Hello TOP RANK PLAYERS! I`m a HS nwb (appearantly) , looking for some answers.
Any1 who has ever reached lvl 5 is free to answer :)
The Ladder: I was trying hard to climb this season, but winded up at 18. The question is: When you guys are playing ranked, how many games does it normally take to get to lvl 10 (from 20) ? Is it just a walk in the park, or does it take 50 games?
2nd:A t wivh lvl you think the meta becomes serious for real.
3rd question: Does the amount of stars to reach the next lvl increase or do they stay at 3, all the way to the top ?
The number of games it will take you will depend on your skill, some amount of luck, and deck choice, so it's hard to say how long it will take you to rank up to ten from twenty.
At rank fifteen I believe there are four stars per rank, and ten plus it's five stars per rank. At rank five you stop getting bonus stars for win streaks.
Generally, players consider rank five to legend to be where things get real, but it depends on the time of month and the meta in general.
Hello TOP RANK PLAYERS! I`m a HS nwb (appearantly) , looking for some answers.
Any1 who has ever reached lvl 5 is free to answer :)
The Ladder: I was trying hard to climb this season, but winded up at 18. The question is: When you guys are playing ranked, how many games does it normally take to get to lvl 10 (from 20) ? Is it just a walk in the park, or does it take 50 games?
2nd:A t wivh lvl you think the meta becomes serious for real.
3rd question: Does the amount of stars to reach the next lvl increase or do they stay at 3, all the way to the top ?
Any general tips ? Feel free :)
Best regards, Trashman
Legend player here.
1. Depends on the deck you're using and what point in the season you're playing. Generally, the earlier in the season it is, the more difficult is it climb since many legend players will still be low ranked.
2. At rank 5 is when the grind becomes real. No more win streak bonus stars and every opponent will generally be tough.
3. After rank 16 you will need 5 stars to progress to the next rank.
2nd: The meta is always real, it's like an ecosystem. When one deck becomes strong it flourishes, than other decks are made to counter that one, so on and so forth. The meta is self sustaining, always changing from one week to the next.
Generally though, to give you a real answer.... I would say rank 5ish. In the 25-5 range majority of decks you face will be aggro, as it's the quickest, and easiest deck to climb the ladder with. As you get closer to rank 5 and lower you start seeing more and more control decks and less aggro (though it's always still there)
Additional Tips: Use a stat tracking app, search up 'HearthStone Tracker'. It helps to know your win-rates and the composition of the ladder. So you can see if your winning 80% of the time vs one class you don't play against much, you could sacrifice some strength in that area to make your deck stronger vs another more often played class.
Also, try to always be in a 'winners' mindset. If you think your going to lose, 9/10 times you probably will. I also recommend taking 30 minute breaks every time you lose 3 games in a row. Just to give yourself time to cool off, and hopefully not continue on a downward spiral.
As a new player your first priority is learning all the classes, how they function, and generally what cards they are using before they even play them. Always be aware of what kinds of removal and AoE's they have, like don't fill up your side of the board against a mage on turn 7, because most of the time you will get flamestriked. Just take some time and practice with all classes.
After playing with all the classes pick one class/deck that you really like, don't go off of what people say is strong or etc, because if you don't have fun playing that deck you're not going to do as well as if you liked it. Spend all your dust to make everything you need for one solid competitive deck, then try saving up dust to craft only legendaries. If you spend all your dust crafting greens and blues, eventually you will start getting duplicates and have to disenchant them, at a 400% loss. By saving dust for just crafting Legendaries, in 3 months when your collection fills out you should have been able to make 2-3 Legendaries that are good, because you got to pick them, not random crap from packs.
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
Not a top player here, but i can share my experience laddering from 20 to 10. Being you a new player you reminded me of how difficult it was when i started. On the first months i couldn't get past rank 18. Today is easy to reach 10 with some streaks and the reasons are a few:
A better collection. You can do well with the basic cards, but some new ones really makes the difference.
Time played. If you are new, maybe not even 50 games can take you there, but overtime it will be a walk in the park. Take your time. As you play, you'll get to understand the mechanics of the game/cards and that's more important than the cards.
You will also see various types of deck, start to know them and have good chances of predicting what your opponents can play.
Put everything together and your climb will become faster and smoother.
