I didn't like Miracle Rogue being nerfed into oblivion. I also disliked the overnerf of Warsong Commander. Heck, I even wanted deathrattle decks to remain playable when they nerfed Undertaker.
But Secret Pally really is the first deck I won't miss at all once it is gone.
Miracle rogue was much more insane and strong than secret paladin. I dont like secret paladin, but miracle rogue was much more powerfull
True. Still I dislike Secret Pally more, probably because it curves out so well with OP standalone cards
4 mana 3/5 Battlecry: Silence your opponents C'Thun (Wherever it is).
Rollback Post to RevisionRollBack
What is Hearthstone to you? A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
Shadow Word: Concede 3 mana Shuffle your opponents C'Thun into your deck (Wherever it is).
Rollback Post to RevisionRollBack
What is Hearthstone to you? A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
Because a 6 mana card that draws all of the secrets in the deck out isn't strong enough; you want Paladins to not only be able to play a 3/4 body, but also have plenty of mana left to flood the board with other bodies too to accept the worldly delights of the result of those secrets?
Yeah, there is nothing at all problematic about a paladin being able to potentially play a 3/4, up to 4 or 5 other minions (atleast some with divine shields), avenge, noble sac, redemption, and comp spirit, all in the same turn. Nothing at all troubling in that, right?
Because a 6 mana card that draws all of the secrets in the deck out isn't strong enough; you want Paladins to not only be able to play a 3/4 body, but also have plenty of mana left to flood the board with other bodies too to accept the worldly delights of the result of those secrets?
Yeah, there is nothing at all problematic about a paladin being able to potentially play a 3/4, up to 4 or 5 other minions (atleast some with divine shields), avenge, noble sac, redemption, and comp spirit, all in the same turn. Nothing at all troubling in that, right?
Against a specific deck under specific circumstances, no it's not troubling. The most I would change in this is make it 4 mana, but that's about it. You need to understand that it's not at all even close to Mysterious Challenger in the "works every time" sense. This card will be a 3 mana 3/4 in almost all cases, except for that one C'thun match where you happened to drew this, while your opponent happened to have buffed his C'thun a lot.
Does the creator of this thread not understand that everyones first thougth reading this thread is " oh here is a noob that finally was abel to win a match after 3 years of hearthstone by using secret paladin. Now secret paladin is going out and he is afraid he will never make rank 24 again so he creates the most op card ever to keep his braindead playstyle EVERYONE hates alive" Sure theres no need or reason to give a single fuck what any one else on the internet really thinks but i feel like making a thread like this is like calling yourself retarded.
Unfortunately, it seems you're right. People's hate towards Secret Paladin gets in the way of critical thinking. :P
OP is trolling or smoking the green shit. We should have a poll.
Don't forget to include the option for "Both"!
:P
Rollback Post to RevisionRollBack
What is Hearthstone to you? A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
Against a specific deck under specific circumstances, no it's not troubling. The most I would change in this is make it 4 mana, but that's about it. You need to understand that it's not at all even close to Mysterious Challenger in the "works every time" sense. This card will be a 3 mana 3/4 in almost all cases, except for that one C'thun match where you happened to drew this, while your opponent happened to have buffed his C'thun a lot.
This is a completely ridiculous argument. We haven't even seen HALF of the C'Thun support cards yet, from what I hear. With the kind of support this single card is getting, we're likely to see a LOT of C'Thun decks after the update. Everyone gets a free C'thun anyway so everyone can do it, and C'Thun is VERY easy to buff. 2 mana Beckoner of Evil gives a 2/3 body and buffs +2/+2 AND is a neutral card. I'd imagine that every single C'Thun deck will run at least 1 copy of it no matter what. Thats already enough to play this card you designed on curve and gain 2 secrets right off the bat with it. +5 buff to C'Thun is all thats required to get all 5 secrets out on the board, and that can be done as early as turn 4 (2x beckoner of evil and 1x twilight elder). Note, this is JUST from the cards we've seen so far.
Oh, and lets not forget that there is a druid and warrior class specific C'Thun support already revealed. Likely there will be 1 for each class. I'd imagine that gives every class a decent chance at a C'Thun deck. So yea...let secret paly die. This card is more cancer than MC if the remaining C'Thun support cards are of similar or greater quality than what we've seen.
Everything that you mentioned just makes more sense as to why a counter to such a widespread deck should exist. So, thanks for busting my previous argument while simultaneously giving me a new one. :3
Wow, all this hate from Guys who lost 10 Games in a row to Secret Paladin and now they rage about everything that has "Secret" in its card text.
