No. Not enough at all. Should have just reworked the card entirely. A 5 mana BGH is still enough to render slow 7+attack minions completely uselss. What a blunder.
Should've been six or seven mana but nerf is good and needed. But also agree that it ok at 5 mana as someone pointed out to counter the 4 drop Mountain Giant that will see play because of no nerf to that card(sadly).
FUCK BLIZZARD FOR FUCKING UP THE DRUID CLASS FUCK U BLIZZARD U FUCKERS
Druid can rot in hell as far as im concerned, leave the game if you want to, you wont be missed. Druid was too strong for too long, bye to the pain in the ass druid.
People talk about this card like decks only play 1 minion that has 7+ attack. Some decks might have 2-3-4, yeah BGH can kill 1 but there will be other threats during a game.
Should've been six or seven mana but nerf is good and needed. But also agree that it ok at 5 mana as someone pointed out to counter the 4 drop Mountain Giant that will see play because of no nerf to that card(sadly).
Mountain Giant doesnt need nerfs, and neither did Molten Giant, Handlock is not even tier 1 ffs, and its losing Healbot, Darkbomb and Belcher. I dont care i'll keep playing it, there will be new ways to drop the giants.
And the BGH should have been deleted from the game, like really. It should have been 6 mana or even more, each class has removal to use except druid, but they fucked druid pretty hard, which im fine with. RIP to the damn druid once and for all.
I personally think a 6 mana 4/3 or 4/4 would have been a better nerf, it still seems a bit strong to me being able to play a 5 drop along with it after removing a minion your opponent spent the whole turn to play.
SInce it's use is to kill big minions played late, 5 mana (2 mana increase) isnt really that big of a deal. But, time will tell. Lets see what WotOG brings
Good change. While the card would still be playable in control vs control, it would be absolutely unplayable vs aggro or even (some) mid range. The tempo loss of being forced to play a naked BGH or sit dead in your hand is too big to be ignored.
Still playing it!!
Decent nerf!!!
2 WOG epics for free!!! (have 2 extra BGHs to spare)
No. Not enough at all. Should have just reworked the card entirely. A 5 mana BGH is still enough to render slow 7+attack minions completely uselss. What a blunder.
Put your faith in the Lock. *Desideratus Bellum*
im fine with this, the tempo swing the turn bgh gets played now is not that huge as it was before, but still: playable :-)
Would be better if they made him a legendary as well
True that now people will have to make a choice between using class removal and playing BGH when building decks.
But cmon. Would you feel comfortable putting a 7+ attack minion in your deck now?
Any fun, 7+ attack legendary will still be almost unplayable. People are still going to run this card almost as much as in the past.
Should've been six or seven mana but nerf is good and needed. But also agree that it ok at 5 mana as someone pointed out to counter the 4 drop Mountain Giant that will see play because of no nerf to that card(sadly).
People talk about this card like decks only play 1 minion that has 7+ attack. Some decks might have 2-3-4, yeah BGH can kill 1 but there will be other threats during a game.
still very strong
RIP giant minions.
You still aren't seeing play.
They just want their huge WOG cards to live once they hit the board.
I personally think a 6 mana 4/3 or 4/4 would have been a better nerf, it still seems a bit strong to me being able to play a 5 drop along with it after removing a minion your opponent spent the whole turn to play.
not expected this, basicly nothing changed, 7+ attack minions still do fear bgh
SInce it's use is to kill big minions played late, 5 mana (2 mana increase) isnt really that big of a deal. But, time will tell. Lets see what WotOG brings
I still think that changing the effect to deal X damage instead of just killing the minion would be a better solution.
The difference between 3 and 5 mana is not very significant in the late game specially since BHG will almost always trade up and 2 for 1.
Reasonable one.
"The light shall burn you!" - heals face.
RIP. If only Molten Giant not nerf.
Handlocked Warlock can see a great come back.
RIP C'thun decks haha
Good change. While the card would still be playable in control vs control, it would be absolutely unplayable vs aggro or even (some) mid range. The tempo loss of being forced to play a naked BGH or sit dead in your hand is too big to be ignored.
People who refuses to play aggro out of principle are even worse than people who play exclusively aggro.
One should seek to become a complete player and play all archetypes, including ones that he despises for whatever irrational reasons.