I took a few months off and came back recently. I have been playing a lot of control decks recently and have had a good time with Reno-warrior or a heavy control/beneath the ground rogue deck I made. I have had really nice success but believe a lot of that comes from bad plays by my opponents.
As an example, I was playing an Anyfin Paladin deck that was very control heavy. I was collecting a ton of armor (with Tank Up) and it was clear we were both going to draw out our decks. When he had around 5 cards left he dropped a a ton of 1/1's with Muster and hero power. Instead of killing anything else I just let him fill up his board. He didn't think it through and had 7 1/1's. At that point he had a dead hand of 2 Anyfins but no room to summon anything. He could only do 3 damage a round to me (7-4 tank up) and screwed himself over.
Another round I played against another warrior. With only 4 draws left he dropped 2 acolytes of pain. I had 2 whirlwinds and a revenge in my hand. Needless to say he fatigued out quickly.
Why are people having trouble planning out late games when it's pretty obvious what we both have left in the tank?
I took a few months off and came back recently. I have been playing a lot of control decks recently and have had a good time with Reno-warrior or a heavy control/beneath the ground rogue deck I made. I have had really nice success but believe a lot of that comes from bad plays by my opponents.
As an example, I was playing an Anyfin Paladin deck that was very control heavy. I was collecting a ton of armor (with Tank Up) and it was clear we were both going to draw out our decks. When he had around 5 cards left he dropped a a ton of 1/1's with Muster and hero power. Instead of killing anything else I just let him fill up his board. He didn't think it through and had 7 1/1's. At that point he had a dead hand of 2 Anyfins but no room to summon anything. He could only do 3 damage a round to me (7-4 tank up) and screwed himself over.
Another round I played against another warrior. With only 4 draws left he dropped 2 acolytes of pain. I had 2 whirlwinds and a revenge in my hand. Needless to say he fatigued out quickly.
Why are people having trouble planning out late games when it's pretty obvious what we both have left in the tank?
What rank are you playing at? Cause that honestly seems like rank 15 plays. A warrior dropping acolytes near fatigue?? Dumbest play. I can maybe see why the pally played how he did, maybe thinking you had a brawl or AOE removal so he tried to bait it for his anyfin to be more effective but failed seeing how you obviously outplayed him.
Perhaps it's simply because you're playing at the lower ranks. Based on your ability to identify their plays as mistakes, your skill level and understanding of the game seem to be above those that you share the rank with. If you put in a little more time, you'd probably be able to go much higher and have more enjoyable games against people of similar skill level.
I took a few months off and came back recently. I have been playing a lot of control decks recently and have had a good time with Reno-warrior or a heavy control/beneath the ground rogue deck I made. I have had really nice success but believe a lot of that comes from bad plays by my opponents.
As an example, I was playing an Anyfin Paladin deck that was very control heavy. I was collecting a ton of armor (with Tank Up) and it was clear we were both going to draw out our decks. When he had around 5 cards left he dropped a a ton of 1/1's with Muster and hero power. Instead of killing anything else I just let him fill up his board. He didn't think it through and had 7 1/1's. At that point he had a dead hand of 2 Anyfins but no room to summon anything. He could only do 3 damage a round to me (7-4 tank up) and screwed himself over.
Another round I played against another warrior. With only 4 draws left he dropped 2 acolytes of pain. I had 2 whirlwinds and a revenge in my hand. Needless to say he fatigued out quickly.
Why are people having trouble planning out late games when it's pretty obvious what we both have left in the tank?
its probably because you are smarter than everyone and have a very high IQ
Perhaps it's simply because you're playing at the lower ranks. Based on your ability to identify their plays as mistakes, your skill level and understanding of the game seem to be above those that you share the rank with. If you put in a little more time, you'd probably be able to go much higher and have more enjoyable games against people of similar skill level.
Probably is the rank. I'm around 12 right now, been playing whenever the new baby won't let me sleep. :P