The fact that Seabreeze Chalice avoided a nerf is absolutely insane. The three most toxic and non interactive decks in the game (spell mage, spell druid, and lamplighter rogue) were all barely touched, if at all. Then at the same time they nerf warrior (which already lost to all 3 of these decks more often than it beat them) into the absolute ground. Literally the worst meta in Hearthstone history.
The people still complaining about warrior are insane. Lamplighter, endless burn spells, and basically any aggro still destroy it almost every time, even with like 60 armor. Such a braindead meta. How have they not nerfed these things yet???
People keep complaining about zilliax warrior but at least you can counter that by stealing it before it dies with multiple options available to all classes. The problem is more the cards/decks that have no counters, which are going to be combos involving OTK spells like chalice and lamplighter. Zero way to interact/influence the outcome of the game.
Yes I know there's of course some niche removals that don't require spell targeting, but damn this minion is gonna be annoying as hell to play against.
It would be pretty easy to draw the void hounds with the other weapon and also easy to discover even more void hounds with the 2 mana spell that discovers two demons, not to mention you can get mini version of void hounds from the current 6/5 demon that is currently played in DH. The potential damage with From De Other Side gets pretty nutty really fast. The only question I have is how does the interaction work if they only have one minion? Will they all still attack it even though it's getting overkilled?
Two cards that are gonna help make that spell that summons three 5/5 pirates cost 0 mana in no time at all. Pally continuing it's reign on the top of Hearthstone. A tale as old as time.
1
This. Control is now completely dead. If you're not aggro or OTK or a combo of both, you lose.
-4
The fact that Seabreeze Chalice avoided a nerf is absolutely insane. The three most toxic and non interactive decks in the game (spell mage, spell druid, and lamplighter rogue) were all barely touched, if at all. Then at the same time they nerf warrior (which already lost to all 3 of these decks more often than it beat them) into the absolute ground. Literally the worst meta in Hearthstone history.
0
The people still complaining about warrior are insane. Lamplighter, endless burn spells, and basically any aggro still destroy it almost every time, even with like 60 armor. Such a braindead meta. How have they not nerfed these things yet???
0
Just got killed by a rogue that played lamplighter 3 times on one turn and then 6 times on the next turn. What a fun game.
0
People keep complaining about zilliax warrior but at least you can counter that by stealing it before it dies with multiple options available to all classes. The problem is more the cards/decks that have no counters, which are going to be combos involving OTK spells like chalice and lamplighter. Zero way to interact/influence the outcome of the game.
0
If they only nerf one card, it would absolutely HAVE to be Seabreeze Chalice
0
No, but you can play audio before this and get 17 mana. Absolutely ridiculous.
4
WTF? Why???? Druid is already toxic AF with all the ramp bullshit and now they do this? Druid is going to be SSS+++ tier. Pure cancer.
4
So like... how do you kill it? lol
Yes I know there's of course some niche removals that don't require spell targeting, but damn this minion is gonna be annoying as hell to play against.
1
Not sure what your point is on either of those cards tbh. Neither would really do much of anything.
0
It would be pretty easy to draw the void hounds with the other weapon and also easy to discover even more void hounds with the 2 mana spell that discovers two demons, not to mention you can get mini version of void hounds from the current 6/5 demon that is currently played in DH. The potential damage with From De Other Side gets pretty nutty really fast. The only question I have is how does the interaction work if they only have one minion? Will they all still attack it even though it's getting overkilled?
-1
Pretty weak as a card other than being a tourist. Should probably be 2 mana.
0
Is there a list of possible heroes you can get from this?
4
Two cards that are gonna help make that spell that summons three 5/5 pirates cost 0 mana in no time at all. Pally continuing it's reign on the top of Hearthstone. A tale as old as time.
2
This is broken even if it didn't have the support to make it cheaper. This is gonna be toxic AF to play against.