Very fun to play deck! THanks.. I made one change that I think i good:
-1x Rebuke
+1x Sound the Bells!
3
Very fun to play deck! THanks.. I made one change that I think i good:
-1x Rebuke
+1x Sound the Bells!
5
Clearly very good.
We'll just have to find out what Priest is doing after 9 mana.
4
YEAH !
5
I am happy to hear the site will continue. Bugfixing Inkeeper would be great! Nevertheless I wish you a smooth ramp up and a lot of success!
9
Wishing the new team all the best on HearthPwn.
I would advocate for people who are sticking onto the site to give them a chance to prove themselves. Incompetency in Curse was what sunk the original ship.
However, this does not excuse the lack of communication in dismissing the entire mod/admin team.
I have a fundamental question that I feel we should be asking to gain full transparency from the team:
How long has the discussion of acquisition been going on? Ever since the news that HPwn closed, or before that?
2
Yes (if he has Immortal Prelate's deathrattle).
Actually, he can keep ANY effect. Even 'Immune this turn' from Deathspeaker. Even 'Die after Voodoo Doll' from Voodoo Doll.
1
Pretty much any hunter deck should be pretty safe to make. The class was top tier last expansion and with it's main competitors being nerfed, it should be better than ever now.
As for creating cards before they are about to get rotated out, I personally play wild so I don't care about cards rotating out as much as the next person, but for people who play standard only, it kinda depends on how much dust they are willing to 'waste'. Things like Deathstalker Rexxar is probably still worth a craft considering how strong the card is.
1
Welcome. You must be new to Hearthstone. May I introduce you to the fact that The Grand Tournament happened and by god it was awful, to even compare Rastakan's Rumble to that expansion is in of itself a joke. It's also nowhere near as bad as Mean Streets which has almost all of the most hated cards in Hearthstone History and the most infamously hated decks like Jade Druid and Pirate Warrior.
As people have said already 2018's Hearthstone expansions haven't been bad, moreso their power level has been significantly lower compared to Kobolds and Catacombs and Knights of the Frozen Throne, which is a strategic move on Blizzard's part. The moment those two expansions rotate out next year, these cards will become a lot more significant.
None of the significant cards this expansion are bad. They're just bad when put in comparison to cards from Kobolds and Catacombs and Knights of the Frozen Throne.
1
Besides the obvious problem of powerful previous expansions and well established and strong archetypes,
We can also see major problem with the most anticipated cards (cards to build a strong deck around them) for example:
Undatakah- very slow, requires some setup (dead death-rattle minions) requires "activator" card (like play dead) , otherwise it will be silenced/sap/ transformed (or you simply just dead next turn vs. aggro)
Heal Paladin concept cards - low tempo, can be fine vs. aggro, but unable to win vs combo decks (no win condition). might be fine after DKs will rotate.
Spirit "concept" cards - very slow, loosing tempo, 0 attack minions were always very bad (since you loose a card, and tempo), next turn you can gain it back but requires a certain situation.
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1
Another one would be Lerooy for Reckless Rocketeer.
Obviusly Lerooy y better but we are talking about cheap changes.
Come on, think more good changes
10
It's a great desk. But, what do you think about the new expansion? Do you have some changes for make better this desk? Thank you