Hi guys, I'm new to TCG and Hearthstone looks very awesome, myself being a strategy game lover. I started this deck and I'd like to know what you think about it. To me it seem very potent to exploit rogue's combo mechanic and I can't see it in game yet since cockatrice interface is just giving me fever. So meanwhile I want some feedback. Thanks!
ok the first question I have is why do you mainly have 1 of every minion? Overall your title made me think of Novice Eng, Loot horder, and other cards that allow you to have a card advantage with the legendarys for late game pull. If you're wanted to construct a rogue deck that allows u to draw, you need those at least and then of course shiv which lets you draw a card too. Also you're talking about running a rogue combo deck. Most of the cards in this deck is 4+ mana so you wont be able to combo van cleef hard, as well as, you don't have stuff like si agent or even defias bandit.
Overall Draw decks for rogues are very powerful, you just need to focus more on what you want in the deck, and slim down some of these beef creatures IMO.
Yeah the cards I wanna use as combo stack are the spell since they are taken in the count my deck is a late game deck which mean I'm gonna play very few turn at the start and then make quite a lot of damage.
For exemple my deck had a Gadgetzan acutioneer wich I can conceal and use only for his effect
Also I can get some pretty strong cards at lost cost such as both giants, one will has his cost lowered by the cards in my hand and the other, since I won't be defending myself at the start of the game my health will be lower and and the molten giant will get pretty handy.
For exemple if I bring at turn 9 with 9 mana crystals I play a sinister strike(1), followed by Vancleef(3), im now at 4/9 with the combo activated I add lets say both of my giants at free cost since im low on health and full on cards, followed by another sinister strike(1) and 2 backstab(0) (5/9) 2x coldblood (1 each) and 2x the southsea deckhand(1 each)(9/9). it's a total of 9 combo stacked on my Vancleef he'll be a buffed bastard of 19/19 without the cold blood which make him a 27/19 monster with stealth. and the enemy hero will suffered 6 dmg from 2x siniter strikes I can finish the game next turn.
I know placing such a combo will be a pain in the ass but it's for this reason that I added some minions with on play cards effects such as Illidan Stormrage
Here. Shiv was a worthy idea thanks. Here's the updated deck, I removed gruul since he was part of no strategy and a novice engineer and replaced them with shiv x2.
Hah, I can't wait till the "alternate" win conditions are possible, IE "milling" your opponent to death. There's already the oracle that draws both player cards! Now we just need like 10 more symmetrical draw cards, lots of healing, and tons of board wipes!
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Hi guys, I'm new to TCG and Hearthstone looks very awesome, myself being a strategy game lover. I started this deck and I'd like to know what you think about it. To me it seem very potent to exploit rogue's combo mechanic and I can't see it in game yet since cockatrice interface is just giving me fever. So meanwhile I want some feedback. Thanks!
http://www.hearthpwn.com/deckbuilder/rogue#3:1;14:1;18:1;73:1;90:1;92:2;94:1;103:2;131:1;157:1;198:1;203:1;205:2;264:1;284:2;346:1;360:1;372:2;382:2;435:1;450:1;471:2;602:1;
Sorry didn't send my deck the proper way here it is:
ok the first question I have is why do you mainly have 1 of every minion? Overall your title made me think of Novice Eng, Loot horder, and other cards that allow you to have a card advantage with the legendarys for late game pull. If you're wanted to construct a rogue deck that allows u to draw, you need those at least and then of course shiv which lets you draw a card too. Also you're talking about running a rogue combo deck. Most of the cards in this deck is 4+ mana so you wont be able to combo van cleef hard, as well as, you don't have stuff like si agent or even defias bandit.
Overall Draw decks for rogues are very powerful, you just need to focus more on what you want in the deck, and slim down some of these beef creatures IMO.
Yeah the cards I wanna use as combo stack are the spell since they are taken in the count my deck is a late game deck which mean I'm gonna play very few turn at the start and then make quite a lot of damage.
For exemple my deck had a Gadgetzan acutioneer wich I can conceal and use only for his effect
Also I can get some pretty strong cards at lost cost such as both giants, one will has his cost lowered by the cards in my hand and the other, since I won't be defending myself at the start of the game my health will be lower and and the molten giant will get pretty handy.
For exemple if I bring at turn 9 with 9 mana crystals I play a sinister strike(1), followed by Vancleef(3), im now at 4/9 with the combo activated I add lets say both of my giants at free cost since im low on health and full on cards, followed by another sinister strike(1) and 2 backstab(0) (5/9) 2x coldblood (1 each) and 2x the southsea deckhand(1 each)(9/9). it's a total of 9 combo stacked on my Vancleef he'll be a buffed bastard of 19/19 without the cold blood which make him a 27/19 monster with stealth. and the enemy hero will suffered 6 dmg from 2x siniter strikes I can finish the game next turn.
I know placing such a combo will be a pain in the ass but it's for this reason that I added some minions with on play cards effects such as Illidan Stormrage
Here. Shiv was a worthy idea thanks. Here's the updated deck, I removed gruul since he was part of no strategy and a novice engineer and replaced them with shiv x2.
I got an arena deck with 4 sprints in it, I pretty much decked myself every game if it took too long.
Hah, I can't wait till the "alternate" win conditions are possible, IE "milling" your opponent to death. There's already the oracle that draws both player cards! Now we just need like 10 more symmetrical draw cards, lots of healing, and tons of board wipes!