These are all so bad when you compare them to other modern day Hearthstone card power levels.
Looks like DH will once again be the literal worst class in the game, which sucks because it's the only class I still need to get 1000 wins on. I just need it to be middle of the pack or better to make it a little less infuriating...
This is gonna be an auto-include in quite a lot of decks. Gives me vibes from that one old card legendary card (think it was a 6/2) that swapped the health with another minion.
So I'm sure this was immediately apparent to anyone that actually plays the game (which is why Blizzard probably hasn't thought of it), but how would this work with the numerous secrets that don't go off until the start of your turn?
People are gonna find a way to make this the most toxic card ever printed and ruin Hearthstone. Why even print this? Hasn't the community made it clear we don't want cards that eliminate the need to interact with your opponent and can't be countered?
Thank God. I called it immediately after they buffed sludge lock when it was already a really solid deck before that it was gonna be pure cancer and here we are. They don't even play their own game. There's just no way..
Paladin is somehow going to be even more oppressive than before. Buff the crap out of all your minions and then buff them some more with 0 cost spells and then give them windfury to OTK. Seems fun.
7
It's actually a pretty substantial nerf to the weapon. Playing it on 3 was huge. Playing it on 4 is much less pressure.
0
Pally beats everything, so maybe start there.
5
Need more pally nerfs. How on Earth does the new weapon not get nerfed?
2
How is pally just allowed to have a 90% winrate every single season? I just don't get it.
0
These are all so bad when you compare them to other modern day Hearthstone card power levels.
Looks like DH will once again be the literal worst class in the game, which sucks because it's the only class I still need to get 1000 wins on. I just need it to be middle of the pack or better to make it a little less infuriating...
0
These could all wind up being very good. Shaman looks like it might be the strongest class next expansion.
0
A very solid card, but also not busted.
0
Except for the fact that it literally says they will be destroyed at the start of your turn...?
So which "start of your turn" comes first?
0
This is gonna be an auto-include in quite a lot of decks. Gives me vibes from that one old card legendary card (think it was a 6/2) that swapped the health with another minion.
0
So I'm sure this was immediately apparent to anyone that actually plays the game (which is why Blizzard probably hasn't thought of it), but how would this work with the numerous secrets that don't go off until the start of your turn?
5
People are gonna find a way to make this the most toxic card ever printed and ruin Hearthstone. Why even print this? Hasn't the community made it clear we don't want cards that eliminate the need to interact with your opponent and can't be countered?
1
These warlock "nerfs" are an absolute joke. Was their goal to take their winrate from 90% to 88%?
2
Thank God. I called it immediately after they buffed sludge lock when it was already a really solid deck before that it was gonna be pure cancer and here we are. They don't even play their own game. There's just no way..
0
Way stronger due to the ability to give a minion reborn. Synergy with Reska in particular is nutty.
0
Paladin is somehow going to be even more oppressive than before. Buff the crap out of all your minions and then buff them some more with 0 cost spells and then give them windfury to OTK. Seems fun.