I have been a hearthstone player since before Naxx been through the rough spots undertaker hunter, pirate warrior, 4 mana 7/7 shaman, secret paladin, the odd even years which were more boring than aggravating and I have kept playing through it all but the absurdity of this expansion and how bad it is across the board is kind of an insult to gaming in general.
I'm not putting this post up for anything other than the slim margin that people at blizzard monitor the forums or it might encourage others to do the same.
So lets do this spaghetti western style good, bad and ugly and hoo boy this game is one unattractive sucker right now.
The good
This game is incredibly good looking and the mechanics of actually playing the game are second to none, they have made it super easy to grasp the user interface of both pc and mobile.
The game itself before naxx is actually still very very good if a little too vanilla but incredible balance with the rock, paper stone system of control beats midrange, aggro beats control and midrange beats aggro keeping the meta in a decent state with tech options actually doing what tech options are supposed to and allow surprise upsets and niche victories and of course you win with only the cards in your deck.... what a novel concept.
The final good thing even to this day is the flavour and humor of hearthstone the flavour texts, the art style the little voice interactions are all great and should be commended.
The bad
The game seems to repeat the same cycle over and over since naxx the developers release the expansion and immediately the players find the most op deck within days and then spam it until its either fixed internally or a deck emerges that is literally designed to do one thing and that's beat the op deck and only that deck
Some will say this is how its supposed to play out that the meta resolves itself but when every single expansion has THE DECK followed by THE COUNTER DECK which then leads the meta into a jumbled mess because the deck and counter hold each other out of the meta and then it becomes a jumbled for about 2 weeks until it settles and that's the meta until the next expansion proves that the play testing team are either chronically incompetent or being overruled by creative/marketing.
The designers are incapable of making tech cards that worked outside of the core set lets take the current meta as an example quest minions should be countered by mutanus or voljin but because the majority of quests can be timed to complete and be played same turn it renders them useless against competent questline players
The play testers have allowed the quests to reach the player base in a state where both mage and warlock can be completed by turn 6 and I mean genuinely complete i.e the 5 mana reward minion gets played 9n turn 6.
Yes this is the nuts example but the fact that a game winning scenario can be completed by turn 6 without putting their own ability to win at risk is wrong, face aggro should be a thing that can win by turn 6 but only against greedy control decks and should be easily beaten by changing decks to something with early dmg control.
Which brings us to face hunter as an example of bad, lets give the most aggressive class minions and burn spells that hit face while controlling the board so it beats aggro, midrange and control decks.
More design and play tester incompetence.
The ugly
They don't learn from their mistakes what are we on ow like our 15th expansion? And they keep making the same mistakes over and over and worse than that they make bigger versions of those mistakes
Mistakes are apart of learning but if any of us in our careers never improved on past performance but kept making the same cycle of mistakes on every project we would have been fired long ago.
I'm not asking for them to be fired but highlighting the need for reflection by both the design and playtesting team on their processes and benchmarks because it is very bad right now and even with nerfs I can't see it becoming much better and without deleting the entire expansion or redesigning a significant amount of problem cards in both this and previous expansions the game won't get better.
So until spring 2023 or a huge redesign of standard I'm out and if you are not enjoying winning, losing or deck design I suggest you do the same otherwise they won't change.
If you are enjoying the game keep playing but im letting you know its going to break you at some point.
I loved hearthstone but now it makes me angry even when I win that takes an insane level of silliness to achieve.
Man, hearthstone is a game like any other. I see everybody talking how they are tired, pissed etc. But you are playing the same game for years and years in a row. You will get tired at some moment. Just take a break... We got tired from any game if we played it for 6 years
What I don't like about the game is that it has become discountstone. Each class has been given tools that accelerate mana or discount a bunch of cards, and you better hope you draw yours or else... They have talked before about how mana discount was a dangerous thing, that's why they avoided cards like emperor thaurissan, but now they just threw that out of the window. Questlines are understandably strong now. They failed twice qiith quests and needed to do something way more immediate so that they are competitively viable. Expect few of them to get changed. I think the game is fine otherwise, just so different than ever before. One plus about being able to draw and play a lot of cards is that your akill is tested way more.
Mage and Warlock Quests are totally Bonkers right now, while every other Questline is "just existing" with Priest being the most pathetic of the bunch right now.
As Priest you should already Win the Match by finishing that absurdly long Quest Line, let alone wait for Turn 10+ to FIND and play your Shard (you dont even get it on Hand :laugh:)
Maybe they were too busy molesting Female Employees to notice what is wrong with the Game, but at this Rate, Hearthstone might be done for in the Next 2-4 Year´s along with Blizzard....
I'm playing since 2014 almost every day and I have to agree with you. Thank god there is the Battlegrounds mode, which is much more fun nowadays. I stopped buying packs and pre-orders in like 2019 and buying it only with gold. I still buy the perks and battle pass though.
The standard mode was not fun for a long time (at least for me) and now even wild is BS. Before the most fucked up matchup for me was resurrect priest or when stealer of souls wasn't banned. Now it's quest warlock, quest hunter and some mage decks.
We don't allow "I quit" threads. And there's plenty of threads to have discussions in about what should be changed (if anything) about the current state of the game.
CLOSED.