1. level 20 to 10 is a walk in the park. any type of deck (aggro, midrange, control) will easily be able to climb quickly so as long as it's not terribly built for the meta and your skill level meets the required thresholds
2. for newer players, the biggest skill bump is at around rank 5, as that's when the majority of people start playing good netdecks, card for card. and rank 2, where people start to make noticeably fewer game breaking mistakes. the meta becomes serious for real at top 200 legend, where people are truly able to identify, create and pilot optimized and/or emergent decks.
3. you can win-streak for 2 stars up to rank 5, and then it's 1 star at a time from there
It depends on what time of the month, but if I start the month really really late (2 weeks in), I can easily blaze through all the ranks up to about 6-7 without issue on an almost straight win streak save a few bad games near the higher ranks. I'm actually surprised at how easily I can do this, looking back and all. I remember back when I first started playing, the best deck I could build was a half-assed token druid and I could barely get past rank 10. Rank 10 is nothing now with my slightly improved game sense and much improved card collection.
Anyway, the ladder starts getting a bit harder at rank 5 or so, where most people have high quality decks and most people are fairly competent at the game and you can't winstreak anymore so the grind is slowwwww. Climbing past that point is equal parts playing skill, luck, and meta decisions.
I never bother climbing the first week of the month. It's not worth it. All the people who you'll be playing at ranks 1-3 at the end of the month are all floating around rank 10 at that time. It's better to just let them climb before you and then steamroll through the ranks a week or two later. For me the first week of the month is all about dicking around and having fun with gimmicky decks :)
Currently rank 4 this season, but I haven't made a huge effort to climb past that (I play a lot of fatigue druid lol). Maybe if I have time this weekend...
After playing with all the classes pick one class/deck that you really like, don't go off of what people say is strong or etc, because if you don't have fun playing that deck you're not going to do as well as if you liked it. Spend all your dust to make everything you need for one solid competitive deck, then try saving up dust to craft only legendaries.
If you spend all your dust crafting greens and blues, eventually you will start getting duplicates and have to disenchant them, at a 400% loss. By saving dust for just crafting Legendaries, in 3 months when your collection fills out you should have been able to make 2-3 Legendaries that are good, because you got to pick them, not random crap from packs.
Reposted because I don't want people missing this advice. This.. if you are new to the game and miss any other advice, please PLEASE follow this one.
I never bother climbing the first week of the month. It's not worth it. All the people who you'll be playing at ranks 1-3 at the end of the month are all floating around rank 10 at that time. It's better to just let them climb before you and then steamroll through the ranks a week or two later. For me the first week of the month is all about dicking around and having fun with gimmicky decks :)
I have to ask you, what kind of mentality is this?
It is kind of obvious that if a lot of rank 1-3 players hang around the rank 10 mark our winrate will be lower compared to later in the month but that will not mean we do not have an edge, and by playing versus better opponents is that not a thing that will make us evolve as players? I totally agree that the ladder seems to be easiest to climb later in the month but I never played scared of facing tough opponents, since it is usuallt they who teach me a thing or two about combos I was not aware of or pull out a deck I have not met yet. This is what makes the game fun (for me) instead of steamrolling versus bad opponents who in 4 out of 5 matches will be playing a deck I can label within 3 turns and now how to act accordingly against.
Just my 2 cents :)
I don't really care about playing better players for the first few weeks of the month because climbing at that point takes a lot of effort with aggressive ladder-climbing decks that I typically find unfun to play, or otherwise require spending an inordinate amount of time on the game that I simply don't have. I like playing gimmick decks and more midrange decks, which naturally lend themselves to slower ladder climbing.
I don't actually honestly care about rank enough to push my way past everyone else; what I care about is playing decks that I want t play, which means forgoing climbing until it's easy to do so, so I don't have to grind out nearly as many games on Hunter or whatever I'm using to grind the ladder.
I have a lot of fun goofing around. Even at rank 4, where I'm currently at, I still play third-rate decks like fatigue druid. That's my mentality. I'm not trying to "get better," I'm trying to do dumb shit that I find fun. If anything the only extent to which I truly care about my rank is that I want to try my gimmicky decks on better players (compare to TotalBiscuit who plays his gimmick decks around ranks 19-20.... yeah I'll pass). I'd rather play my goofy ranks around the ranks right between where the good players and bad players are at any point (i.e. rank 5 at the end of the month). If I eventually climb ranks playing a deck that I love, more power to me I guess, but that's not my end goal. Playing what I love to play is my end goal, and sometimes what I want to play is something absolutely ridiculous like miracle warrior or murloc priest.
