I didn´t wanna start a thread about this initially, yet I couldn´t help but notice a LOT (and I really mean a LOT) of ragequits in early game ranked lately.
Standard scenario: Me (control Paladin) vs any aggro/tempo/mech-type-deck, pick a class of your choice. My early game is kinda slow, imagine Shielded Minibot, dudes, and eventually a Seal of Light
Agressive decks tend to get the upper hand and board presence against me early, so most of the times I end up between 25 and 18 Health around turn 4. My counterplay turn 4 (or 3+coin): Wild Pyromancer+Equality My enemies reaction: Ragequit
o_O
Not that I´m complaining, free wins taste delicious, but seriously, why would you leave? You'll have 4/5 Mana to work with next turn, and my board is empty. I know time is prescious, but not that much? and what is the purpose of playing if you can´t stand getting your board wiped? It´s the nature of cardgames... This of course only happens against fast-type decks, no control player ever quit a game that I played until he/she or me knew the game was lost.
Has anybody else noticed something similar? I'd like to hear a reasonable explanation for it, especially why it's done in ranked play. Casual is a different story, you wanna test things out etc..
Rollback Post to RevisionRollBack
Hier gewinnt nur einer, St. Pauli und sonst keiner.
how sure are you that it is a rage quit? Maybe he just conceded the game to you with a smile and move on to the next game? Or maybe it is time for school/house chores?
just because ragequit is something that you might do doesn't mean everyone who concedes is in ragequit mode.
no need to exaggerate his reaction when you can't even see his face. He probably just decided that he can't catch up in the game and didn't want to waste his time.
I have actually stopped running Pyro in my pally deck (I prefer more early game and then consecration + equality on turn 6), but I've never seen someone ragequit because of that.
Im mostly playing arena at the moment, i only ladder when i need to complete a specific quest. I think im around rank 8 or 9 at this point and i usually end the season at rank 5. When a game starts bad, i dont have a good hand or the opponent board gets hard to deal with i just concede. Its not a ragequit at all, i dont really care. Its just efficiency. Why wasting 10 more minutes seeing if i can win an uphill battle if i can start a new game and in 5 mins complete the last win needed for the quest?
When im just playing for fun i tend to finish games and i like long control battles, but lately im only playing arena or other games for fun.
What rank(s) are you playing? That may make some difference in the opponents you are encountering.
17-10 so far this season. I considered this point as well, however i never saw people concede so early in 8 months of Hearthstone up to this day. Fair points made by the others here as well, but I just think it´s poor. "No perfect curve start, board wiped? This game never happened, next please." At least try harder. Zoolock prior GvG was able to win games very late, those guys had giant balls in comparison. Getting that edge on turn 11 or 12 by silencing a taunt and then Doomguard to have exact lethal? That´s the wins you really enjoy, not those where you stomp your opponents face in 5 turns.
Rollback Post to RevisionRollBack
Hier gewinnt nur einer, St. Pauli und sonst keiner.
OP: In your mind what is the difference between a "rage quit" and a regular concede and how do you know that your opponents are, in fact, "rage quitting"? Perhaps they realize that they have no counter play to your board wipe, and that they face going into the mid game against a control paladin and know it is unlikely for that to turn out successful for them. Do you think they should have to sit there and waste the next 20 minutes of their time?
Rush decks have a very small chance of actually winning if you clear their board on turn 4 and they only have you down to 20 health. If they don't have the means of killing you in hand, it makes perfect sense to concede and move on. I doubt they are "rage quitting" - they are simply playing efficiently.
to clarify: even though using the term "rage-quit", of course I dont think every enemy who does concede the game is actually "in rage" ;) it´s a catchy phrase to catch your attention however, you get the idea
Rollback Post to RevisionRollBack
Hier gewinnt nur einer, St. Pauli und sonst keiner.
when you play hearthstone enough you start to realize when you lose a game after a certain play and that its better value/ min maxed time to just reque a new game then to fight an uphill battle that has a low chance to win.
to clarify: even though using the term "rage-quit", of course I dont think every enemy who does concede the game is actually "in rage" ;) it´s a catchy phrase to catch your attention however, you get the idea
You should probably just say quit then...
But the answer to your question is extremely easy. They know they've lost - they quit. What's the mystery?
Well I had some pre-T5 ragequits as well. But I do it mainly if I do like two misplays in one turn. It doesn't happen a lot but as long it's not legend rank, why should I give a shit? It's costing me one star, I can get over that. Better than being pissed of about myself for hours or grind through a game. Strangely enough I never rage quite against control warrior even though I have lost every game against them today... Instead I grind into the very late game and get beaten. Yeah... humans are strange.
what if you're on a winning streak? Still concede?
