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    posted a message on Galakrond's Awakening Promotion Email - 2 New Cards!

    I wonder if there will be a 0 Mana legendary in this set.

    Blizz does not like flukes. 

    Posted in: News
  • 2

    posted a message on Reno Hero Power REVEALED!!! :D

    In Wild it's pretty easy to make your deck 60 Scroll of Wonders. That deck is terrible.

    Posted in: General Discussion
  • 0

    posted a message on Reno Hero Power REVEALED!!! :D
    Quote from SlydE >>

    Why do some people still think random spells with random targets are fun?

    I hate them! The recent brawl was absolutely awful!

     The thing is, with that Hero Power, it's not even gonna be good.

    Random spells are broken in that brawl since they came along with sticks.

    Like this it's gonna be terrible. You are going to hit your own face or buff opponents stuff way too often for any consticency, 

    Posted in: General Discussion
  • 0

    posted a message on Better nerf that free stuff just before the Adventure!

    You will never remember this 11 days long meta though. 

    Posted in: General Discussion
  • 0

    posted a message on Better nerf that free stuff just before the Adventure!
    Quote from Cyborg_1911 >>

    That's how businesses work. They make new cards OP so it increases sales and then it gets nerfed. If the cards are weak then it won't sell much.

    They have never done it like this before though, in such short time before a new card release and after previous nerfs. 

    Posted in: General Discussion
  • 0

    posted a message on Better nerf that free stuff just before the Adventure!

    Coincidence? I think not!

    The fact that almost all Galakrond decks get nerfed, despite a meta change arriving anyways with 35 new cards, is more than suspicious! The apparent nerf meta is gonna last how long? Not even 2 weeks apparently. Can't talk about necessity here. 

    Suspiciously, the nerfs mainly target the invoke related cards, of which everyone got the corresponding galakrond heroes for free. 

    I mean Galakrond even was supposed to be the flavor of the exp, supposed to be powerful and now they quickly nerf it away just before the next sets release? 

    Like want a real hero, pay money for it? 

    Honestly I think this is very dirty of Blizzard! 

    Posted in: General Discussion
  • 0

    posted a message on New Paladin Card - Shotbot

    Very good card. 

    Posted in: Card Discussion
  • 1

    posted a message on New Warlock Epic Card - Chaos Gazer

    Very strong. Better anti-combo than dirty rat, but not a Taunt.

    Posted in: Card Discussion
  • 7

    posted a message on New Mage Hero Card - The Amazing Reno

    Better nerf that free shit before the P2W hero arrives.

    Dirty Blizzard, Dirty! 

    Posted in: Card Discussion
  • 0

    posted a message on Tips for transition to wild?
    Quote from 1xbenx1 >>
    Quote from user-100041474 >>

     

    But current Wild Community is actually very happy with the game :) 

     https://www.hearthpwn.com/forums/hearthstone-game-modes/wild-format/238970-dod-ruined-wild

    This thread is/was literally on the front page of Hearthpwn today.

     Ever heard of the term vocal minority?

    As I said all the people that create content for Wild are very happy with the current meta game, feel free to ask them on twitch. 

    Posted in: General Discussion
  • 4

    posted a message on Tips for transition to wild?
    Quote from 1xbenx1 >>
    Quote from JazrinBlack >>

    Where do i start for wild?

    1) Start complaining about how wild is broken.
    2) Get ready to swear that wild would be the perfect format if the devs would only nerf X card.
    3) Repeat steps 1 & 2 for the entire time you play wild.

    Current Wild is in the best state ever and all Wild Streamers such as Control, Roffle, Dane, Solem or Getmeowth agree with me here. 

    The Reno deck push was the best Blizzard has done in years. 

    Deck diversity is very high, with both very easy decks and very challenging ones.

    Hearthstone will always have complainers, in the end it is a number based game so certain decks will always be stronger than others.

    But current Wild Community is actually very happy with the game :) 

    Posted in: General Discussion
  • 0

    posted a message on Tips for transition to wild?
    Quote from Velerios >>
    Quote from Kill_Dash_Nine >>

    You're late to just start playing wild unless you want to spend lots of ca$h on packs. You're better off playing standard.

     As said before: absolute bullshit: Mech Paladin, Pirate Warrior, Secret Mage are the top dogs right now, and cheap as hell. But don't buy Curse of Naxxramas as above mentioned: you only need Loatheb on the legendaries, and also only rarely right now. And the rest of the cards that are strong are common or rares, easier to craft them. But League of Explorers is a good buy for the bucks.

     You also get Mad Scientist which is one of the strongest cards in the game. 

    Duplicate is one of the better Mage secrets 

    Poison Seeds is a Staple in Control Druid lists.

    Sludge Belcher is kinda bad but still sometimes played alongside Rotten Applebaum in Reno lists featuring N'zoth

    Haunted Creeper is fine for token druid if you've just started.

    I would never craft common cards as a Wild player, and you really need that dust for epics and legendaries.

    LoE is much better than Naxx, that's true. I would however highly recommend to buy both if you are willing to spend a little money on the game.

    That will just get you started way faster and Adventures are a much better deal than packs, even the weakest one (Karazhan), as you can dust the bad legendaries. 

    Posted in: General Discussion
  • 2

    posted a message on So I just learned today that echo was silent nerfed a while ago
    Quote from RendInFriend >>
    Quote from KnivesOut >>

    Clearly your reading comprehension is off. They announced it and gave full dust refunds a while ago when Snip-Snap warlock was causing havoc.

     It was snip snap priest that was the real issue. Infinitely large magnetic for free.

     No the real issue was Snip Snap Warlock, a Wild deck. It was Tier S in Tempostorm for months and made the format unplayable at legend rank. 

    Mechwarper plus Galvanizer made the Infinite Snip Snap available at turn 3. 

    That's also the reason why OP didn't hear any YouTubers talk about it. He likely watches Standard players where the change isn't much relevant. Wild YouTubers such as Control, Roffle, Dane or Solem have definitely talked about the nerf. 

    Since the Snip Snap nerf Wild is in the best shape ever. Very High deck variety with both very easy and challenging decks to play. Basically all Wild Streamers are currently very satisfied with the format. 

    Posted in: General Discussion
  • 3

    posted a message on Tips for transition to wild?
    Quote from Kill_Dash_Nine >>

    You're late to just start playing wild unless you want to spend lots of ca$h on packs. You're better off playing standard.

     That's bullshit. 

    Pirate Warrior, Secret Mage and Mech Paladin are very cheap top tier decks. 

    I would suggest buying League of Explorers and Course of Naxxramas with real money though. Those are the strongest sets ever printed, and they are absolutely mandatory for Wild. 

    Posted in: General Discussion
  • 2

    posted a message on Wild in the 15-10 area is Priest Hell

    You face these decks at this rank because it sucks. 

    Big Priest is no longer a viable deck, heck it was already just Tier 3 when Barnes got nerfed.

    Just craft Pirate Warrior or Secret Mage. Both decks are hella cheap. With one of these you can hit legend in just a few hours.

    These decks smorc BP before he can tutor out anything. 

    Posted in: Wild Format
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