Hello TOP RANK PLAYERS! I`m a HS nwb (appearantly) , looking for some answers.
Any1 who has ever reached lvl 5 is free to answer :)
The Ladder: I was trying hard to climb this season, but winded up at 18. The question is: When you guys are playing ranked, how many games does it normally take to get to lvl 10 (from 20) ? Is it just a walk in the park, or does it take 50 games?
2nd:A t wivh lvl you think the meta becomes serious for real.
3rd question: Does the amount of stars to reach the next lvl increase or do they stay at 3, all the way to the top ?
Any general tips ? Feel free :)
Best regards, Trashman
1. It depends on the season, I've had seasons where I get stuck around rank 12-10 for a few days and then I've had seasons where I have hit rank 5 on the first day of the season. Normally it is just a matter of finding the right deck for what ever the meta is like at a given time. It will take a lot of games when to reach rank 10 when you first start out because you are still learning the game
2. It depends on what you consider serious, generally this is how the meta breaks down (at least in my opinion)
ranks 25-20: new players
ranks 20-15: players that are starting to get a better grasp on the game, likely aren't playing good decks
ranks 15-12: players that are starting to develop/use decks that work
ranks 12-10: players are starting to learn how to trade efficiently and are starting to get their decks to a point where they would be considered good, although they are likely missing 1 or 2 cards they need
ranks: 10-7: players likely have gotten all the cards they need for their decks, they have a fair grasp on how to trade efficiently, they are starting to try and predict their opponent's plays, they know their decks fairly well, they think through their plays but don't always consider all the possible plays
ranks 6-5: Players know their decks really well and think through their plays well, and can predict their opponent's plays fairly well
ranks 4-1: Players know what they need to do to win, they plan 1 or 2 turns ahead, and know the matchups, and predict what their opponent's plays will be
Legend: Matches are challenging, people are planning many turns in advance, can predict the opponent's plays with high accuracy, and are capable of making really good plays based on all of the reads they are making.
3. Yes, ranks 25-21: 2 stars, ranks 20-16:3 stars, ranks 15-11: 4 stars, ranks 10-6: 5 stars, ranks 5-1: 5 stars and you don't earn any bonus stars for getting 3+ wins in a row.
General tips: watch some professional hearthstone streams, it is the best way to learn what high level players are doing that you might not be. One of the best people to actually watch is trump even though he streams arena because you can learn the importance of knowing how to trade efficiently which is one of the most important skills in hearthstone and having that skill will launch you up in ranks even if your deck is not the best.
Hello! And thank you all very much for theese replies. It is very helpful and VERY good reading !
I have plundered with the idea for a very cool and poweful deck for some time now. I will try to reach lvl 10 this month with it.
FINALLY, A last question if you please :
DECK TWEAKING :
Situation; After some time playing the deck unsuccesfully, you decide to tweak it. Maybe change a card or two. So you make the changes, and now you are ready to test it again : How many games do you play (in general) before you decide to keep the new cards or go back to the original and try again ?
Hello! And thank you all very much for theese replies. It is very helpful and VERY good reading !
I have plundered with the idea for a very cool and poweful deck for some time now. I will try to reach lvl 10 this month with it.
FINALLY, A last question if you please :
DECK TWEAKING :
Situation; After some time playing the deck unsuccesfully, you decide to tweak it. Maybe change a card or two. So you make the changes, and now you are ready to test it again : How many games do you play (in general) before you decide to keep the new cards or go back to the original and try again ?
Best regards
Trashman
It's up to you. Some people will find that 3 games is the key number to see if the tweak made it or not, some may want 5 games. It depends fo you. You may also go on a huge winstreak that would not be representative but wouldn't make you willing to switch the tweak you made. Just question yourself about the tech cards you put in.
1 ) Are they helping you against your unfavorable matchups.
2 ) Did those new cards helped you win more or to fall back from a uncomfortable board position.
3 ) Are the tweak that much consistent ?
Rollback Post to RevisionRollBack
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
Hello! And thank you all very much for theese replies. It is very helpful and VERY good reading !
I have plundered with the idea for a very cool and poweful deck for some time now. I will try to reach lvl 10 this month with it.
