An instance is classed as it being written in the card text, regardless of whether it is a minion with the keyword (e.g. Al'Akir the Windlord), a minion or spell that provides that keyword (e.g Windfury), or a minion or spell that interacts with that keyword. (e.g. Toxmonger) Cards with multiple keywords count towards multiple instances. Let me know if any more clarification is needed.
Challenge #149 Battle for Azeroth Format: Any Classes: Any Restrictions: You must include exactly 2 minions that represent each of the playable races in World of Warcraft. For the remaining 4 cards, additional minions are allowed, but cannot be from these races.
For clarification, they are; Dwarf, Gnome, Human, Night Elf, Worgen, Draenei, Pandaren, Orc, Troll, Tauren, Undead, Blood Elf and Goblin.
### Arena's King # Class: Paladin # Format: Wild # # 1x (1) The Last Kaleidosaur # 2x (2) Immortal Prelate # 2x (2) Primalfin Champion # 2x (2) Sound the Bells! # 2x (3) Muster for Battle # 2x (3) Seal of Champions # 2x (4) Blessing of Kings # 2x (4) Consecration # 2x (4) Silvermoon Portal # 2x (4) Spirit of the Tiger # 1x (4) The Voraxx # 2x (4) Witchwood Piper # 2x (6) Ivory Knight # 2x (6) Spikeridged Steed # 2x (7) A New Challenger... # 1x (8) Dinosize # 1x (25) Shirvallah, the Tiger # AAEBAcOfAwSqwQKMxwK5xwK9hgMN3AOvB+0PnRWPtAKktgKIxwKKxwL57AKm8ALjhgPmhgPvhgMA # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Restrictions: You must include 2 x your chosen classes Spellstone, and a deck capable of potentially upgrading them three times. For clarity, that's 18 Health Restoration (Paladin), 18 Overload (Shaman), 18 Deathrattle Cards (Rogue), or 6 Weapons (Warrior)
/Edit - Preemptive further clarity, for Paladin and Shaman you need to have the capacity to hit 18 health restored or crystals overloaded, not 18 cards with health gain/overload.
I think that needs clarifying a bit as well. For example Shriek, and Lightning Storm have "negative" effects, but see some play in good decks that take advantage of those "negative" effects. I like the idea of it, but it's iffy.
That said, it was stated that self damage minions were included, so I'm basing my deck round that idea. I'm just having trouble not killing myself before the opponent can.
Challenge #84 - A Giant Problem Format: Any Classes: Any Rules: You must include at least 10 minions. All minions must include the word Giant in their name.
Name: Custom Expansion Format: Any, but Wild suggested Classes: Any Restrictions: Choose 4 expansions/adventures. You may only use common cards from one, rare cards from the second, epic cards from the third, and Legendaries from the fourth. You must use at least one card from each expansion. Basic and Classic cards are not allowed.
To clarify, as an example, you might choose to use commons from Goblins vs Gnomes, Rares from Journey to Un'goro, Epics from Kobolds and Catacombs, and Legendaries from Whispers of the Old Gods.
Restrictions: You can only include even cost minions and weapons. You can only include odd cost spells and hero cards. You must include 15 even and 15 odd cost cards.
Challenge #154
Keyword Classic
Format: Any
Classes: Any
Restrictions: You must have at least 3 instances of the following keywords in your deck.
Windfury, Poisonous, Adapt, Charge, Rush, Discover, Divine Shield, Echo, Stealth, Taunt.
An instance is classed as it being written in the card text, regardless of whether it is a minion with the keyword (e.g. Al'Akir the Windlord), a minion or spell that provides that keyword (e.g Windfury), or a minion or spell that interacts with that keyword. (e.g. Toxmonger) Cards with multiple keywords count towards multiple instances. Let me know if any more clarification is needed.
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge 153 Complete!
It wasn't a rage quit at getting Barnes from Shadow Essence, rather they needed an Obsidian Statue or Lich King to prevent lethal.
