But seemingly you're still not smart enough to see how much of a dent that will be to pirate warrior. I guess the new pirate decks will likely require 2x Southsea Captain and be a bit of a slower deck.
The swing wasn't the problem with the claws. 1 mana 1/3 weapon is already almost good. It's decent enough in a pinch where you can clear their 1 health dudes. But once you got a 3-attack hit on it, it was already worth it. Like Kibler said, low-mana weapons don't have the conventional "sacrifice early tempo for later game tempo" you just immediately get an amount of damage that's almost the same as a burn spell of that cost, plus you get additional tempo with later swings.
I actually agree. People are saying just because the deck isn't wrecking ladder it isn't a problem for the meta. Rampant Jade Druid kills all conventional control decks. Jade Idol needs to go to 2 mana imo. Most Jade effects are priced at ~2 mana.
Underpowered as is. Pretty much a 1 mana 2/2 in a world without benefits to deathrattles like Rivendare. I'd be somewhat more impressed if it was 1 mana 2/1 Deathrattle give a friendly minion +1 health.
Innervate was so high up Blizzard's chopping block it's not even funny. They mentioned that they almost nerfed it and wild growth during the first Standard rotation.
That's the point of Choose One. Either option should be bad, but the versatility makes it strong as hell in a card game. It's kinda like you're drawing two mediocre cards in one card. Again, not sure about this nerf in particular but Druid needed to be checked.
5
He could just have like 80 buccaneers in his collection lol
0
But seemingly you're still not smart enough to see how much of a dent that will be to pirate warrior. I guess the new pirate decks will likely require 2x Southsea Captain and be a bit of a slower deck.
0
The swing wasn't the problem with the claws. 1 mana 1/3 weapon is already almost good. It's decent enough in a pinch where you can clear their 1 health dudes. But once you got a 3-attack hit on it, it was already worth it. Like Kibler said, low-mana weapons don't have the conventional "sacrifice early tempo for later game tempo" you just immediately get an amount of damage that's almost the same as a burn spell of that cost, plus you get additional tempo with later swings.
9
I actually agree. People are saying just because the deck isn't wrecking ladder it isn't a problem for the meta. Rampant Jade Druid kills all conventional control decks. Jade Idol needs to go to 2 mana imo. Most Jade effects are priced at ~2 mana.
0
And I think important, he's killable for cheap in the mirror now, creating a more control-oriented mirror rather than lucking out with Buccaneers.
0
Arcane Golem? What
2
Underpowered as is. Pretty much a 1 mana 2/2 in a world without benefits to deathrattles like Rivendare. I'd be somewhat more impressed if it was 1 mana 2/1 Deathrattle give a friendly minion +1 health.
0
I suppose. It does have pretty sick combo potential with Preparation + Gadgetzan though.
1
Innervate was so high up Blizzard's chopping block it's not even funny. They mentioned that they almost nerfed it and wild growth during the first Standard rotation.
0
I play both because I found I was getting too few taunts vs pirates.
0
Any thoughts on Sen'jin Shieldmasta AND Faceless Shambler? Might crowd the 4 spot but I feel like it might be good.
0
Sylvanas is mid-game. LJ is late-game. They fulfill two entirely different purposes. So I would say no.
2
"easy to play" LUL
0
This isn't powercreep. It's worse than Demonwrath even though Warlocks are worse in board clears than Mage.
0
That's the point of Choose One. Either option should be bad, but the versatility makes it strong as hell in a card game. It's kinda like you're drawing two mediocre cards in one card. Again, not sure about this nerf in particular but Druid needed to be checked.