Nothing too busted. Can't be broken with the coin on turn 2 and pretty much makes your opponent skip their turn on turn 3 unless they want to get greedy. If it's ability also hits a 10 drop pretty much makes it unplayable, but that would probably never ever happen, ever (maybe). Worst case scenario it increases a card in their hand by one and makes them skip their turn 3, which can be pretty good when you want to stall a bit. Disrupting tempo can be very powerful.
The concept for the card is to give Warlock a "morph" type spell like Polymorph or Hex giving he is a spellcaster and all. Each "magician" class should have one in my opinion, besides the one Kazakus gives.
The spell idea is to morph a target but also taking a risk giving it +3/+3 going along with all the "damage to self" themed Warlock spells.
Ancient Curse
Flavor text:
The Burning Legion send their regards...
Check out my Mech Undatakah Pally deck: http://www.hearthpwn.com/decks/1261460-undatakah-mech-pally
@edit: better image scaling
Token:
A somewhat old card of mine. Card and its token in the attachments.
Imgur link: https://imgur.com/gallery/0ajAQ4h
"Your face is the place!.."
"Though this be madness, there is no method in it."
You are making your opponent use that card but ofcourse you dont know what card it is but you can choose cards that he is saving.
When the card is played the curse is gone.
Nothing too busted. Can't be broken with the coin on turn 2 and pretty much makes your opponent skip their turn on turn 3 unless they want to get greedy. If it's ability also hits a 10 drop pretty much makes it unplayable, but that would probably never ever happen, ever (maybe). Worst case scenario it increases a card in their hand by one and makes them skip their turn 3, which can be pretty good when you want to stall a bit. Disrupting tempo can be very powerful.
If you have a taunt minion,this spell give it a "stealth" for cursed opponent minions
So, if you play after this spell a minion, it can be attacked by bewitched opponent minions
I'm not sure if 6 mana is the right amount but it just seems like the right cost.
Affliction cards :
Edit: forgot to add "at the start of your turn" to the Abusive card. Corrected now.
The concept for the card is to give Warlock a "morph" type spell like Polymorph or Hex giving he is a spellcaster and all. Each "magician" class should have one in my opinion, besides the one Kazakus gives.
The spell idea is to morph a target but also taking a risk giving it +3/+3 going along with all the "damage to self" themed Warlock spells.
Why is the rum gone?
Based on: Unstable Affliction
Scales "twice" if you have Spell Damage +1 for example. It would do 3 damage immediately and 6 damage if the minion would attack.
Flavor text: When you drop the foods on the floor, You would be cursed if you don't eat them within 3 second.
Cursed! will be given to each player, for the handlock, you can enjoy the 3 extra hands and deal 6 damages to opponent
Card that you have to throw away if you don't want your hand swarmed with Infection