FINALLY, A last question if you please :
DECK TWEAKING :
Situation; After some time playing the deck unsuccesfully, you decide to tweak it. Maybe change a card or two. So you make the changes, and now you are ready to test it again : How many games do you play (in general) before you decide to keep the new cards or go back to the original and try again ?
Best regards
Trashman
15-20 is the number I generally go off of, make sure you're tracking your games like I suggested. Then analyze the results and figure out changes that will help you against the largest amount of decks you're facing. Even then I try to not change more than 2 cards at a time. Along with that, when laddering on my way to Legend, I find it best to stick with only 1 (maybe 2) decks per session.
Iandakar said this in another thread and it describes the problem perfectly. Ignore the specifics, but the logic behind his quote is VERY true.
Good catch o the tilt issue. Now to face the next villain: THE META!
Here's where it gets tricky. You are right that sticking to a deck that's been countered is a bad thing. However, it's very easy to switch too early due to a few unlucky matches. The result is what you see on the forums sometimes: I go pally and I get rogues. I go with a counter to rogues and I get zoo. I fight against zoo and.."
So how to stop that?
1. Stick to pally..for now!
2. Track the games and get in 20 matches with pally. If you've been tracking then count the games you played earlier as well.
See if you face more than 10 'counter decks' vs your pally.
If not, even if it's 9 rogues in a row then the rest are decks your deck can deal with, stick with pally. PERHAPS add in a tweak to make it slightly stronger against rogue/warrior without giving up on the other decks.
If it's 10+ decks that pally is weak to then consider switching. Look for a deck/style that can deal with over half of the decks that you have on your list
Note that I didn't say 'losses/wins'. Losing 10+ out of a 20 match run is normal. If your deck rocks zoo normally, but just did poorly this run then just roll with it. Just focus on whether your deck is set up to deal with the meta, even if RNG didn't play nice this time.
Keep at it and you'l make it.
Rollback Post to RevisionRollBack
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
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Hello TOP RANK PLAYERS! I`m a HS nwb (appearantly) , looking for some answers.
Any1 who has ever reached lvl 5 is free to answer :)
The Ladder: I was trying hard to climb this season, but winded up at 18. The question is: When you guys are playing ranked, how many games does it normally take to get to lvl 10 (from 20) ? Is it just a walk in the park, or does it take 50 games?
2nd:A t wivh lvl you think the meta becomes serious for real.
3rd question: Does the amount of stars to reach the next lvl increase or do they stay at 3, all the way to the top ?
Any general tips ? Feel free :)
Best regards, Trashman
The number of games it will take you will depend on your skill, some amount of luck, and deck choice, so it's hard to say how long it will take you to rank up to ten from twenty.
At rank fifteen I believe there are four stars per rank, and ten plus it's five stars per rank. At rank five you stop getting bonus stars for win streaks.
Generally, players consider rank five to legend to be where things get real, but it depends on the time of month and the meta in general.
Nothing doing, traveler.
Legend player here.
1. Depends on the deck you're using and what point in the season you're playing. Generally, the earlier in the season it is, the more difficult is it climb since many legend players will still be low ranked.
2. At rank 5 is when the grind becomes real. No more win streak bonus stars and every opponent will generally be tough.
3. After rank 16 you will need 5 stars to progress to the next rank.
1st: Check out this post of mine for an idea of the amount of games you will need to play : http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/33849-simulated-win-rates-to-different-ranks-and-times
2nd: The meta is always real, it's like an ecosystem. When one deck becomes strong it flourishes, than other decks are made to counter that one, so on and so forth. The meta is self sustaining, always changing from one week to the next.
Generally though, to give you a real answer.... I would say rank 5ish. In the 25-5 range majority of decks you face will be aggro, as it's the quickest, and easiest deck to climb the ladder with. As you get closer to rank 5 and lower you start seeing more and more control decks and less aggro (though it's always still there)
3rd: Stars per rank: 25-21 = 2 Stars, 20-16 = 3 Stars, 15-11 = 4 Stars, 10-1 = 5 Stars
Additional Tips: Use a stat tracking app, search up 'HearthStone Tracker'. It helps to know your win-rates and the composition of the ladder. So you can see if your winning 80% of the time vs one class you don't play against much, you could sacrifice some strength in that area to make your deck stronger vs another more often played class.
Also, try to always be in a 'winners' mindset. If you think your going to lose, 9/10 times you probably will. I also recommend taking 30 minute breaks every time you lose 3 games in a row. Just to give yourself time to cool off, and hopefully not continue on a downward spiral.
