the Shaman decks on the webpage dont seem to have an answer to the aggro, i find it impossible to ladder with them, so i made my own with alot of "Mini aoe" and taunts while still keeping the control matchup fine, any suggestions or thoughts? still struggles with mechmage *sigh*
Imo this is the best anti-aggro toolkit you can possibly have;
Lightning bolt is necessary vs. mechmage, as they protect their mechwarpers with annoy-o-trons. Weapons for 2 for 1s and healbots to heal back up later. Nullifiers can't be hunter's marked, earth shock to deal with undertakers / deathrattles, storms to clear unleash and zoo boards. You will need hex for doomguards but it's only 1 matchup so i didn't include it in the list.
Feral spirit you want in opening hand only against hunter and only with other 1 mana removal, otherwise to expensive to keep.
the Shaman decks on the webpage dont seem to have an answer to the aggro, i find it impossible to ladder with them, so i made my own with alot of "Mini aoe" and taunts while still keeping the control matchup fine, any suggestions or thoughts? still struggles with mechmage *sigh*
Imo this is the best anti-aggro toolkit you can possibly have;
Lightning bolt is necessary vs. mechmage, as they protect their mechwarpers with annoy-o-trons. Weapons for 2 for 1s and healbots to heal back up later. Nullifiers can't be hunter's marked, earth shock to deal with undertakers / deathrattles, storms to clear unleash and zoo boards. You will need hex for doomguards but it's only 1 matchup so i didn't include it in the list.
Feral spirit you want in opening hand only against hunter and only with other 1 mana removal, otherwise to expensive to keep.
My comments refer mostly to the wild format.