Why are these a thing? I suppose with old gods it is possible to fit both aggro and control cards in one deck but why would people want to be both fast and slow at the same time? Make up your mind!
I play a mid-range Zoo'Thun type of deck. Couple of cards I'm unsure of that could be refined, but it's working. Carried it to rank 3 last season. Didn't play much afterwards. Sadly C'Thun is pretty much the only neutral mid-range option currently, so if you wanna play mid-range, you gotta play C'Thun.
Cthun isn't a control card, he's a mid-range finisher.
Cthun zoolock is OK. There's like 26 slots for minions, and 7 slots is enough for cthun. I think gormok, leeroy, sea giants, and 2x all the typical 1 drops makes for A better deck, but cthun variant is much more affordable.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Why are these a thing? I suppose with old gods it is possible to fit both aggro and control cards in one deck but why would people want to be both fast and slow at the same time? Make up your mind!
I play a mid-range Zoo'Thun type of deck. Couple of cards I'm unsure of that could be refined, but it's working. Carried it to rank 3 last season. Didn't play much afterwards. Sadly C'Thun is pretty much the only neutral mid-range option currently, so if you wanna play mid-range, you gotta play C'Thun.
sooo,what's your problem with it?
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais
Cthun isn't a control card, he's a mid-range finisher.
Cthun zoolock is OK. There's like 26 slots for minions, and 7 slots is enough for cthun. I think gormok, leeroy, sea giants, and 2x all the typical 1 drops makes for A better deck, but cthun variant is much more affordable.