As a new player your first priority is learning all the classes, how they function, and generally what cards they are using before they even play them. Always be aware of what kinds of removal and AoE's they have, like don't fill up your side of the board against a mage on turn 7, because most of the time you will get flamestriked. Just take some time and practice with all classes.
After playing with all the classes pick one class/deck that you really like, don't go off of what people say is strong or etc, because if you don't have fun playing that deck you're not going to do as well as if you liked it. Spend all your dust to make everything you need for one solid competitive deck, then try saving up dust to craft only legendaries. If you spend all your dust crafting greens and blues, eventually you will start getting duplicates and have to disenchant them, at a 400% loss. By saving dust for just crafting Legendaries, in 3 months when your collection fills out you should have been able to make 2-3 Legendaries that are good, because you got to pick them, not random crap from packs.
Good luck.
/ENDWALLOFTEXT
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence
Not a top player here, but i can share my experience laddering from 20 to 10. Being you a new player you reminded me of how difficult it was when i started. On the first months i couldn't get past rank 18. Today is easy to reach 10 with some streaks and the reasons are a few:
A better collection. You can do well with the basic cards, but some new ones really makes the difference.
Time played. If you are new, maybe not even 50 games can take you there, but overtime it will be a walk in the park. Take your time. As you play, you'll get to understand the mechanics of the game/cards and that's more important than the cards.
You will also see various types of deck, start to know them and have good chances of predicting what your opponents can play.
Put everything together and your climb will become faster and smoother.
1. level 20 to 10 is a walk in the park. any type of deck (aggro, midrange, control) will easily be able to climb quickly so as long as it's not terribly built for the meta and your skill level meets the required thresholds
2. for newer players, the biggest skill bump is at around rank 5, as that's when the majority of people start playing good netdecks, card for card. and rank 2, where people start to make noticeably fewer game breaking mistakes. the meta becomes serious for real at top 200 legend, where people are truly able to identify, create and pilot optimized and/or emergent decks.
3. you can win-streak for 2 stars up to rank 5, and then it's 1 star at a time from there
It depends on what time of the month, but if I start the month really really late (2 weeks in), I can easily blaze through all the ranks up to about 6-7 without issue on an almost straight win streak save a few bad games near the higher ranks. I'm actually surprised at how easily I can do this, looking back and all. I remember back when I first started playing, the best deck I could build was a half-assed token druid and I could barely get past rank 10. Rank 10 is nothing now with my slightly improved game sense and much improved card collection.
Anyway, the ladder starts getting a bit harder at rank 5 or so, where most people have high quality decks and most people are fairly competent at the game and you can't winstreak anymore so the grind is slowwwww. Climbing past that point is equal parts playing skill, luck, and meta decisions.
I never bother climbing the first week of the month. It's not worth it. All the people who you'll be playing at ranks 1-3 at the end of the month are all floating around rank 10 at that time. It's better to just let them climb before you and then steamroll through the ranks a week or two later. For me the first week of the month is all about dicking around and having fun with gimmicky decks :)
Currently rank 4 this season, but I haven't made a huge effort to climb past that (I play a lot of fatigue druid lol). Maybe if I have time this weekend...
Reposted because I don't want people missing this advice. This.. if you are new to the game and miss any other advice, please PLEASE follow this one.
One does not simply walk into Mordor,
unless they want to be the best they can be.
I don't really care about playing better players for the first few weeks of the month because climbing at that point takes a lot of effort with aggressive ladder-climbing decks that I typically find unfun to play, or otherwise require spending an inordinate amount of time on the game that I simply don't have. I like playing gimmick decks and more midrange decks, which naturally lend themselves to slower ladder climbing.
I don't actually honestly care about rank enough to push my way past everyone else; what I care about is playing decks that I want t play, which means forgoing climbing until it's easy to do so, so I don't have to grind out nearly as many games on Hunter or whatever I'm using to grind the ladder.
I have a lot of fun goofing around. Even at rank 4, where I'm currently at, I still play third-rate decks like fatigue druid. That's my mentality. I'm not trying to "get better," I'm trying to do dumb shit that I find fun. If anything the only extent to which I truly care about my rank is that I want to try my gimmicky decks on better players (compare to TotalBiscuit who plays his gimmick decks around ranks 19-20.... yeah I'll pass). I'd rather play my goofy ranks around the ranks right between where the good players and bad players are at any point (i.e. rank 5 at the end of the month). If I eventually climb ranks playing a deck that I love, more power to me I guess, but that's not my end goal. Playing what I love to play is my end goal, and sometimes what I want to play is something absolutely ridiculous like miracle warrior or murloc priest.
