I like them. My favorite is the guy who destroys all recruits and gains their power. Pretty damn cool, man. My only criticism is that you could've used WoW lore characters and stuff, there's plenty to do with the Silver Hand and all. Viktor could've easily been like Ballador the Bright or something.
I like your train of thought here. Lagertha is way too strong...
I'm intrigued by Eir. Would be insanely strong in late game. All minions on your side would effectively have a free shot the turn that Eir is played. I would like to see the cost reduced to 5 or 6, and the health to 2 or something like that. This would make it an interesting mid-game play that rewards a quick build up of Silver Hand Recruits and other low-cost minions.
Pretty nice ideas behind the cards, I'd like to add that odin is also too good for his cost tho. Just imagine him killing a spider tank and then you going into 0 mana lay on hands, that'd be a little too much for a three drop. I'd change it's stats to maybe 3/4 or 3/3 and make it only reduce the next spell by like 3 mana at best and even that still seems really good, so I don't know. Really like the concept behind it tho.
http://i.imgur.com/xps68KG.jpg
http://i.imgur.com/pGsc182.jpg
http://i.imgur.com/yriLtzA.jpg
http://i.imgur.com/Hp0vLDk.jpg
http://i.imgur.com/S7V6pfe.jpg
http://i.imgur.com/aWjfYVT.jpg
http://i.imgur.com/eywS9Lf.jpg
What do you think?
The cards need to be recosted for sure (especially Lagertha...seriously that card has no business even being 4 mana let alone 3).
I like them. My favorite is the guy who destroys all recruits and gains their power. Pretty damn cool, man. My only criticism is that you could've used WoW lore characters and stuff, there's plenty to do with the Silver Hand and all. Viktor could've easily been like Ballador the Bright or something.
I like your train of thought here. Lagertha is way too strong...
I'm intrigued by Eir. Would be insanely strong in late game. All minions on your side would effectively have a free shot the turn that Eir is played. I would like to see the cost reduced to 5 or 6, and the health to 2 or something like that. This would make it an interesting mid-game play that rewards a quick build up of Silver Hand Recruits and other low-cost minions.
Thanks for the feedback guys.
As far as Lagertha, I agree... her cost should be higher. Maybe a cost of 6 mana and your HP will summon one 1/2 White Tiger with Charge instead.
With Eir, I also agree... a health of 4 on her would be much more fair.
This was my first time creating my own cards, it's definitely fun.
Pretty nice ideas behind the cards, I'd like to add that odin is also too good for his cost tho. Just imagine him killing a spider tank and then you going into 0 mana lay on hands, that'd be a little too much for a three drop. I'd change it's stats to maybe 3/4 or 3/3 and make it only reduce the next spell by like 3 mana at best and even that still seems really good, so I don't know. Really like the concept behind it tho.
http://i.imgur.com/jkkPfAB.jpg
I forgot to add Magni to the list. Probably my favorite of the bunch.
How do I add and an image directly?