I dont think u should draft your deck as a "reno deck", even if Reno was the best choise out of 3, but on the other side, how many times u get to do that right? so id burn 150g for the fun of it as well i guess :) Tell us how u did ;-)
The problem with Reno is that Arena is such a board control-centric game. Most games are decided by who controls the board not who can heal for the most life. That's why warrior especially is considered to have the worst hero power. In constructed many decks are built to kill the opponent in a certain way or with a certain combo so Reno can often disrupt the game in your favor. The type of game Reno could be helpful in is an ultra tempo/aggro deck where your opponent has expended all his resources to get you down to 5 or less hp and is top decking for just a bit more reach but these types of games aren't frequent enough for Reno to be tremendously useful in contributing to a 7+ win run. He's still a fun card and any game that you could win because of his battlecry would be worth the price of admission to the arena IMO.
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So, I went for an arena run, and fairly early in, i got Reno Jackson! I didn't pick up any duplicates, either!
Just thought I'd share this. Wish me luck!
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Those poor dudes who just wanted to play some arena because they have had enough of Reno on the ladder lol
I had a Reno arena run. I got 3 wins with a terrible druid with no 4 drops. Your deck is also light on 4 drops.
I dont think u should draft your deck as a "reno deck", even if Reno was the best choise out of 3, but on the other side, how many times u get to do that right? so id burn 150g for the fun of it as well i guess :) Tell us how u did ;-)
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3/3. I forgot - I suck at arena.
God I suck in general.
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
The problem with Reno is that Arena is such a board control-centric game. Most games are decided by who controls the board not who can heal for the most life. That's why warrior especially is considered to have the worst hero power. In constructed many decks are built to kill the opponent in a certain way or with a certain combo so Reno can often disrupt the game in your favor. The type of game Reno could be helpful in is an ultra tempo/aggro deck where your opponent has expended all his resources to get you down to 5 or less hp and is top decking for just a bit more reach but these types of games aren't frequent enough for Reno to be tremendously useful in contributing to a 7+ win run. He's still a fun card and any game that you could win because of his battlecry would be worth the price of admission to the arena IMO.