### Arena King 2
# Class: Hunter
# Format: Wild
#
# 2x (1) Jeweled Macaw
# 2x (1) Springpaw
# 1x (1) The Marsh Queen
# 2x (1) Webspinner
# 2x (2) Crackling Razormaw
# 2x (2) Headhunter's Hatchet
# 2x (2) Revenge of the Wild
# 2x (2) Scavenging Hyena
# 2x (3) Infest
# 2x (3) Master's Call
# 2x (3) Rat Pack
# 2x (3) Spirit of the Lynx
# 1x (3) Unleash the Hounds
# 2x (4) Infested Wolf
# 1x (4) Toxmonger
# 1x (5) Halazzi, the Lynx
# 2x (5) King of Beasts
#
AAEBAR8E2wmYwwKY8QLjiwMNgQrEDt4PuasCzq4C7LsCicMCjsMCoIUDpIgDsIsD5IsD148DAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge #149
Battle for Azeroth
Format: Any
Classes: Any
Restrictions: You must include exactly 2 minions that represent each of the playable races in World of Warcraft. For the remaining 4 cards, additional minions are allowed, but cannot be from these races.
For clarification, they are; Dwarf, Gnome, Human, Night Elf, Worgen, Draenei, Pandaren, Orc, Troll, Tauren, Undead, Blood Elf and Goblin.
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge 148 Complete!
I'm baaaack!
### Arena's King
# Class: Paladin
# Format: Wild
#
# 1x (1) The Last Kaleidosaur
# 2x (2) Immortal Prelate
# 2x (2) Primalfin Champion
# 2x (2) Sound the Bells!
# 2x (3) Muster for Battle
# 2x (3) Seal of Champions
# 2x (4) Blessing of Kings
# 2x (4) Consecration
# 2x (4) Silvermoon Portal
# 2x (4) Spirit of the Tiger
# 1x (4) The Voraxx
# 2x (4) Witchwood Piper
# 2x (6) Ivory Knight
# 2x (6) Spikeridged Steed
# 2x (7) A New Challenger...
# 1x (8) Dinosize
# 1x (25) Shirvallah, the Tiger
#
AAEBAcOfAwSqwQKMxwK5xwK9hgMN3AOvB+0PnRWPtAKktgKIxwKKxwL57AKm8ALjhgPmhgPvhgMA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge #89b
Name: Save our Spellstones
Format: Standard
Classes: Rogue,Paladin,Shaman or Warrior
Restrictions: You must include 2 x your chosen classes Spellstone, and a deck capable of potentially upgrading them three times. For clarity, that's 18 Health Restoration (Paladin), 18 Overload (Shaman), 18 Deathrattle Cards (Rogue), or 6 Weapons (Warrior)
/Edit - Preemptive further clarity, for Paladin and Shaman you need to have the capacity to hit 18 health restored or crystals overloaded, not 18 cards with health gain/overload.
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge 89 completed!
(Weird opponents board was a result of evolve)
### Can you see me?
# Class: Hunter
# Format: Standard
# Year of the Raven
#
# 2x (1) Timber Wolf
# 2x (1) Worgen Infiltrator
# 2x (2) Crackling Razormaw
# 2x (2) Revenge of the Wild
# 2x (2) Scavenging Hyena
# 2x (3) Animal Companion
# 2x (3) Bearshark
# 2x (3) Duskhaven Hunter
# 2x (3) Jungle Panther
# 2x (3) Kill Command
# 2x (4) Half-Time Scavenger
# 2x (4) Sneaky Devil
# 2x (5) Stranglethorn Tiger
# 2x (6) Sabretooth Stalker
# 2x (7) Ravenholdt Assassin
#
AAECAR8AD0SGAagCtQPeBJkH4geBCo7DAsfDAtfNAuXTAoTsApn/AtePAwA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
I think that needs clarifying a bit as well. For example Shriek, and Lightning Storm have "negative" effects, but see some play in good decks that take advantage of those "negative" effects. I like the idea of it, but it's iffy.
That said, it was stated that self damage minions were included, so I'm basing my deck round that idea. I'm just having trouble not killing myself before the opponent can.
Also, lost 4 50/50 chances in a row to win, I may have given my opponent Majordomo Executus with Treachery;
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge #84 - A Giant Problem
Format: Any
Classes: Any
Rules: You must include at least 10 minions. All minions must include the word Giant in their name.
