I tried the deck for a few days in a "know your enemy" situation and I can honestly say that whenever I was playing I wished I was doing literally anything else.
Priest does not have card draw. Blizzard made very sure, priest is not allowed to draw. In order to keep up with all the card draw from DH and all the discovering from Rogue, Priest needs at least something. If you take away resurrection from priest at this point, you are killing the entire class. Besides, Priest is not even tier 1.
So stop your rant here and move yourself to the salty forum.
If priest needs at least something, design good dragons. Dragon priest has been a deck different times of the meta and there were times when it was quite good too, K&C for example.
If they need something, give them good control tools, like lot of healing, taunt, board clears, late game value cards. I think this new 7 mana dragon is a step in the right direction.
What Team 5 can do the best when it comes to priest is to make them uninteractive. So they either make Combo Priest, which is finally out of the game, Raza Priest, which is quite good in wild atm, but I don't play it much, or any form of res priest, could be with mid sized minions or large ones.
They have a chance with this rotation in around a year. Galakrond is out, Resurrect cards are out, Lackeys are out, no more Zeph, no more Dragonqueen. They can easily revert priest back to its original control priest form and make it the class with value instead of giving rogue fuck ton of lackeys to make sure they destroy any control decks.
So, stop saying that Priest needs something. Team 5 can design shiny murlocs for priest if they want, but they insist on making the class unbearable every time they come up with something 'good'.
Res Priest is incredibly annoying. Unfortunately, there's not much else available for Priest besides playing super slow and stalling as much as possible. Blizzard decided that Priest should just be a heal/resurrect bot and is not allowed to draw cards or deal damage directly to the opponent. Priest has other archetypes (Tempo, Silence, Clone/Deathrattle), but they simply don't work because of the lack of draw and the meta itself which is way too fast for these decks.
Highlander Priest is a nice control deck that doesn't use any res cards and, according to Vicious Syndicate, is doing better than Res Priest right now. But that's the only thing Priest can do. Remove, heal, stall, generate value (through Galakrond, the Unspeakable) and attack face when possible. This was Team 5's decision.
Rogue players (which is the strongest AND most played class) see no issue with these priests you speak of. It's basically an auto win for the rogue. Then again, most things are.
OP is just mad when he actually has to think before making his moves, and can't just go face.
so instaconcede and move on haha. "Oh no, the big bad priest is healing and playing taunts! Remove priest! Wahhhhhh"
I tried the deck for a few days in a "know your enemy" situation and I can honestly say that whenever I was playing I wished I was doing literally anything else.
If priest needs at least something, design good dragons. Dragon priest has been a deck different times of the meta and there were times when it was quite good too, K&C for example.
If they need something, give them good control tools, like lot of healing, taunt, board clears, late game value cards. I think this new 7 mana dragon is a step in the right direction.
What Team 5 can do the best when it comes to priest is to make them uninteractive. So they either make Combo Priest, which is finally out of the game, Raza Priest, which is quite good in wild atm, but I don't play it much, or any form of res priest, could be with mid sized minions or large ones.
They have a chance with this rotation in around a year. Galakrond is out, Resurrect cards are out, Lackeys are out, no more Zeph, no more Dragonqueen. They can easily revert priest back to its original control priest form and make it the class with value instead of giving rogue fuck ton of lackeys to make sure they destroy any control decks.
So, stop saying that Priest needs something. Team 5 can design shiny murlocs for priest if they want, but they insist on making the class unbearable every time they come up with something 'good'.
Funny, i feel the same way about rogue, dh, and hunter. You don't see me crying about it
I prefer games that are more interesting than getting a perfect curve of "dps" from a DH -- either facing one or being one.
Res Priest is incredibly annoying. Unfortunately, there's not much else available for Priest besides playing super slow and stalling as much as possible. Blizzard decided that Priest should just be a heal/resurrect bot and is not allowed to draw cards or deal damage directly to the opponent. Priest has other archetypes (Tempo, Silence, Clone/Deathrattle), but they simply don't work because of the lack of draw and the meta itself which is way too fast for these decks.
Highlander Priest is a nice control deck that doesn't use any res cards and, according to Vicious Syndicate, is doing better than Res Priest right now. But that's the only thing Priest can do. Remove, heal, stall, generate value (through Galakrond, the Unspeakable) and attack face when possible. This was Team 5's decision.
play rogue vs priest. free wins
Rogue players (which is the strongest AND most played class) see no issue with these priests you speak of. It's basically an auto win for the rogue. Then again, most things are.
OP is just mad when he actually has to think before making his moves, and can't just go face.