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I have been a hearthstone player since before Naxx been through the rough spots undertaker hunter, pirate warrior, 4 mana 7/7 shaman, secret paladin, the odd even years which were more boring than aggravating and I have kept playing through it all but the absurdity of this expansion and how bad it is across the board is kind of an insult to gaming in general.
I'm not putting this post up for anything other than the slim margin that people at blizzard monitor the forums or it might encourage others to do the same.
So lets do this spaghetti western style good, bad and ugly and hoo boy this game is one unattractive sucker right now.
The good
This game is incredibly good looking and the mechanics of actually playing the game are second to none, they have made it super easy to grasp the user interface of both pc and mobile.
The game itself before naxx is actually still very very good if a little too vanilla but incredible balance with the rock, paper stone system of control beats midrange, aggro beats control and midrange beats aggro keeping the meta in a decent state with tech options actually doing what tech options are supposed to and allow surprise upsets and niche victories and of course you win with only the cards in your deck.... what a novel concept.
The final good thing even to this day is the flavour and humor of hearthstone the flavour texts, the art style the little voice interactions are all great and should be commended.
The bad
The game seems to repeat the same cycle over and over since naxx the developers release the expansion and immediately the players find the most op deck within days and then spam it until its either fixed internally or a deck emerges that is literally designed to do one thing and that's beat the op deck and only that deck
Some will say this is how its supposed to play out that the meta resolves itself but when every single expansion has THE DECK followed by THE COUNTER DECK which then leads the meta into a jumbled mess because the deck and counter hold each other out of the meta and then it becomes a jumbled for about 2 weeks until it settles and that's the meta until the next expansion proves that the play testing team are either chronically incompetent or being overruled by creative/marketing.
The designers are incapable of making tech cards that worked outside of the core set lets take the current meta as an example quest minions should be countered by mutanus or voljin but because the majority of quests can be timed to complete and be played same turn it renders them useless against competent questline players
The play testers have allowed the quests to reach the player base in a state where both mage and warlock can be completed by turn 6 and I mean genuinely complete i.e the 5 mana reward minion gets played 9n turn 6.
Yes this is the nuts example but the fact that a game winning scenario can be completed by turn 6 without putting their own ability to win at risk is wrong, face aggro should be a thing that can win by turn 6 but only against greedy control decks and should be easily beaten by changing decks to something with early dmg control.
Which brings us to face hunter as an example of bad, lets give the most aggressive class minions and burn spells that hit face while controlling the board so it beats aggro, midrange and control decks.
More design and play tester incompetence.
The ugly
They don't learn from their mistakes what are we on ow like our 15th expansion? And they keep making the same mistakes over and over and worse than that they make bigger versions of those mistakes
Mistakes are apart of learning but if any of us in our careers never improved on past performance but kept making the same cycle of mistakes on every project we would have been fired long ago.
I'm not asking for them to be fired but highlighting the need for reflection by both the design and playtesting team on their processes and benchmarks because it is very bad right now and even with nerfs I can't see it becoming much better and without deleting the entire expansion or redesigning a significant amount of problem cards in both this and previous expansions the game won't get better.
So until spring 2023 or a huge redesign of standard I'm out and if you are not enjoying winning, losing or deck design I suggest you do the same otherwise they won't change.
If you are enjoying the game keep playing but im letting you know its going to break you at some point.
I loved hearthstone but now it makes me angry even when I win that takes an insane level of silliness to achieve.
I agree.. it break me now.
I think I have to find another game to fill my break time between works from now on. Any idea?
Man, hearthstone is a game like any other. I see everybody talking how they are tired, pissed etc. But you are playing the same game for years and years in a row. You will get tired at some moment. Just take a break... We got tired from any game if we played it for 6 years
What I don't like about the game is that it has become discountstone. Each class has been given tools that accelerate mana or discount a bunch of cards, and you better hope you draw yours or else... They have talked before about how mana discount was a dangerous thing, that's why they avoided cards like emperor thaurissan, but now they just threw that out of the window. Questlines are understandably strong now. They failed twice qiith quests and needed to do something way more immediate so that they are competitively viable. Expect few of them to get changed. I think the game is fine otherwise, just so different than ever before. One plus about being able to draw and play a lot of cards is that your akill is tested way more.
Totally agree with everything said here.
Mage and Warlock Quests are totally Bonkers right now, while every other Questline is "just existing" with Priest being the most pathetic of the bunch right now.
As Priest you should already Win the Match by finishing that absurdly long Quest Line, let alone wait for Turn 10+ to FIND and play your Shard (you dont even get it on Hand :laugh:)
Maybe they were too busy molesting Female Employees to notice what is wrong with the Game, but at this Rate, Hearthstone might be done for in the Next 2-4 Year´s along with Blizzard....
I'm playing since 2014 almost every day and I have to agree with you. Thank god there is the Battlegrounds mode, which is much more fun nowadays. I stopped buying packs and pre-orders in like 2019 and buying it only with gold. I still buy the perks and battle pass though.
The standard mode was not fun for a long time (at least for me) and now even wild is BS. Before the most fucked up matchup for me was resurrect priest or when stealer of souls wasn't banned. Now it's quest warlock, quest hunter and some mage decks.
We don't allow "I quit" threads. And there's plenty of threads to have discussions in about what should be changed (if anything) about the current state of the game.
CLOSED.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!