Ok, so probably the most iconic warlock spell is fear. Now bear with me on this, because it's going to be good. Imagine if warlocks had a spell card, maybe like a 4 drop or something, the mana cost does not matter. But this is what the spell would do.
You summon something like a wraith of fear or something, it's ability is as long as it is on the field, whenever your opponent plays a card, there is a 50% chance for a screamer to pop up and flash on their screen for like half a second. Maybe some kind of demon with a crazy laugh or scream. Imagine the crazy mind games, and sheer "fear" of the opponent waiting to play their card!
I thought it sounded hysterical, and the one true card that everyone would "fear."
I had a fear idea months ago while it's nice to think of it maybe it will be op. My idea was it worked like freeze so stops attack for a turn but instead of a freeze effect the minions would be moved to the side of the board with an iconic skull on them and considered not on the board. So you'd also be able to bypass effects for a turn. You can remove taunt creatures for a turn to go for the face or defensively as they would be unable to attack or be buffed o your opponents turn. If the minion count reached more than 7 after the feared return to the board the most recently played minions would be destroyed.
Ok, so probably the most iconic warlock spell is fear. Now bear with me on this, because it's going to be good. Imagine if warlocks had a spell card, maybe like a 4 drop or something, the mana cost does not matter. But this is what the spell would do.
You summon something like a wraith of fear or something, it's ability is as long as it is on the field, whenever your opponent plays a card, there is a 50% chance for a screamer to pop up and flash on their screen for like half a second. Maybe some kind of demon with a crazy laugh or scream. Imagine the crazy mind games, and sheer "fear" of the opponent waiting to play their card!
I thought it sounded hysterical, and the one true card that everyone would "fear."
Congratulations, that's the worst idea I ever heard.
And I work in an ad agency.
You are just afraid... of the one true fear card.
I had a fear idea months ago while it's nice to think of it maybe it will be op. My idea was it worked like freeze so stops attack for a turn but instead of a freeze effect the minions would be moved to the side of the board with an iconic skull on them and considered not on the board. So you'd also be able to bypass effects for a turn. You can remove taunt creatures for a turn to go for the face or defensively as they would be unable to attack or be buffed o your opponents turn. If the minion count reached more than 7 after the feared return to the board the most recently played minions would be destroyed.
Let me change your mind
The "old" WoW TCG had a Fear for Warlocks:
Cost 1, returns target opposing minion to its owner's hand
Looks familiar, ey?
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how about this?
Banshee MC3 2/2 rare
Fear: ALL minions cannot retailiate
sounds imba, but remember. its for ALL minions (and 3 mana cost)
My favorite part about your idea is how uptight everyone is about it.
what i really don't understand is where the hell is my dots for warlock? >:)
I want curse of agony which deal 1dmg next turn 2 dmg next turn 3dmg for 2mana for example.
And i want my drain life channeled - like it deal xdmg to target each turn until warlock do something else(cast spell or minion).
We aren't mages with direct spell or hunters with lots of minion we are warlocks, who does great tricks if you give him some time...