


Power Core Card Back at BlizzCon EU Finals
It looks like the Power Core card back is going to be available at the BlizzCon European Finals which will be held in Prague, Czech Republic from October 3-4. You can check out the official European Road to BlizzCon site here, and find more details can be found below.
Quote from BlizzardThe 2015 European Road to BlizzCon is coming to Prague, Czech Republic from October 3-4, and you definitely won’t want to miss one of the biggest Blizzard eSports events of the year. Some of the best Heroes of the Storm,Hearthstone, and World of Warcraft players in Europe will gather to battle it out in exciting European Championships for glory, some serious prize money, and the chance to compete at BlizzCon in November!
In addition to the adrenaline-charged tournaments, we’ll also have pro StarCraft II: Legacy of the Void show matches, as well as Overwatch playable on 120 PCs.
For those planning a trip to Prague for the big event, free tickets are available—and they come with free digital rewards for those who attend! When registering for a ticket, you’ll be asked to include your Battle.net email address. Once you check in at the O2 Arena for the event, you’ll be the proud owner of the Heroes of the Storm Illidan Hero and Shan'do skin as well as the exclusive Hearthstone Power Core card back.
Ticket quantities are limited, but this is only the first wave. If you’re unable to claim a spot at the event this time, additional tickets will be made available very soon, so stay tuned. For ticket and event details, head to the new 2015 European Road to BlizzCon website at www.eurtb2015.com.
The website is also the place to be if you can’t make it to the event in person—we’ll have you covered with live streams and replays for all the tournament matches, as well as a few show matches!
Coming Soon
The event schedule will soon be updated on the website, allowing you to see all upcoming eSports matches at a glance.
Also coming soon to the website is a Teams and Players section, where you’ll be able to check out who’s qualified so far and keep track of your favorite teams and players!
TGT Card Pack Opening Statistics
Tonight we've got some stats to share from a community card pack opening collaboration which features 14825 card packs opened. The card packs were collected via game log files thanks to users on our forums and data from the HearthSim community.
Overall, the opening of TGT card packs was on point with data collected last year from classic card packs.
Card Rarity Distribution
The table below shows the total number of cards dropped by rarity and the chance a card inside of a pack will be that rarity.
Rarity | Normal | Golden | Total | |||
---|---|---|---|---|---|---|
Legendary | 696 | 0.94% | 56 | 0.08% | 752 | 1.01% |
Epic | 3029 | 4.09% | 143 | 0.19% | 3172 | 4.28% |
Rare | 16017 | 21.61% | 934 | 1.26% | 16951 | 22.87% |
Common | 52153 | 70.36% | 1097 | 1.48% | 53250 | 71.84% |
Total | 71895 | 96.99% | 2230 | 3.01% | 74125 | 100.00% |
Chance for a Card to be Golden by Rarity
How often will a legendary card be a golden legendary? It turns out its about 8% of the time.
Legendary | Epic | Rare | Common | Any | |
---|---|---|---|---|---|
Percentage Golden | 8.05% | 4.72% | 5.83% | 2.10% | 3.10% |
Rough Probability | 1 in 13.4 | 1 in 22.2 | 1 in 18.1 | 1 in 48.5 | 1 in 33.2 |
Chance for a Card to be a Class Card
One class clearly comes out on top.. right? Sorry, not really the case!
Neutral | Druid | Hunter | Mage | Paladin | Priest | Rogue | Shaman | Warlock | Warrior | |
---|---|---|---|---|---|---|---|---|---|---|
Total Cards | 29562 | 4959 | 4988 | 4903 | 4887 | 4943 | 5002 | 5003 | 4941 | 4937 |
% Chance | 39.88% | 6.69% | 6.73% | 6.61% | 6.59% | 6.67% | 6.75% | 6.75% | 6.67% | 6.66% |
Top 10 Common Card Pulls by Rarity
Below information includes both regular and golden versions of each card.
Opened 50 Times
Opened 145 Times
Opened 510 Times
Opened 1145 Times
Legendary | Epic | Rare | Common |
---|---|---|---|
Icehowl (50) | Elemental Destruction (145) | Tiny Knight of Evil (510) | King's Elekk (1145) |
Skycap'n Kragg (49) | Kodorider (131) | Effigy (506) | Lance Carrier (1145) |
Eadric the Pure (49) | Lock and Load (130) | Savage Combatant (502) | Maiden of the Lake (1144) |
Acidmaw (48) | Mulch (128) | Armored Warhorse (497) | Holy Champion (1139) |
Nexus-Champion Saraad (48) | Dreadsteed (128) | Ram Wrangler (494) | North Sea Kraken (1137) |
Wilfred Fizzlebang (45) | Sea Reaver (127) | Spawn of Shadows (491) | Orgrimmar Aspirant (1136) |
Bolf Ramshield (45) | Arcane Blast (127) | Fist of Jaraxxus (489) | Totem Golem (1135) |
Chillmaw (42) | Coldarra Drake (125) | Cutpurse (489) | Frigid Snobold (1130) |
Justicar Trueheart (38) | Sideshow Spelleater (122) | Mogor's Champion (489) | Ancestral Knowledge (1127) |
Gormok the Impaler (38) | Poisoned Blade (122) | Shady Dealer (489) | Dragonhawk Rider (1119) |
Top 10 Rarest Card Pulls by Rarity
Below information includes both regular and golden versions of each card.
