This is my first attempt at custom cards. Here's what I think will be a cool addition to pirate warriors.
This card may seem a bit underpowered but pirate warrior win rate when patches is drawn is around 35% and if patches is not drawn it is around 55%. If you happen to have early pirate like n'zoth's first mate then you can just mulligan this quest and later you can just cycle it.
Way too underpowered for a quest. plus blizzard doesn't want to give Pirate warrior a buff. their quest is probably gonna be "Play X number of taunts" since they keep tying to make taunt warrior work.
I think it will be "deal 30 damage to the enemy hero by turn 6" and rewards you with 1 cost spell with effect "win the game"
so if the opponent try's to heal it doesn't reduce the total damage you've done to their face. This Ives pirate warrior a chance to be a viable deck against heals.
But really I think it probably will be taunt related or possibly armour related to push warriors back to control.
lmao no more pirates please. its already a no skill deck, lets hope for a taunt minion quest and extra armor for better control matchups. Miss those long Elise Control Warrior games. Lets make Hearthstone challenging again!
Not even pirate warriors would want to play that quest. Not to mention Patches is a neutral legendary. A quest will not exist that relies on someone having a specific card.
Play 1 pirate, get a shit load of pirates for free?
Gain 2 Armour, summon a bajillion pirates and equip a weapon that has pirate synergy?
I'd imagine it would be play weapons but think it is more likely there will be a critical total of armour to reach e.g. 25. It will be control orientated though.
This is my first attempt at custom cards. Here's what I think will be a cool addition to pirate warriors.
This card may seem a bit underpowered but pirate warrior win rate when patches is drawn is around 35% and if patches is not drawn it is around 55%. If you happen to have early pirate like n'zoth's first mate then you can just mulligan this quest and later you can just cycle it.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
thats awful
Na that quest card sucks.
Way too underpowered for a quest. plus blizzard doesn't want to give Pirate warrior a buff. their quest is probably gonna be "Play X number of taunts" since they keep tying to make taunt warrior work.
Causal Hearthstone player from New Jersey
You can draw a card even if you don't trigger quest getting you closer to that Arcanite Reaper.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
I think it will be "deal 30 damage to the enemy hero by turn 6" and rewards you with 1 cost spell with effect "win the game"
so if the opponent try's to heal it doesn't reduce the total damage you've done to their face. This Ives pirate warrior a chance to be a viable deck against heals.
But really I think it probably will be taunt related or possibly armour related to push warriors back to control.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
lmao no more pirates please. its already a no skill deck, lets hope for a taunt minion quest and extra armor for better control matchups. Miss those long Elise Control Warrior games. Lets make Hearthstone challenging again!
Yikes...that was cringe worthy.
Not even pirate warriors would want to play that quest. Not to mention Patches is a neutral legendary. A quest will not exist that relies on someone having a specific card.
It's gonna be something like "play 7 minions with taunt" and "reward: Summon a 1/4 armorsmith with taunt each turn"
you heard it here first^^
Just remember the good times!
quest: do not play pirate warrior!
reward: respect.
Playing Hearthstone since Oct 2015. Favourite class: Warlock.
Aaaand I have 99 skills, but the english language ain't one. :D
Quest: Kill 5 Minions with a weapon
Reward: 5 Mana Spell: Set your heroes Health to 1, Gain triple the health you lost as armor
Quest: Gain a total of 30 armor.
Reward: Weapon portal - At the start of your turn equip a random weapon
Play 1 pirate, get a shit load of pirates for free?
Gain 2 Armour, summon a bajillion pirates and equip a weapon that has pirate synergy?
I'd imagine it would be play weapons but think it is more likely there will be a critical total of armour to reach e.g. 25. It will be control orientated though.
Tactician : Play 30 Warrior cards
Reward: 40 gold
Would be cool if warrior get a quest that had to do with weapons, play 3 weapons and get a legendary weapon.