(This does not apply to ranks 5+ ofc)
If i believe i still have a fair chance of winning, ill go on with the game. If the game is almost inevitably doomed, concede and go on. Win streaks are easy to get anywise.
A thing to keep in mind is that a lot of the mech decks are very all-in right now with very little card draw. That turn 4 board wipe is a much bigger deal than it is to a Zoo deck or Shockadin or something that actually has some legs.
i can explain sinc ei tend to concede early a lot it depends on what you really achieve on the day, if you want to have some fun games then you keep playing howeve rif you are kind like of in a gold rush for different reasons; (have to leave soon or get up really early the next day) you'll mostly quit against a control that achieves a board clear while you have no hand or no jeeves i'm not proud of it but what's effective is effective as a pure f2p player i can confirm that time is actually TOO valuable.
i'll give you an example, when a competitive player meets someone that they deem a "scrub" ( a player that in their eye is just setting fake rules and limitations to himself like saying X card, tactic or character is cheap) they will often tell them
"play to win not to have fun/show off/perform combos, etc"
Well as an economically minded player i will tell you that those kind of players "play to get gold, not to win" sure in this game winning nets you gold, but these players select their wins to be the most efficient possible.
Edit: as an added thought this is the logic why some players (including myself) don't Bm "time wasted Bming is time i'm not making gold"
I've had this one guy concede to me when I was at 9 health and they were around 27 I think. They were a shaman and I was a mage. I got a Sneed's Old Shredder from an unstable portal, and then they killed it giving me a Grommash Hellscream. I emote "I'm Sorry" and before I finished the emote they explode. There's only so much I can do at turn 7 with a Grommash, but whatever.
Also I've had people concede when they can't kill my mechs or prevent Mimiron's Head from activating. It's only 16 damage to the face that I can do IF I decide to go face with all four attacks (as a mage there's no cold blood or rock biter option to buff it). Usually I'd opt for more board control until I can get lethal which would only mean 4 or 8 damage to the face potentially and what should be a killable Vo7Tron.
Well, one of those would have been me, if I made it past rank 15 in any given season, which I have not achieved so far. Scrubs like me tend to be salty and maybe you ran into a few that made their way up and were on a losing streak?
I didn´t wanna start a thread about this initially, yet I couldn´t help but notice a LOT (and I really mean a LOT) of ragequits in early game ranked lately.
Standard scenario:
Me (control Paladin) vs any aggro/tempo/mech-type-deck, pick a class of your choice. My early game is kinda slow, imagine Shielded Minibot, dudes, and eventually a Seal of Light
Agressive decks tend to get the upper hand and board presence against me early, so most of the times I end up between 25 and 18 Health around turn 4.
My counterplay turn 4 (or 3+coin): Wild Pyromancer+Equality
My enemies reaction: Ragequit
o_O
Not that I´m complaining, free wins taste delicious, but seriously, why would you leave? You'll have 4/5 Mana to work with next turn, and my board is empty. I know time is prescious, but not that much? and what is the purpose of playing if you can´t stand getting your board wiped? It´s the nature of cardgames...
This of course only happens against fast-type decks, no control player ever quit a game that I played until he/she or me knew the game was lost.
Has anybody else noticed something similar? I'd like to hear a reasonable explanation for it, especially why it's done in ranked play.
Casual is a different story, you wanna test things out etc..
Hier gewinnt nur einer, St. Pauli und sonst keiner.
how sure are you that it is a rage quit? Maybe he just conceded the game to you with a smile and move on to the next game? Or maybe it is time for school/house chores?
just because ragequit is something that you might do doesn't mean everyone who concedes is in ragequit mode.
no need to exaggerate his reaction when you can't even see his face. He probably just decided that he can't catch up in the game and didn't want to waste his time.
"Put your face in the light!" - Tirion Fordring
I have actually stopped running Pyro in my pally deck (I prefer more early game and then consecration + equality on turn 6), but I've never seen someone ragequit because of that.
Im mostly playing arena at the moment, i only ladder when i need to complete a specific quest. I think im around rank 8 or 9 at this point and i usually end the season at rank 5. When a game starts bad, i dont have a good hand or the opponent board gets hard to deal with i just concede. Its not a ragequit at all, i dont really care. Its just efficiency. Why wasting 10 more minutes seeing if i can win an uphill battle if i can start a new game and in 5 mins complete the last win needed for the quest?
When im just playing for fun i tend to finish games and i like long control battles, but lately im only playing arena or other games for fun.