Opened 26 Times
Opened 101 Times
Opened 419 Times
Opened 1010 Times
Legendary | Epic | Rare | Common |
---|---|---|---|
Eydis Darkbane (26) | Magnataur Alpha (101) | Saboteur (419) | Kvaldir Raider (1010) |
Anub'arak (27) | Stablemaster (102) | Void Crusher (425) | Brave Archer (1023) |
Dreadscale (27) | Enter the Coliseum (102) | Master Jouster (428) | Tournament Medic (1027) |
Confessor Paletress (28) | Charged Hammer (103) | Fencing Coach (436) | Flame Juggler (1035) |
Aviana (28) | Frost Giant (104) | Thunder Bluff Valiant (447) | Flame Lance (1046) |
The Mistcaller (28) | Master of Ceremonies (107) | Convert (449) | Bear Trap (1050) |
Rhonin (31) | Recruiter (109) | Light's Champion (451) | Clockwork Knight (1051) |
Varian Wrynn (33) | Crowd Favorite (111) | Tuskarr Jouster (453) | Fearsome Doomguard (1052) |
Fjola Lightbane (36) | Dark Bargain (111) | King's Defender (454) | Druid of the Saber (1052) |
The Skeleton Knight (36) | Shadowfiend (111) | Draenei Totemcarver (454) | Seal of Champions (1053) |
Top 5 Card Packs by Dust Value
Pack values were determined by adding the disenchant value of each card. Did you open any better?
Did you know? The average dust value per pack is 98.311 Arcane Dust.
This is what a winning pack looks like!
Submitter | Value | Cards | ||||
---|---|---|---|---|---|---|
Rog | 2060 | Dreadsteed | Bear Trap | Tuskarr Totemic | Acidmaw | Dragonhawk Rider |
HearthSim | 2030 | Pit Fighter | Arcane Blast | Justicar Trueheart | Living Roots | Tiny Knight of Evil |
HearthSim | 2015 | Chillmaw | Mulch | Demonfuse | Tuskarr Totemic | Clockwork Knight |
Airowird | 1745 | Confessor Paletress | Recruiter | Pit Fighter | Argent Lance | Cutpurse |
HearthSim | 1730 | Stablemaster | Mogor's Champion | Warhorse Trainer | Shado-Pan Rider | Acidmaw |
Loot Crate September Contains Hearthstone Loot
If you're looking for potential Hearthstone collectibles, Loot Crate announced today on Twitter that the September crate's theme is "Summon" and part of the crate will contain Hearthstone item(s). There's 23 days left to order your September crate, and you can do so here.
During the release these stats helped me feel better about my packs.
Do you really care enough about achievements to spam 'hi' in the last 50 news posts...?
"However, our data shows this is very unlikely to be the full story. None of the 163 sessions with over 50 pack openings had zero legendaries in the first 50 packs. The likelihood of this event, assuming a model that generates each pack independently, is less than one thousandth of a percent."
For me that's a huge result. Maybe it means that opening in bulks of 40 or more is better than one by one?
Do want card back but can't has D:
Icehowl is the most common legendary? Sounds about right. One of my two TGT legendaries is Icehowl. I can't bring myself to hate the guy though, he has one of the best flavor text.
Silence him, go face :)
Alas, can't abuse that on the turn he's summoned. (He loses charge.)
:c my pyroblast is gone
As a collector who wants all the card backs it makes me sad that there's yet another card back I can't add to my collection, keep getting screwed over because of my location(Canada) and the fact that I don't play WoW.
really those were the statistics by rarity?
i pulled 10 magnataur alpha myself.
Part of why those percentages are so low is my luck. I drop the average by at least 99%
OH YEAH BABY, made it to the front page!!
And to think that was my second pack I opened as well :)
Edit:
That class card distribution doesn't really mean anything. Using the percentages gained from rarities above, I would expect to see a 39.93% neutral distribution and roughly equal on all the classes (with Hunter being a 0.05% above the rest because of double Legendary) If anything, the data confirms that the game doesn't look at classes vs Neutral at all.
Similarly, with the added data I have from classic & GvG openings, the golden distribution seems to result in the average value ending up as 120% the non-gold value (so 6 dust on average for commons, 480 for legendaries), although it would need more data to be really accurate on the Epic & Legendary fronts.
Including class card distribution was just a way to confirm to everyone there isn't severe bias in favor of any of the classes. Occasionally you will see people say that, now we have something we can link them to that shows them it isn't the case ;)
Congrats on the golden Paletress btw, super sexy card!
Yeah she is one sexy redhead!! (She isn't even wearing any underwear!! O_o)
With the data you have at hand now and from before, could you say anything about design intent on rarity distribution?
My original hypotheses are that either it's ~20% chance to upgrade a card to the next rarity (recursive) AND/OR that the distribution is in such a way that each rarity contributes to 25% of the total dust value (These are technically not exclusive).
The data set I have actually coincides extremely well with the first hypothesis (with no rarity more than 0.2% different than expected) although the dust ratio seems to be closer to 20-27-25-27% resp, all with rounded down decimals.
Edit: I derped on my math
i already opened varian wrynn and justicar trueheart before getting this pack openening:
http://imgur.com/5EMdHP3
Allow any card back (even prior months or special card backs like this one) to be purchased with X gold or Y dollars. A player that's devoted sufficient time should be allowed to virtually any cosmetic component in the game.
It's cosmetic...it doesn't matter
Collectibles in a COLLECTIBLE CARD GAME... You tend to want to collect everything you can. It's a bit unfair that they keep going out of their way to make it near impossible to collect these card backs.
received wilfred x3 in 36 packs. out of 80 I recieved 4 legendaries, 1 was the pirate with charrrrge, and well as i said wilfred was the others. I recieved soooo many golden epics though. On average I received 150 dust per pack.
I thought you made an excited kitty face after you mentioned Wilfred.