It is weird because they said you can't generate invoke cards, invoke lovers and galakrond by any means (invoking, through discovering, adding random cards), except by lazul, mind vision, thoughtsteal, ...
It is weird because they said you can't generate invoke cards, invoke lovers and galakrond by any means (invoking, through discovering, adding random cards), except by lazul, mind vision, thoughtsteal, ...
They changed it in a patch recently - you can now generate Invoke cards in decks that run Galakrond.
It is weird because they said you can't generate invoke cards, invoke lovers and galakrond by any means (invoking, through discovering, adding random cards), except by lazul, mind vision, thoughtsteal, ...
They changed it in a patch recently - you can now generate Invoke cards in decks that run Galakrond.
Oh, okay. I think that is great. Just tell me this if you know. Are they going to change this again so that you can't generate these cards or are they going to allow us to generate cards forever?
The invoke cards rotate with the Galakronds, IE. no need to change it again for standard when these go to wild, so I assume the function is here to stay.
They should honestly make Invoke cards act like any other normal card, I don't get why they do this.
They didn't do this with the C'thun cards either and no one complained.
There are highrolls in RNG, and lowrolls, and if you get a Galakrond card in a non-Galakrond deck, well that's a lowroll but aside from the 4 Mana 2/2 Rush, nothing would even be that terrible.
C'thun cards differed in that they mostly provided around vanilla value even when disregarding the C'thun buff. Invoke cards (2-mana freeze a character, 5 mana 4/5 taunt, 4 mana 2/2 rush, 1 mana give a minion +1 attack etc.) are almost unplayable without the invoke effect.
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It happened again. I posted couple of months ago about the same thing when some patch happened so maybe it is the similar patch that did this.
What's so weird about it tho? Sure, the chances are low, but it's still a Priest card.... doesn't seem like a bug at all
I don't see anything special about that. It's a random Priest minion, so why shouldn't it be offered?
It is weird because they said you can't generate invoke cards, invoke lovers and galakrond by any means (invoking, through discovering, adding random cards), except by lazul, mind vision, thoughtsteal, ...
They changed it in a patch recently - you can now generate Invoke cards in decks that run Galakrond.
Oh, okay. I think that is great. Just tell me this if you know. Are they going to change this again so that you can't generate these cards or are they going to allow us to generate cards forever?
The invoke cards rotate with the Galakronds, IE. no need to change it again for standard when these go to wild, so I assume the function is here to stay.
They should honestly make Invoke cards act like any other normal card, I don't get why they do this.
They didn't do this with the C'thun cards either and no one complained.
There are highrolls in RNG, and lowrolls, and if you get a Galakrond card in a non-Galakrond deck, well that's a lowroll but aside from the 4 Mana 2/2 Rush, nothing would even be that terrible.
C'thun cards differed in that they mostly provided around vanilla value even when disregarding the C'thun buff. Invoke cards (2-mana freeze a character, 5 mana 4/5 taunt, 4 mana 2/2 rush, 1 mana give a minion +1 attack etc.) are almost unplayable without the invoke effect.