But in all their rage, they forgot about the Standart Rotation. Lets think: What made Secret Paladin so strong? Answer: Their perfect curve and hardly removable board with 1 Secret or Secretkeeper, 2 Shielded Minibot, 3 Muster for Battle, 4 Piloted Shredder, 5 Loatheb, 6 Mysterious Challenger, 7 Dr. Boom, 8 Tirion Fordring. The Rotation takes away almost their complete curve in addition to Coghammer and Avenge, plus Mysterious Challenger just got a new counter with Eater of Secrets, PLUS this card needs a certain requirement to be fulfilled by his opponent, unlike Challenger who just draws secrets no matter what. Now you might think LOL what a retard defending Cancer Pally look he's a Pally idiot himself! I mostly play Control Paladin and I also think Secret Paladin is a bit too strong right now, but it won't be for long, so while this card might be too good at 3 Mana (maybe make it a 5 mana 4/5), it could help keep the Archetype of a Secret playing Paladin alive, because dont forget, no one played these useless Secrets before. And to the guys who say this should be neutral: I wanna se you playing vs a christmas tree Mage. Sounds like fun.
So to everyone here hating around. Just think before you dislike.
Wow, all this hate from Guys who lost 10 Games in a row to Secret Paladin and now they rage about everything that has "Secret" in its card text.
But in all their rage, they forgot about the Standart Rotation. Lets think: What made Secret Paladin so strong? Answer: Their perfect curve and hardly removable board with 1 Secret or Secretkeeper, 2 Shielded Minibot, 3 Muster for Battle, 4 Piloted Shredder, 5 Loatheb, 6 Mysterious Challenger, 7 Dr. Boom, 8 Tirion Fordring. The Rotation takes away almost their complete curve in addition to Coghammer and Avenge, plus Mysterious Challenger just got a new counter with Eater of Secrets, PLUS this card needs a certain requirement to be fulfilled by his opponent, unlike Challenger who just draws secrets no matter what. Now you might think LOL what a retard defending Cancer Pally look he's a Pally idiot himself! I mostly play Control Paladin and I also think Secret Paladin is a bit too strong right now, but it won't be for long, so while this card might be too good at 3 Mana (maybe make it a 5 mana 4/5), it could help keep the Archetype of a Secret playing Paladin alive, because dont forget, no one played these useless Secrets before. And to the guys who say this should be neutral: I wanna se you playing vs a christmas tree Mage. Sounds like fun.
So to everyone here hating around. Just think before you dislike.
Thanks, finally someone who sees the card without salt goggles on.
LOL vry funny indeed!
Arena Leaderboard EU - September 2018: #47 (@7.77 Wins Average)
Nerubar weblord or mana wraith + master of disguise.
Countered.
-
Just no.
Want a C'Thun counter?
Let's make it neutral then
4 mana
3/5
Battlecry: Silence your opponents C'Thun (Wherever it is).
What is Hearthstone to you?
A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
Arena Leaderboard EU - September 2018: #47 (@7.77 Wins Average)
We could make it a Priest card:
Shadow Word: Concede
3 mana
Shuffle your opponents C'Thun into your deck (Wherever it is).
What is Hearthstone to you?
A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
Because a 6 mana card that draws all of the secrets in the deck out isn't strong enough; you want Paladins to not only be able to play a 3/4 body, but also have plenty of mana left to flood the board with other bodies too to accept the worldly delights of the result of those secrets?
Yeah, there is nothing at all problematic about a paladin being able to potentially play a 3/4, up to 4 or 5 other minions (atleast some with divine shields), avenge, noble sac, redemption, and comp spirit, all in the same turn. Nothing at all troubling in that, right?
I'm confused. I didn't realize that secret paladin was a "tradition."
OP is trolling or smoking the green shit. We should have a poll.
What is Hearthstone to you?
A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
I'm just disappointed no one noticed that that's Lady Liadren.
Wow, all this hate from Guys who lost 10 Games in a row to Secret Paladin and now they rage about everything that has "Secret" in its card text.
But in all their rage, they forgot about the Standart Rotation. Lets think: What made Secret Paladin so strong? Answer: Their perfect curve and hardly removable board with 1 Secret or Secretkeeper, 2 Shielded Minibot, 3 Muster for Battle, 4 Piloted Shredder, 5 Loatheb, 6 Mysterious Challenger, 7 Dr. Boom, 8 Tirion Fordring. The Rotation takes away almost their complete curve in addition to Coghammer and Avenge, plus Mysterious Challenger just got a new counter with Eater of Secrets, PLUS this card needs a certain requirement to be fulfilled by his opponent, unlike Challenger who just draws secrets no matter what. Now you might think LOL what a retard defending Cancer Pally look he's a Pally idiot himself! I mostly play Control Paladin and I also think Secret Paladin is a bit too strong right now, but it won't be for long, so while this card might be too good at 3 Mana (maybe make it a 5 mana 4/5), it could help keep the Archetype of a Secret playing Paladin alive, because dont forget, no one played these useless Secrets before. And to the guys who say this should be neutral: I wanna se you playing vs a christmas tree Mage. Sounds like fun.
So to everyone here hating around. Just think before you dislike.
Hey! I like you!
I'm pretty sure the c'thun counter we need (assuming we need one) is already in the game. Hello Nerub'ar Weblord!