - this is a pretty diverse meta with good balance between aggro-mid-control.
Many many threads about this topic around already, i feel like we keep copy+pasta the same thing ...
HS is all about the board control in KFT, since most commonly drafted OP neutrals all have HUGE impact on game when u have the board, draft for a decent early game, rather than late game value, or u will never get to play those value cards anyway, since u will be already dead.
Stop throwing around deck scores, if u want to talk about how good or bad deck is for current meta, post a deck list.
Thank you, so what is a good number of 1s, 2s, and 3s for a 'decent early game'? I try to never have more than 5 cards in the 6+ range - is that too little or too much?
On and off player since 2014, been playing arena since then as well. Please help me make sense of the current state of arena, I don't understand it at all. I draft a decent deck (about 72-75 score) and it fails miserably 1-3, I get stomped by OP spells. I draft a weak deck with lots of low level minions and get to 8-9 wins. Current average is about 5 (used to be a little higher before). The thing that I find really upsetting though is that I can no longer even tell if I'm doing well in a game: I'm crushing my opponent and all of a sudden they play a super-overpowered card (Ultimate Infestation, Cobalt Scalebane, Volcano, Spike Steed, etc) and its gg. I'm finding it hard to get better because I don't even know what it is I'm doing wrong - it just feels RANDOM. Are there any tricks in drafting that I'm not aware of? (I tried picking the first 2 cards for synergy and that doesn't work predictably at all.) Should I be drafting for a perfect curve (and what is that at the moment?), for value, for synergy or for tempo?
I loved that meta as well - felt pretty diverse, you didn't know what you're gonna encounter when you que. And I liked the fact that there wasn't much priest, yes :)
I think this can work, but I'm afraid the odds are not in your favor - it is far more likely that you will get a classic golden epic. I reached rank 5 exactly 15 of the last 16 months and almost all of them were classic, only 2 of them were WOTOG and zero from any other set! So it might just be that there are more epics in classic but I doubt that's it. I am guessing the chance of dropping a classic has been artificially increased by Blizzard and the chance of dropping from the most recent expansion is also a bit higher than it should be. I wish I had the large enough sample to be sure though. Fingers crossed that somebody here drops a golden epic from MTG :)
The golden legendaries are the ones that seem the luckier draw, if anything. Notice the chance of dropping a golden legendary: http://www.hearthpwn.com/news/1020-power-core-card-back-at-blizzcon-eu-finals-tgt It is .08%. So if you opened 65 packs, you should have seen about 0.052 golden legendaries on average. (65 * 0.0008). Really lucky to get 2 then.
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Archangel#11220Region: NATrade only: Yes and you go first.DONE
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PSA: PEOPLE HATE PLAYING AGAINST PRIEST!
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Thank you, this helps :) I'm pretty sure I am not missing on any amazing minions in the draft, but the overall balance is hard to get.
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There is one aspect of the current meta that will drive players away though - too much Priest. There are many people who absolutely HATE playing against priest (multiple reasons: win or lose the game is long; it is basically the 'counter' class so it feels frustrating to be countered at every turn; too much heal built-in). Other than that I agree - this is a pretty diverse meta with good balance between aggro-mid-control.
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Thank you! Wow - by that measure, all my drafts are top-heavy! This means that 11-17 out of 30 cards should be <4. That seems excessive, no?
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On and off player since 2014, been playing arena since then as well. Please help me make sense of the current state of arena, I don't understand it at all. I draft a decent deck (about 72-75 score) and it fails miserably 1-3, I get stomped by OP spells. I draft a weak deck with lots of low level minions and get to 8-9 wins. Current average is about 5 (used to be a little higher before). The thing that I find really upsetting though is that I can no longer even tell if I'm doing well in a game: I'm crushing my opponent and all of a sudden they play a super-overpowered card (Ultimate Infestation, Cobalt Scalebane, Volcano, Spike Steed, etc) and its gg. I'm finding it hard to get better because I don't even know what it is I'm doing wrong - it just feels RANDOM. Are there any tricks in drafting that I'm not aware of? (I tried picking the first 2 cards for synergy and that doesn't work predictably at all.) Should I be drafting for a perfect curve (and what is that at the moment?), for value, for synergy or for tempo?
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Total RNG fiesta like all the other lich king decks :(
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Total draw luck deck, no idea here.
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I loved that meta as well - felt pretty diverse, you didn't know what you're gonna encounter when you que. And I liked the fact that there wasn't much priest, yes :)
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I think this can work, but I'm afraid the odds are not in your favor - it is far more likely that you will get a classic golden epic. I reached rank 5 exactly 15 of the last 16 months and almost all of them were classic, only 2 of them were WOTOG and zero from any other set! So it might just be that there are more epics in classic but I doubt that's it. I am guessing the chance of dropping a classic has been artificially increased by Blizzard and the chance of dropping from the most recent expansion is also a bit higher than it should be. I wish I had the large enough sample to be sure though. Fingers crossed that somebody here drops a golden epic from MTG :)
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Kazakus!
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The golden legendaries are the ones that seem the luckier draw, if anything. Notice the chance of dropping a golden legendary: http://www.hearthpwn.com/news/1020-power-core-card-back-at-blizzcon-eu-finals-tgt It is .08%. So if you opened 65 packs, you should have seen about 0.052 golden legendaries on average. (65 * 0.0008). Really lucky to get 2 then.