Galakrond's battlecry is pretty strong yeah, I admit it, summon 2 (or 4 with Quest) 8/8 elemental with Rush, but it won't come down until turn 10, and this is nothing compared to cards like a turn 5 pre-nerf Emerald Spellstone or even a turn 4 Mountain Giant. They are called "Tempo Plays", take a look at the new Alexstrasza card for instance. Real problem is quest being overpowered, not unbeatable but really strong.
I, personally, have no probelms at defeating shamans with my Highlander Dragon Mage, basically have 80% wr, and can't see why it's considered so op by everyone...
It's having success right now, but this is just because the new meta hasn't settled yet, and, trust me, Galakrond Shaman wouldn't have lasted a month even without the incoming nerfs.
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"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
It's unpopular because it's not only untrue but you're also lying. But yes, shamans insane winrate is the result of it losing 80% of the time to the homebrew geniuses like yourself. With how many of you say "my whisp, silverback patriarch, Reno quest priest beats it 174% of the time," I am amazed shaman exists at all. Those homebrews of yours are just too strong.
You must be very high legend with that winrate correct? Because shaman is 80% of the ladder and you never lose to it.
While I disagree with you with how weak you're making it out to be, you are playing the one deck that seems to be able to get consistent wins against it. I'm a shaman player right now, and currently it's only dragon mage that has been able to get consistent wins off of me. Often coming down to how well my early game goes.
There are decks that do well against it, but the biggest problem with Galakrond right now, is that if the cards come in the right order, it can behave as a tempo, midrange and control deck all in one. It does everything really well. Unless your deck is designed to take it on, most decks will struggle against it.
Also to be fair, right now faceless corrupter is just a bit too strong. That getting hit, along with probably a mana hit to elementalist and shudderwock will probably help keep it more in check now. Will still certainly be strong, but will give other decks a bit more breathing room.
Why should I lie lmao? I'm not legend just because I'm not playing a lot these days. I'm an experienced player though, I know quite a lot about Hearthstone (been playing since TGT) and have hit legend too. I'm just saying that "op decks" are on another level of this new Shaman archetype. Jade Druid, Aggro Shaman, Pirate Warrior, Machine Gun Priest , Quest Rogue, just saying. And it has often happened that powerful day 1 decks turned out to be shit in the meta just a week after.
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
As I stated in another thread, the real issue doesn't have much to do with the stats of the deck anyways. It has to to with how the deck is riding off a previously dominant deck and the implications of that upon a new set release.
There are also glaring issues with cards in the new set that are fostering shaman in a way that is generally unhealthy for standard constructed that should be addressed.
I think people are blowing the strength of the deck out of proportion a little bit. But that doesn't invalidate the fact that shaman cards as they currently are, need adjusting.
Personally, shaman is my favorite class. I think the class is arguably one of the weakest at its core and I love when it has time under the sun. Buuuuuuut, I also care about the overall health of the game and can acknowledge when something should be adjusted with the class.
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Galakrond Shaman is not that strong.
"But it has 60% over winrate!!"
It's only Day 3, stats aren't reliable.
Galakrond's battlecry is pretty strong yeah, I admit it, summon 2 (or 4 with Quest) 8/8 elemental with Rush, but it won't come down until turn 10, and this is nothing compared to cards like a turn 5 pre-nerf Emerald Spellstone or even a turn 4 Mountain Giant. They are called "Tempo Plays", take a look at the new Alexstrasza card for instance. Real problem is quest being overpowered, not unbeatable but really strong.
I, personally, have no probelms at defeating shamans with my Highlander Dragon Mage, basically have 80% wr, and can't see why it's considered so op by everyone...
It's having success right now, but this is just because the new meta hasn't settled yet, and, trust me, Galakrond Shaman wouldn't have lasted a month even without the incoming nerfs.
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
It's unpopular because it's not only untrue but you're also lying. But yes, shamans insane winrate is the result of it losing 80% of the time to the homebrew geniuses like yourself. With how many of you say "my whisp, silverback patriarch, Reno quest priest beats it 174% of the time," I am amazed shaman exists at all. Those homebrews of yours are just too strong.
You must be very high legend with that winrate correct? Because shaman is 80% of the ladder and you never lose to it.
While I disagree with you with how weak you're making it out to be, you are playing the one deck that seems to be able to get consistent wins against it. I'm a shaman player right now, and currently it's only dragon mage that has been able to get consistent wins off of me. Often coming down to how well my early game goes.
There are decks that do well against it, but the biggest problem with Galakrond right now, is that if the cards come in the right order, it can behave as a tempo, midrange and control deck all in one. It does everything really well. Unless your deck is designed to take it on, most decks will struggle against it.
Also to be fair, right now faceless corrupter is just a bit too strong. That getting hit, along with probably a mana hit to elementalist and shudderwock will probably help keep it more in check now. Will still certainly be strong, but will give other decks a bit more breathing room.
@sPaCeTiMe19
Why should I lie lmao? I'm not legend just because I'm not playing a lot these days. I'm an experienced player though, I know quite a lot about Hearthstone (been playing since TGT) and have hit legend too. I'm just saying that "op decks" are on another level of this new Shaman archetype. Jade Druid, Aggro Shaman, Pirate Warrior, Machine Gun Priest , Quest Rogue, just saying. And it has often happened that powerful day 1 decks turned out to be shit in the meta just a week after.
Edit: quote
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
As I stated in another thread, the real issue doesn't have much to do with the stats of the deck anyways. It has to to with how the deck is riding off a previously dominant deck and the implications of that upon a new set release.
There are also glaring issues with cards in the new set that are fostering shaman in a way that is generally unhealthy for standard constructed that should be addressed.
I think people are blowing the strength of the deck out of proportion a little bit. But that doesn't invalidate the fact that shaman cards as they currently are, need adjusting.
Personally, shaman is my favorite class. I think the class is arguably one of the weakest at its core and I love when it has time under the sun. Buuuuuuut, I also care about the overall health of the game and can acknowledge when something should be adjusted with the class.