I respect your perspective but ya gotta realize we're both playing this game with very different approaches, and that's totally fine. You sound a bit like a Spike whereas I am a certified Johnny.
1. It depends on the season, I've had seasons where I get stuck around rank 12-10 for a few days and then I've had seasons where I have hit rank 5 on the first day of the season. Normally it is just a matter of finding the right deck for what ever the meta is like at a given time. It will take a lot of games when to reach rank 10 when you first start out because you are still learning the game
2. It depends on what you consider serious, generally this is how the meta breaks down (at least in my opinion)
ranks 25-20: new players
ranks 20-15: players that are starting to get a better grasp on the game, likely aren't playing good decks
ranks 15-12: players that are starting to develop/use decks that work
ranks 12-10: players are starting to learn how to trade efficiently and are starting to get their decks to a point where they would be considered good, although they are likely missing 1 or 2 cards they need
ranks: 10-7: players likely have gotten all the cards they need for their decks, they have a fair grasp on how to trade efficiently, they are starting to try and predict their opponent's plays, they know their decks fairly well, they think through their plays but don't always consider all the possible plays
ranks 6-5: Players know their decks really well and think through their plays well, and can predict their opponent's plays fairly well
ranks 4-1: Players know what they need to do to win, they plan 1 or 2 turns ahead, and know the matchups, and predict what their opponent's plays will be
Legend: Matches are challenging, people are planning many turns in advance, can predict the opponent's plays with high accuracy, and are capable of making really good plays based on all of the reads they are making.
3. Yes, ranks 25-21: 2 stars, ranks 20-16:3 stars, ranks 15-11: 4 stars, ranks 10-6: 5 stars, ranks 5-1: 5 stars and you don't earn any bonus stars for getting 3+ wins in a row.
General tips: watch some professional hearthstone streams, it is the best way to learn what high level players are doing that you might not be. One of the best people to actually watch is trump even though he streams arena because you can learn the importance of knowing how to trade efficiently which is one of the most important skills in hearthstone and having that skill will launch you up in ranks even if your deck is not the best.
50 games sounds about average... anywhere between 35~60
You can breeze it or you can just find terrible matchups, terrible draws, other top players climbing, etc. etc.
Hearthstone 101 Guide: Everything you need to know to become an expert!
Achieve Legendary rank with F2P Mage Deck by Trump
Achieve Legendary rank with F2P Shaman Deck by Trump
Hello! And thank you all very much for theese replies. It is very helpful and VERY good reading !
I have plundered with the idea for a very cool and poweful deck for some time now. I will try to reach lvl 10 this month with it.
FINALLY, A last question if you please :
DECK TWEAKING :
Situation; After some time playing the deck unsuccesfully, you decide to tweak it. Maybe change a card or two. So you make the changes, and now you are ready to test it again : How many games do you play (in general) before you decide to keep the new cards or go back to the original and try again ?
Best regards
Trashman
It's up to you. Some people will find that 3 games is the key number to see if the tweak made it or not, some may want 5 games. It depends fo you. You may also go on a huge winstreak that would not be representative but wouldn't make you willing to switch the tweak you made. Just question yourself about the tech cards you put in.
1 ) Are they helping you against your unfavorable matchups.
2 ) Did those new cards helped you win more or to fall back from a uncomfortable board position.
3 ) Are the tweak that much consistent ?
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
He he.. Thank you very much.. See you top 5 in end of month.. ;)
Hope you make it ehre.
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
15-20 is the number I generally go off of, make sure you're tracking your games like I suggested. Then analyze the results and figure out changes that will help you against the largest amount of decks you're facing. Even then I try to not change more than 2 cards at a time. Along with that, when laddering on my way to Legend, I find it best to stick with only 1 (maybe 2) decks per session.
Iandakar said this in another thread and it describes the problem perfectly. Ignore the specifics, but the logic behind his quote is VERY true.
All men dream, but not equally. Those who dream by night in the dusty recesses of their minds, wake in the day to find that it was vanity: but the dreamers of the day are dangerous men, for they may act on their dreams with open eyes, to make them possible. - T. E. Lawrence