It is no Secret anymore that the Shop purchases on Apple devices are more Expensive then the ones on PC. But dose someone know for sure if the odds of pulling a legendary, Epic or golden Card are also lower on IOS than it is on the PC Version of hearthstone?
Are you sure that your devices are set to the same country? Pretty sure that ie. the Battlepass costs 20€ no matter the device in the top paying countries.
I would be very surprised if Blizzard could get away with posting the odds for the different rarities, knowing that those odds weir false or skewing the odds like that (Pity timer is no secret). Celestalon has posted rarity odds numerous times and I don't think that he's willing to go to court over it...
Yes i am sure i just double Checked it. Same Account and Same Country (Germany).
For Example the Battle Pass costs 19,99€ and on IOS Mobile Version the same Battle pass costs 22,99€. Same for the MC Blinktron Bundle witch costs 24,99€ in the Battle.net Store and 29,99€ on Mobile Version. There is a difference from 3€ up to 5€ for the same Bundles (Every other bundle is also more Expensive on Mobile).
So if they have no problem with more Expensive Bundles on Mobile, i wonder if they also make the drop rate worse on mobile Versions.
The iOS prices are higher than both PC and Android, because Apple charges a premium / tax for purchases on iOS devices. This has nothing to do with either Blizzard OR the internal workings of the game.
To answer your question, therefore, no, this will have no impact or effect whatsoever on the chances of what cards you pull in card packs, since this calculation is done on the servers at Blizzard's end - otherwise people could easily hack their device in order to increase the odds of card pulls, etc.
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It is no Secret anymore that the Shop purchases on Apple devices are more Expensive then the ones on PC. But dose someone know for sure if the odds of pulling a legendary, Epic or golden Card are also lower on IOS than it is on the PC Version of hearthstone?
Are you sure that your devices are set to the same country? Pretty sure that ie. the Battlepass costs 20€ no matter the device in the top paying countries.
I would be very surprised if Blizzard could get away with posting the odds for the different rarities, knowing that those odds weir false or skewing the odds like that (Pity timer is no secret). Celestalon has posted rarity odds numerous times and I don't think that he's willing to go to court over it...
@YourPersonalGuru
Yes i am sure i just double Checked it. Same Account and Same Country (Germany).
For Example the Battle Pass costs 19,99€ and on IOS Mobile Version the same Battle pass costs 22,99€. Same for the MC Blinktron Bundle witch costs 24,99€ in the Battle.net Store and 29,99€ on Mobile Version. There is a difference from 3€ up to 5€ for the same Bundles (Every other bundle is also more Expensive on Mobile).
So if they have no problem with more Expensive Bundles on Mobile, i wonder if they also make the drop rate worse on mobile Versions.
Austrian account here. IOS more expansive than PC. It's because Apple always gets its provison $$$.
Aaaaah good to know... Them cheeky bastards ;)
The iOS prices are higher than both PC and Android, because Apple charges a premium / tax for purchases on iOS devices.
This has nothing to do with either Blizzard OR the internal workings of the game.
To answer your question, therefore, no, this will have no impact or effect whatsoever on the chances of what cards you pull in card packs, since this calculation is done on the servers at Blizzard's end - otherwise people could easily hack their device in order to increase the odds of card pulls, etc.