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge 83 Completed!
/EDIT - Another win and new proof, as I wasn't happy with the last one. I am developing a healthy respect for Sand Drudge as well.
### Zero to Hero
# Class: Priest
# Format: Wild
#
# 2x (0) Circle of Healing
# 2x (0) Regenerate
# 2x (0) Silence
# 2x (0) Topsy Turvy
# 2x (1) Dragon Egg
# 2x (1) Inner Fire
# 2x (1) Potion of Madness
# 2x (1) Power Word: Shield
# 2x (1) Spirit of the Dead
# 2x (1) Test Subject
# 2x (1) Wax Elemental
# 2x (2) Dead Ringer
# 2x (2) Divine Spirit
# 2x (3) Sand Drudge
# 1x (5) Lyra the Sunshard
# 1x (6) Zerek, Master Cloner
#
AAEBAa0GAr7IAsv4Ag74AuUEpQnRCtIK5hG1uwLH0wKh/gLQ/gLxgAOLiQOwiQPqjAMA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge #78
Name: Custom Expansion
Format: Any, but Wild suggested
Classes: Any
Restrictions: Choose 4 expansions/adventures. You may only use common cards from one, rare cards from the second, epic cards from the third, and Legendaries from the fourth. You must use at least one card from each expansion. Basic and Classic cards are not allowed.
To clarify, as an example, you might choose to use commons from Goblins vs Gnomes, Rares from Journey to Un'goro, Epics from Kobolds and Catacombs, and Legendaries from Whispers of the Old Gods.
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge 77 Complete!
Actually failed to get any relevant screenshots the first time, but I'm actually 2 for 2 with this deck, so....
### Knights N Squires
# Class: Paladin
# Format: Wild
#
# 2x (1) Adaptation
# 2x (1) Argent Squire
# 2x (1) Avenge
# 2x (1) Competitive Spirit
# 2x (1) Lowly Squire
# 1x (1) The Last Kaleidosaur
# 2x (2) Crystology
# 2x (2) Sound the Bells!
# 2x (3) Muster for Battle
# 2x (3) Silent Knight
# 2x (3) Sword of Justice
# 2x (4) Murloc Knight
# 1x (4) The Glass Knight
# 2x (5) Silver Hand Knight
# 2x (5) Spectral Knight
# 2x (6) Ivory Knight
#
AAEBAcOfAwKMxwLr9wIORYMF9QX9DYwO7Q+2E5MU2BTfFI+0AtjHAvnsAtn+AgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
/EDIT - Page not refreshing. Derp.
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge 76 Complete! (albeit at Rank 20, but we're well past 12 hours now, so it counts)
/EDIT - Damn!, Beat by 7 minutes! At least all I crafted was 2 x Baleful Bankers, I'm sure I'll find a use for them.
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge #74
Name: Even Minions Think Spells Are Odd
Class: Any
Format: Any
Restrictions: You can only include even cost minions and weapons. You can only include odd cost spells and hero cards. You must include 15 even and 15 odd cost cards.
Check out my entrant for the WCDC 9.12: Bilgewater Highroller
Challenge 73 Complete!
### Brothers
# Class: Priest
# Format: Wild
#
# 2x (2) Resurrect
# 2x (2) Shadow Word: Pain
# 2x (2) Spirit Lash
# 2x (3) Twilight's Call
# 1x (3) Vivid Nightmare
# 2x (4) Eternal Servitude
# 2x (4) Greater Healing Potion
# 2x (4) Mass Dispel
# 2x (4) Shadow Word: Horror
# 2x (5) Excavated Evil
# 1x (5) Feugen
# 2x (5) Mass Hysteria
# 1x (5) Stalagg
# 2x (6) Dragonfire Potion
# 1x (6) Lightbomb
# 2x (6) Shadow Essence
# 2x (7) Lesser Diamond Spellstone
#
AAEBAa0GBIQOhQ6SD4L3Ag3WCtcK+hG3F6GsAre7Auq/AuXMArTOAvDPAqniAuPpApeHAwA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Check out my entrant for the WCDC 9.12: Bilgewater Highroller