I wouldn't worry about pingmage for now. Mozaki is probably a bigger issue, and a far worse experience to face.
Of the three Mage archetypes, (Ping, Big Spell, Mozaki OTK), Mozaki has the lowest win rate by a VERY wide margin.
Considering that big spell mage literally isn't a deck anywhere outside of bronze and that mozaki is one of the top choices at 1k legend...what are you smoking, exactly?
I wouldn't worry about pingmage for now. Mozaki is probably a bigger issue, and a far worse experience to face.
Of the three Mage archetypes, (Ping, Big Spell, Mozaki OTK), Mozaki has the lowest win rate by a VERY wide margin.
Considering that big spell mage literally isn't a deck anywhere outside of bronze and that mozaki is one of the top choices at 1k legend...what are you smoking, exactly?
Top 1K Legend is not the entire meta. It represents literally the smallest slice of the Hearthstone player base. For the VAST majority of players, Mozaki isn't a big deal because the players they face aren't good enough to use it well.
I agree that it's problematic from a design perspective because in the right hands it's a consistently fast OTK with no possibility of disruption since it often pops off before you can even play Mutanus.
Of the three Mage archetypes, (Ping, Big Spell, Mozaki OTK), Mozaki has the lowest win rate by a VERY wide margin.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
That's funny, implying big spell mage is actually better than mozaki. Stats from bronze for games that lasted more than 13 turns or something?
Considering that big spell mage literally isn't a deck anywhere outside of bronze and that mozaki is one of the top choices at 1k legend...what are you smoking, exactly?
Top 1K Legend is not the entire meta. It represents literally the smallest slice of the Hearthstone player base. For the VAST majority of players, Mozaki isn't a big deal because the players they face aren't good enough to use it well.
I agree that it's problematic from a design perspective because in the right hands it's a consistently fast OTK with no possibility of disruption since it often pops off before you can even play Mutanus.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland