Ok guys, I finally made it! Ready and prepared to create the best Handlock possible with your help :)! Right now I have dust totalling at 3500! Plus I got all the cards likeMal'Ganis and the other important Warlock cards. The only things I am missing are anykind of giants + Lord Jaraxxus. I really want to push legend now after I create it - always been looking for a good and fun deck to push legend with , I hope this would do that with a little bit of training to play it.
If you got any ideas for viable post-TGT decls please post them here so we can figure out how can we make Handlock the best ;)! Or in some cases, Demon Handlock, as some people have suggested.
Handlock will always be in a good spot simply because it has a fighting chance against patron and absolutely wrecks most control decks.
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"In this world where time is your enemy, it is my greatest ally. This grand game of life that you think you play in fact plays you. To that I say... Let the games begin!" - Nefarian
If you are looking for anything in TGT that may augment Handlock, nothing really stands out ATM. Fizzlebang is the obviously choice, but a 6 mana 4/4 is awful, and the card you draw has to be of high mana/value for his cost to be worth it, as your opponent will definitely try and remove him ASAP. The obvious dream is Fizzlebang, tap, Lord J or a Giant.
Standard handlock with some meta tech choices is still the way to go IMO.
Ok guys, I finally made it! Ready and prepared to create the best Handlock possible with your help :)! Right now I have dust totalling at 3500! Plus I got all the cards likeMal'Ganis and the other important Warlock cards. The only things I am missing are anykind of giants + Lord Jaraxxus. I really want to push legend now after I create it - always been looking for a good and fun deck to push legend with , I hope this would do that with a little bit of training to play it.
If you got any ideas for viable post-TGT decls please post them here so we can figure out how can we make Handlock the best ;)! Or in some cases, Demon Handlock, as some people have suggested.
Looking forward to your help :)!
Handlock will always be in a good spot simply because it has a fighting chance against patron and absolutely wrecks most control decks.
"In this world where time is your enemy, it is my greatest ally. This grand game of life that you think you play in fact plays you. To that I say... Let the games begin!" - Nefarian
Handlock is always viable.
If you are looking for anything in TGT that may augment Handlock, nothing really stands out ATM. Fizzlebang is the obviously choice, but a 6 mana 4/4 is awful, and the card you draw has to be of high mana/value for his cost to be worth it, as your opponent will definitely try and remove him ASAP. The obvious dream is Fizzlebang, tap, Lord J or a Giant.
Standard handlock with some meta tech choices is still the way to go IMO.
i made good handlock deck that good against the current meta+ fun 2 play (thx to saraad)-