17-10 so far this season. I considered this point as well, however i never saw people concede so early in 8 months of Hearthstone up to this day.
Fair points made by the others here as well, but I just think it´s poor. "No perfect curve start, board wiped? This game never happened, next please." At least try harder. Zoolock prior GvG was able to win games very late, those guys had giant balls in comparison. Getting that edge on turn 11 or 12 by silencing a taunt and then Doomguard to have exact lethal? That´s the wins you really enjoy, not those where you stomp your opponents face in 5 turns.
Hier gewinnt nur einer, St. Pauli und sonst keiner.
OP: In your mind what is the difference between a "rage quit" and a regular concede and how do you know that your opponents are, in fact, "rage quitting"? Perhaps they realize that they have no counter play to your board wipe, and that they face going into the mid game against a control paladin and know it is unlikely for that to turn out successful for them. Do you think they should have to sit there and waste the next 20 minutes of their time?
Rush decks have a very small chance of actually winning if you clear their board on turn 4 and they only have you down to 20 health. If they don't have the means of killing you in hand, it makes perfect sense to concede and move on. I doubt they are "rage quitting" - they are simply playing efficiently.
to clarify:
even though using the term "rage-quit", of course I dont think every enemy who does concede the game is actually "in rage" ;)
it´s a catchy phrase to catch your attention however, you get the idea
Hier gewinnt nur einer, St. Pauli und sonst keiner.
when you play hearthstone enough you start to realize when you lose a game after a certain play and that its better value/ min maxed time to just reque a new game then to fight an uphill battle that has a low chance to win.
You should probably just say quit then...
But the answer to your question is extremely easy. They know they've lost - they quit. What's the mystery?
Well I had some pre-T5 ragequits as well. But I do it mainly if I do like two misplays in one turn. It doesn't happen a lot but as long it's not legend rank, why should I give a shit? It's costing me one star, I can get over that. Better than being pissed of about myself for hours or grind through a game. Strangely enough I never rage quite against control warrior even though I have lost every game against them today... Instead I grind into the very late game and get beaten. Yeah... humans are strange.
to all you time- enthusiasts:
what if you're on a winning streak? Still concede?
(This does not apply to ranks 5+ ofc)
Hier gewinnt nur einer, St. Pauli und sonst keiner.
If i believe i still have a fair chance of winning, ill go on with the game. If the game is almost inevitably doomed, concede and go on. Win streaks are easy to get anywise.
A thing to keep in mind is that a lot of the mech decks are very all-in right now with very little card draw. That turn 4 board wipe is a much bigger deal than it is to a Zoo deck or Shockadin or something that actually has some legs.
i can explain sinc ei tend to concede early a lot it depends on what you really achieve on the day, if you want to have some fun games then you keep playing howeve rif you are kind like of in a gold rush for different reasons; (have to leave soon or get up really early the next day) you'll mostly quit against a control that achieves a board clear while you have no hand or no jeeves i'm not proud of it but what's effective is effective as a pure f2p player i can confirm that time is actually TOO valuable.
i'll give you an example, when a competitive player meets someone that they deem a "scrub" ( a player that in their eye is just setting fake rules and limitations to himself like saying X card, tactic or character is cheap) they will often tell them
"play to win not to have fun/show off/perform combos, etc"
Well as an economically minded player i will tell you that those kind of players "play to get gold, not to win" sure in this game winning nets you gold, but these players select their wins to be the most efficient possible.
Edit: as an added thought this is the logic why some players (including myself) don't Bm "time wasted Bming is time i'm not making gold"
I've had this one guy concede to me when I was at 9 health and they were around 27 I think. They were a shaman and I was a mage. I got a Sneed's Old Shredder from an unstable portal, and then they killed it giving me a Grommash Hellscream. I emote "I'm Sorry" and before I finished the emote they explode. There's only so much I can do at turn 7 with a Grommash, but whatever.
Also I've had people concede when they can't kill my mechs or prevent Mimiron's Head from activating. It's only 16 damage to the face that I can do IF I decide to go face with all four attacks (as a mage there's no cold blood or rock biter option to buff it). Usually I'd opt for more board control until I can get lethal which would only mean 4 or 8 damage to the face potentially and what should be a killable Vo7Tron.
Well, one of those would have been me, if I made it past rank 15 in any given season, which I have not achieved so far. Scrubs like me tend to be salty and maybe you ran into a few that made their way up and were on a losing streak?
<iframe src="http://gifyoutube.com/gif/ywoqQP" frameborder="0" scrolling="no" width="440" height="400" style="-webkit-backface-visibility: hidden;-webkit-transform: scale(1);" ></iframe>