Besides the 2/1 for 2 (and beast) and the 4/3 for 4, what else can you think of?
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Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!
It isn't a coincidence that GvG added not a single silence. The explanation was that the devs want to see people use minions and spells to counter threats and not just everyone running 'mandatory' silence cards.
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Free to try and find a game, dealing cards for sorrow, cards for pain.
don't really think an addition silence minion is needed since most decks nowadays run 1 silence only to save room for better picks. Making more will only make them never played and therefore a total waste. Owl and spellbreaker is fine
Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!
I was thinking like a 5/3 for 6. A 6/5 for 6 with silence would be too good.
Rollback Post to RevisionRollBack
Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!
Anyone who wants another option to silence later in the game. Again, my ideas are just suggestions. Maybe I'm putting down the potential 6 drop too much and it should be a 5/5 instead. IDK
Rollback Post to RevisionRollBack
Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!
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Besides the 2/1 for 2 (and beast) and the 4/3 for 4, what else can you think of?
Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!
It isn't a coincidence that GvG added not a single silence. The explanation was that the devs want to see people use minions and spells to counter threats and not just everyone running 'mandatory' silence cards.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Keeper of the Grow ofc! Then there is cards like Mass dispel and Earth shock
Edit: Nevermind didnt realize what the question really was, haha
Not all those who wander are lost!
don't really think an addition silence minion is needed since most decks nowadays run 1 silence only to save room for better picks. Making more will only make them never played and therefore a total waste. Owl and spellbreaker is fine
nothing beats the RNGesus !!!!
I want a 5 or 6 drop with silence.
Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!
Maybe a 6/5 for 6?
I was thinking like a 5/3 for 6. A 6/5 for 6 with silence would be too good.
Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!
Really? On existing minions it costs 2 health only. Who'd take 5/3 for 6 over 4/3 for 4?
Anyone who wants another option to silence later in the game. Again, my ideas are just suggestions. Maybe I'm putting down the potential 6 drop too much and it should be a 5/5 instead. IDK
Hi, I'm Troy. I play Magic and HS obsessively, it drives my family nuts! I study environmental science at WWU and love game theory (they don't offer it as a major here). Yep!