Do you guys think it’s possible to switch prince taldaram for a faceless manipulator? I’m talking about the CubeLock deck btw
Most people run 2 faceless and taldaram. Therefore, I would suggest running 2 faceless by default. Then, replace taldaram with spellbreaker (if it's not in your deck already) or tar creeper (if you face lots of aggro I guess)
I'm no cubelock expert, but these suggestions are based on:
aggro paladin, it's cheap, you can build it even cheaper than the ones you see with 2 or 3 legendaries. it's basically a shell you can put loads of things into and it works.
I would get leeroy and tarim though, but you don't even need leroy or tarim tbh. call to arms is the most important thing, then divine favour.
Honestly paladin is probably your best bet as you can do a lot wit it and if you already have the pirates package and leroy you are well on your way already.
I personally prefer murlocadin, but I'm bias towards the fishy dudes... and speaking of "dudes" dudes is a good paladin deck as well, but it does require some different cards to the other stuff like aggro/mid range/murlocs etc that share so many of the same cards, it makes the class extremely viable right now... it also feels like you're playing a paladin. I only recently started playing the class, but it all just feels right to me with all the buffs and stuff.
(a bit of a tangent, but I feel they really have nailed down how the classes should feel to play... this game is awesome)
Big spell priest isn't bad neither if you learn how to muligan right.
Honestly my conflict got nailed down to CubeLock or some version of Aggro Paladin. I tend to go for CubeLock because I already own most of the cards, and I only miss Spiritsinger Umbra and Taldaram, which I really don’t know whether I should craft them or not. I know it’s a more difficult deck to play, but I think mastering it which I know that with time I could do, and then I’ll be able to get up the ranks.
I haven’t done still any crafting for any of these two types of decks, because I’m lacking only the legendary cards, which are a huge investment for me.
Honestly my conflict got nailed down to CubeLock or some version of Aggro Paladin. I tend to go for CubeLock because I already own most of the cards, and I only miss Spiritsinger Umbra and Taldaram, which I really don’t know whether I should craft them or not. I know it’s a more difficult deck to play, but I think mastering it which I know that with time I could do, and then I’ll be able to get up the ranks.
I haven’t done still any crafting for any of these two types of decks, because I’m lacking only the legendary cards, which are a huge investment for me.
You don't need Umbra, a lot of versions don't run it anyway
Taldaram is considered optimal but again not core.
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aggro paladin, it's cheap, you can build it even cheaper than the ones you see with 2 or 3 legendaries. it's basically a shell you can put loads of things into and it works.
I would get leeroy and tarim though, but you don't even need leroy or tarim tbh. call to arms is the most important thing, then divine favour.
Honestly paladin is probably your best bet as you can do a lot wit it and if you already have the pirates package and leroy you are well on your way already.
I personally prefer murlocadin, but I'm bias towards the fishy dudes... and speaking of "dudes" dudes is a good paladin deck as well, but it does require some different cards to the other stuff like aggro/mid range/murlocs etc that share so many of the same cards, it makes the class extremely viable right now... it also feels like you're playing a paladin. I only recently started playing the class, but it all just feels right to me with all the buffs and stuff.
(a bit of a tangent, but I feel they really have nailed down how the classes should feel to play... this game is awesome)
Big spell priest isn't bad neither if you learn how to muligan right.
Honestly my conflict got nailed down to CubeLock or some version of Aggro Paladin. I tend to go for CubeLock because I already own most of the cards, and I only miss Spiritsinger Umbra and Taldaram, which I really don’t know whether I should craft them or not. I know it’s a more difficult deck to play, but I think mastering it which I know that with time I could do, and then I’ll be able to get up the ranks.
I haven’t done still any crafting for any of these two types of decks, because I’m lacking only the legendary cards, which are a huge investment for me.